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Carrara F.A.Q (Last Updated: 2025 Jan 20 11:31 am)

 

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Subject: Liquid in Carrara? Soon...


MarkBremmer ( ) posted Mon, 05 November 2012 at 3:56 PM · edited Tue, 21 January 2025 at 3:09 PM

Hi all, 

Every single one of us has wanted to render liquid in Carrara at some time or another. Digital Carver's Guild is working on that ability now: http://www.youtube.com/watch?v=eDvrUXwGqCE






GKDantas ( ) posted Mon, 05 November 2012 at 7:54 PM

Great one, but Pycloid new version also support volume for particles... I just need sometime to try it.

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restif ( ) posted Mon, 05 November 2012 at 9:18 PM

Great News, can't wait to see this out!


Kixum ( ) posted Tue, 06 November 2012 at 7:11 AM

I don't quite follow.

is this a situation where the actual fluid modeling and animation is done in blender and then that animation is transferred into C?

Is that really fluid modeling in C?

-Kix


MarkBremmer ( ) posted Tue, 06 November 2012 at 8:45 AM · edited Tue, 06 November 2012 at 11:47 AM

 DCG's solution is for importing sequenced obj files that have been exported from Blender. To  use this ability you would run the simulation in Blender, export the results to a folder and import them into carrara.   

This is how most programs also handle fluid from that fantastic program called RealFlow. 






GKDantas ( ) posted Tue, 06 November 2012 at 9:09 AM

You can use RealFlow also. Its export the OBJ sequence.

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SpentWeapon ( ) posted Tue, 06 November 2012 at 9:15 PM

Great news!


Xerxes0002 ( ) posted Sun, 18 November 2012 at 11:43 PM

OoOO keeping an eye on this


ewinemiller ( ) posted Tue, 20 November 2012 at 2:22 PM

Hi folks,

DCG Importer is out. You can download the demo or check it out at

http://www.digitalcarversguild.com/plugin.php?ProductId=21

It will import sequenced OBJ versions of anything the built in Wavefront OBJ importer will do. By only keeping one frame in memory at a time, it lets Carrara handle large or long running animations.

Regards,

Eric Winemiller
Digital Carvers Guild
Carrara and LightWave plug-ins


MarkBremmer ( ) posted Tue, 20 November 2012 at 3:03 PM

Thanks Eric!






3Drendero ( ) posted Thu, 22 November 2012 at 12:35 PM · edited Thu, 22 November 2012 at 12:35 PM

Thank you for the news update, posted the news here: http://carraracafe.com/?p=2394

Any other examples/usages other than Blender and RealFlow?


ewinemiller ( ) posted Thu, 22 November 2012 at 1:02 PM

One of the beta testers was using molecular animations exported from VMD.

http://www.ks.uiuc.edu/Research/vmd/

Regards,

Eric Winemiller
Digital Carvers Guild
Carrara and LightWave plug-ins


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