Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 2:22 am)
What makes difference is the shader driving the surface.
In picture, I have IDL sphere at default size and next at same size as BB EnvSphere.
The last one is IDL sphere with same image, only this time attached thru EnvSphere shader
Simply load both spheres into your scene. Select BB's sphere, enter the material room, right click on any open area in the workspace to open the pull down menu, select all. Again right click on any of the selected nodes and this time select copy.
Select the IDL sphere, Mat room, right click any open area, select paste. BB's shaders transferred to a different sphere.
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Another question for the experts:
Is there a way to get the same quality reflections that are obtained using BB Env sphere...but using the IDL sphere instead?...i personally cant think of any way...but then again...thats me...and i am by no means an expert on the matter.
As you can see on the image of the left...the reflective qualities are way better then on the right.
The challenge...to obtain the same quality reflections...but only using the IDL sphere.
Thanks.