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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 21 1:30 pm)



Subject: I WANT to make some clothes for Tyler...


EClark1894 ( ) posted Mon, 18 February 2013 at 10:50 AM · edited Mon, 20 January 2025 at 9:07 PM

... but for the life of me I can't get the rigging right. If I use the zeroed Tyler cr2, to model it won't conform right and if I used the default Tyler Pose to model, it STILL won't confrom right.

How about somebody giving us a Tyler Dev rig to use?




3anson ( ) posted Mon, 18 February 2013 at 10:58 AM

you will likely need to model on the Ryan 2 . obj. Tyler is really a morph of Ryan 2.

then you will need to rig with Ryan2 , then inject the Tyler morph into the cloth. which might need a bit of tweaking to the rigging after.


MistyLaraCarrara ( ) posted Mon, 18 February 2013 at 10:59 AM · edited Mon, 18 February 2013 at 11:01 AM

what if you rig to Ryan2 and then add the Tyler morphs?

edit: what 3anson said.

on the subject of tyler, i would luvvv a Hugh Jackman face for tyler.



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EClark1894 ( ) posted Mon, 18 February 2013 at 11:17 AM

Too bad. I don't have morphing clothes, so I have to use Tyler.




monkeycloud ( ) posted Mon, 18 February 2013 at 12:15 PM

Surely you can just use Wardrobe Wizard to inject the morph though? You shouldn't need Morphing Clothes to do it...


ssgbryan ( ) posted Mon, 18 February 2013 at 1:41 PM

Quote - Too bad. I don't have morphing clothes, so I have to use Tyler.

Every Poser and Daz Studio user should get a copy of Morphing Clothes.  It is the best $22 dollars I have spent on Poser (other than Poser itself). 



monkeycloud ( ) posted Mon, 18 February 2013 at 1:57 PM

Quote - > Quote - Too bad. I don't have morphing clothes, so I have to use Tyler.

Every Poser and Daz Studio user should get a copy of Morphing Clothes.  It is the best $22 dollars I have spent on Poser (other than Poser itself). 

It does look good.

But it's a Windows app isn't it? i.e. it's not a platform independent Python-based plugin and there isn't a separate OS X version... or is the product description just a bit misleading there?


ssgbryan ( ) posted Mon, 18 February 2013 at 2:25 PM

file_491731.png

> Quote - > Quote - > Quote - Too bad. I don't have morphing clothes, so I have to use Tyler. > > > > Every Poser and Daz Studio user should get a copy of Morphing Clothes.  It is the best $22 dollars I have spent on Poser (other than Poser itself).  > > It does look good. > > But it's a Windows app isn't it? i.e. it's not a platform independent Python-based plugin and there isn't a separate OS X version... or is the product description just a bit misleading there?

I run it under WINE - no problems.



monkeycloud ( ) posted Mon, 18 February 2013 at 2:39 PM

Quote -
I run it under WINE - no problems.

Cool :)


monkeycloud ( ) posted Mon, 18 February 2013 at 2:44 PM

Quote - on the subject of tyler, i would luvvv a Hugh Jackman face for tyler

Good call... I could see that working pretty well actually MistyLP...


Letterworks ( ) posted Mon, 18 February 2013 at 2:53 PM

ECClark

One thing I haven't seen mentioned..

Bring Tyler into poser and use the Joint Editor and use the Zero Rotations button.

Resave him with the Zero'ed Rotations (remember to use a new name!). Then export the zero'ed  obj out of Poser.

Model on the zero'ed Tyler geometry

When you move your clothing into poser use your Resaved zero'ed version for the base to tranfer the rigging

Gabe used his own "Default" poser, anastasia and shae have this same situation, however this is just a save POSE, the default pose made from using the zero button in the Joint Edito is the actual default. when you go to tranfer the rigging it trans fers with the zero default values. If your clothing is built for the "Blackhearted default" pose it won;t trans fer correctly.

If you continue to have problems send me a site mail, I can give you my email address and we can either work on it that way or via Skype if you use it, to try and work out the issues.


