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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 29 12:43 am)



Subject: auto fit


goofygrape ( ) posted Fri, 28 September 2012 at 5:01 PM · edited Tue, 26 November 2024 at 8:33 AM
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I would like to know how to get it to work,sometimes yes other times ten min's

I have stuff like hair with matadata and all for v5 v4 etc.

today it went on sideway's on the neck shoulder's never auto fit just sat there looking stupid.

any idea's do I need to read a book War&Peace ?

Daz Studio 4 pro 4.5.114

:(


FSMCDesigns ( ) posted Fri, 28 September 2012 at 6:28 PM

There is no secret, you make sure genesis is selected and then load the clothing/hair figure. Keep in mind that unless the item was made for genesis, you might have some issues, like V4 items, especially hair.

metadata is just for finding the item in DS, has nothing to do with how it is in the scene.

What hair did you use and on what figure and maybe we can figure out why it did that.

Regards, Michael

My DeviantArt page


goofygrape ( ) posted Fri, 28 September 2012 at 9:00 PM
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FSMCDesigns:

AprilYSH'S Amaranseda V4 ,on a morphed Genesis V5 type .I have poke up the #### also.I bought the poke through script but it not working ,going to look into that more tonight.

thanks


FSMCDesigns ( ) posted Fri, 28 September 2012 at 9:35 PM

Do you mean Amarseda Hair, it is a long hair so will be hard to get it fitting right unless it has a GENESIS fit. you could cancel the autofit and just parent it to the head.

Don't use that pokethru addon, it is worthless. If you have any item that has a little pokethru, try using the smoothing modifier, works great for small pokethru.

Regards, Michael

My DeviantArt page


goofygrape ( ) posted Sat, 29 September 2012 at 3:13 AM
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Thanks;

I have no idea were the smoothing modifer is?

I seem to spelled the hair name wrong WOW.

I'll try to use the old way of parent do some reading on were stuff is and all.

Thanks again.

:))

John


FyraNyanser ( ) posted Sun, 30 September 2012 at 7:03 AM

Autofit on longer non-Genesis hair usually causes problems, mainly crumpling to the mesh (as if often does with more loosely fitting clothing), but I have seen other issues too. I almost always cancel it and parent instead.

The smoothing modifier is applied by going to the scene tab, selecting the item and clicking the "Display the Active Pane Options" icon in the top left corner of the Scene pane. You will then find the Apply Smoothing Modifier action. If you have DS 4.5 it is under the Edit submenu, then under Geometry. This adds a new section in Parameters called "Mesh Smoothing". You can change the number of "iterations" and other options there in the Parameters tab. You can turn smoothing off there, too.

This whole Autofit business is rather hit and miss and altogether a big disappointment to me, although at least now in 4.5 it retains the item's morphs. I hope they can improve it—there's certainly plenty of room for improvement.


goofygrape ( ) posted Sun, 30 September 2012 at 4:00 PM
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hey thanks alot FyraNyanser.


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