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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)



Subject: poser help!!!!!


LarryWheeler ( ) posted Sun, 13 January 2013 at 7:00 PM · edited Thu, 25 July 2024 at 8:45 AM

how do you fix the clothing so it doesnt rip and come apart when you pose your figure.


Medzinatar ( ) posted Sun, 13 January 2013 at 7:36 PM

I'm someone will be by to help you, but in the meantime, please don't make multiple threads with same non-descriptive title



LarryWheeler ( ) posted Sun, 13 January 2013 at 7:59 PM

ok my bad so how do you prevent the clothes from ripping and coming apart


AlanaDale ( ) posted Sun, 13 January 2013 at 8:13 PM · edited Sun, 13 January 2013 at 8:14 PM

Make sure the clothing is meant for the figure you are using.
You can't apply random articles of clothing to any figure.

If using V4, Magnetize clothing to activate V4 deformers.  They are in pose folder "DAZ V4 Magnetize"

Also, be aware that alot of the "Free Stuff" is not very well made and may never fit


brewgirlca ( ) posted Sun, 13 January 2013 at 9:43 PM

Make sure after you load an article of clothing, go to the figure drop down menu, select conform to and conform that clothing figure to the character. This is the starting point.

There are then three broad catagories of fixes:

  1. Sometimes you need to adjust the size of the specific areas on the clothes where the character is sticking through, this is done by spinning the dials in the parameters menus for the clothes,

  2. sometimes you can just make that part of the character that is sticking through not visible, this is done in the properties menus for the character, it is a simple checkbox

 3) and often, for small pokes, it is just easier to fix the poke throughs in postwork after you have rendered your scene.

Go to the tutorials section of RMP and type in "poke through." There are several good lessions for how to fix this common problem.

 

 


LaurieA ( ) posted Mon, 14 January 2013 at 5:56 AM

OH, and read the manual. There's no substitute for a good manual ;).

Laurie



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