MistyLaraCarrara ( ) posted Mon, 18 February 2013 at 2:55 PM

file_491733.jpg

well, i was kinda thinkin the pre wolverine days :)



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monkeycloud ( ) posted Mon, 18 February 2013 at 3:00 PM

Quote - well, i was kinda thinkin the pre wolverine days :)

Young and old(er) morphs perhaps? ;)


MistyLaraCarrara ( ) posted Tue, 19 February 2013 at 9:45 AM

would the developer rig also transfer the weightmaps?  or just the bones?



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Letterworks ( ) posted Tue, 19 February 2013 at 10:23 AM

Doing it using thesteps I wrote should transfer the weight maps as well. Basically all you're doing is restoring the default pose and saving it. However, you may need to make adjustments to the weight maps. Since the topology of the clothing isn't an exact match for the figue the transfer is really only an approximation.


EClark1894 ( ) posted Tue, 19 February 2013 at 11:48 AM

Quote - Doing it using thesteps I wrote should transfer the weight maps as well. Basically all you're doing is restoring the default pose and saving it. However, you may need to make adjustments to the weight maps. Since the topology of the clothing isn't an exact match for the figue the transfer is really only an approximation.

Thanks for the suggestion Letterworks. I'll give it a try.




EClark1894 ( ) posted Fri, 01 March 2013 at 10:50 AM

file_492146.jpg

Okay, so I went back and zeroed Tyler and... well pretty much the same thing happened.  So then I realized that I need to remove IK. So I did. Better, but still not perfect.  However. I can conform the clothes now, but to do so, I have to conform them to Tyler then Zero them in order for them to fit right. Which makes me think I'm still not doing something right.

Anyway, working on a suit for Tyler. Needless to say, I have a few... refinements to make.




monkeycloud ( ) posted Sat, 02 March 2013 at 12:52 AM

Are you using a saved copy of the fully zeroed Tyler as your rig donor, for the clothes, in the setup room?

Anyway, a wild guess... just trying to figure this stuff out myself at the moment.

The suit looks good though so far :)

Also, does Tyler look a bit Andy Warhol with that hair. Or is that just me...? ;)


AetherDream ( ) posted Sat, 02 March 2013 at 6:00 AM

I am anxiously awaiting the final product. I would love to see more development for Tyler and his partner Anastasia.

"People who attempt define what art is or is not, are not artists"---Luminescence


MistyLaraCarrara ( ) posted Sat, 02 March 2013 at 9:40 AM

He's well dressed.

as spiffy as NaySayGuy?



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meatSim ( ) posted Sat, 02 March 2013 at 10:32 AM

Quote - Okay, so I went back and zeroed Tyler and... well pretty much the same thing happened.  So then I realized that I need to remove IK. So I did. Better, but still not perfect.  However. I can conform the clothes now, but to do so, I have to conform them to Tyler then Zero them in order for them to fit right. Which makes me think I'm still not doing something right.

Anyway, working on a suit for Tyler. Needless to say, I have a few... refinements to make.

 

One thing to remember is that weightmaps are far more picky in how they transfer than zone rigging.  I have never had weightmaps transfer that do not require significant adjusting in the 'problem' areas (shoulders and thighs).  It also seems that the higher resolution your mesh is, the more adjusting you need to do on the maps.  My advice is to go into expecting to have to significantly edit the weightmaps count it as a bonus if you get away with only moderate tweaking.


EClark1894 ( ) posted Sat, 02 March 2013 at 12:16 PM · edited Sat, 02 March 2013 at 12:17 PM

I tried to make the coat dynamic, but it didn't seem to take. So I'm probably going to go back to conforming.




ssgbryan ( ) posted Sun, 03 March 2013 at 5:16 PM

EClark1894,

Looking at the ReadMe for your Jeans & Shirt for Tyler:

"Macintosh users may need to use macconverter from www.soft-rabbit.com"

 We haven't needed macconverter for about 12 years now.



EClark1894 ( ) posted Mon, 04 March 2013 at 3:34 PM · edited Mon, 04 March 2013 at 3:34 PM

file_492261.jpg

> Quote - EClark1894, > > Looking at the ReadMe for your Jeans & Shirt for Tyler: > > "Macintosh users may need to use macconverter from www.soft-rabbit.com" > >  We haven't needed macconverter for about 12 years now.

