Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)
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Nice start, man.
You might want to consider lightening the black areas to a dark gray or maybe boost some reflectivity. There is no detail visible so they present no information when everything else on the bot is either visually complex because of reflections or wonderfully shaped.
This, of course, is the crazed ravings of a lunatic madman...
Many thanks for your comments everyone, they are greatly appreciated.
After your notes mark I find that you are correct in that the black areas just need that extra tweak to give them some added detail to match in with the rest of the body so hopefully my next render will be an improvement.
BTW - Does anyone know of any good tutorials regarding rigging and animation within carrara because this is one area where I am still a true novice
Attached Link: Papero Robot 2
Hi again.I have edited the textures a little for the model this time..
All comment welcome.
Thanks for the comments. Yes I am planning on developing an animation with it and maybe one day even releasing it as a fully rigged model. Just gotta learn more about the animation side first and get some music constructed (another one of my passions :biggrin:)... hopefully the end will not be too far away
Thanks for the comment UVDan. It is greatly appreciated.
Sadly to use any model created within carrara within DazStudio or Poser you have to export the model as an obj and then rig it directly within DazStudio or Poser.
But personally I only use Poser and Studio as content sources for carrara as I can create full animations and rigging within carrara (which I have yet to do :biggrin: ) so I can't really understand why one would want to rig it within the other programs as this would surely create a greater stress on the system... or am I missing something
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Attached Link: Papero Robot
Hello everyone.I have been playing around in hexagon and turned this up and thinking of turning it into an animation model within carrara. All I have to do is learn how to rig and animate... should be fun. Any comments are welcome.