Blame Paganeagle. It's his readme template.

Did a little more work on Tyler's suit. I'm still having some conforming issues and some pokethrough issues.




EClark1894 ( ) posted Mon, 04 March 2013 at 3:36 PM

file_492262.jpg

> Quote - I am anxiously awaiting the final product. I would love to see more development for Tyler and his partner Anastasia.

Speaking of Anastasia. Did this over the weekend. Tried to upload it, but I think the file was too big.

I call it "Schoolgirl Anastasia".  Everything's conforming but the skirt.




paganeagle2001 ( ) posted Mon, 04 March 2013 at 3:47 PM

It may be in the template, but you can use a word processor to change it.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


EClark1894 ( ) posted Mon, 04 March 2013 at 4:09 PM

Quote - It may be in the template, but you can use a word processor to change it.

All the best.

LROG

Yeah, but it's easier to just blame you.




ssgbryan ( ) posted Mon, 04 March 2013 at 5:16 PM

It's ok, if you haven't been using a Mac for the past decade, you wouldn't have any knowledge that since Poser 5, macconverter hasn't been necessary.

 

Looking forward to the (or any) Anastasia outfit.



Tessalynne ( ) posted Tue, 05 March 2013 at 10:06 PM

Looking good Eclark!  I just had to drop off a big thank you for your efforts, I really appreciate them.


EClark1894 ( ) posted Wed, 06 March 2013 at 8:31 AM

file_492300.jpg

> Quote - It's ok, if you haven't been using a Mac for the past decade, you wouldn't have any knowledge that since Poser 5, macconverter hasn't been necessary. > >   > > Looking forward to the (or any) Anastasia outfit.

The file was to big for Rendo to accept. So I had to go back and fix it. That's actually an issue I haven't had before because I've been using the Miki 4 Dev rig mostly, or I've only had one or two clothing items per character. In this case there were four and the file size was twice as big as the limit. I had to go back and do some hacking to get the file size down.

Any way Schoolgirl Anastasia is uploaded and awaiting approval. Tyler's still giving me fits.




EClark1894 ( ) posted Wed, 06 March 2013 at 8:32 AM

file_492301.jpg

BTW, got a version for Miki4 too.




EClark1894 ( ) posted Thu, 07 March 2013 at 8:22 AM

file_492327.jpg

Okay, some good news and bad news. Got the rigging situation under control. Unfortunately, There's still a lot of pokethru going on. Still working on it, but I'm REAL close to putting this one to bed.




EClark1894 ( ) posted Thu, 07 March 2013 at 8:23 AM

file_492328.jpg

Conforming works fine. Although I did have a bit of an issue with the shoes.




foxylady1 ( ) posted Thu, 07 March 2013 at 9:22 AM

It is looking good.  Is the vest a separate mat zone?


EClark1894 ( ) posted Fri, 08 March 2013 at 9:21 AM

file_492358.jpg

> Quote - It is looking good.  Is the vest a separate mat zone?

The vest is separate. The suit consists of  Shirt, necktie, pants, vest, coat and shoes. All conforming items. Just uploaded it.




foxylady1 ( ) posted Fri, 08 March 2013 at 9:56 AM

Fantastic!!!   Thank you very much.


EClark1894 ( ) posted Fri, 08 March 2013 at 10:05 AM

Quote - Fantastic!!!   Thank you very much.

You're welcome. I hope you like it.




AetherDream ( ) posted Mon, 18 March 2013 at 6:21 PM

It looks great. I really want to make some textures for this but when I unzip the template file is empty. Are the templates available? Thank you so much for your efforts.

"People who attempt define what art is or is not, are not artists"---Luminescence


EClark1894 ( ) posted Wed, 20 March 2013 at 2:00 PM

Quote - It looks great. I really want to make some textures for this but when I unzip the template file is empty. Are the templates available? Thank you so much for your efforts.

I can get them for you if you'd like and send them site mail.




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