Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 9:50 pm)
Quote - > Quote - Cool! Will you be recording & sharing it, for those who may be working at that time? :)
Yes - we will record the webinar and then repost a link to it. Typically it's about a week after the broadcast max.
That's good... the time difference means I'll be mid-commute home while this is showing live, probably. Although will see what I can do to watch it live...
Quote - Just managed to watch the recording. Highly inspiring stuff... many thanks :)
Brian is amazing. I bought an iPad Retina the other day so I can show the augmented reality 3D scenes at South by Southwest next week. It's inspiring to me too, both in the magnitude of the project, and that it is helping to revive one of my favorite archaic mediums of all time, the printed book, with a tie-in to the technology postulated to be killing it, the tablet.
I loved the insight into how he turns Poser renders into his style of graphic novel artwork.
But the augmented reality angle is particularly interesting. I guess it's kind of, in some way, the logical progression / evolution from motion comics... that sort of thing??
I have a script I've been tinkering with in Celtx that I haven't known what I was ever going to do with.
I'm certainly not alone in that, I know... he he.
I'd envisaged the script I have as a full blown feature film... :)
But this definitely shows me a route to realisation that would actually be feasible... least in the first instance... he he ;)
Well, maybe feasible, once my kids are a bit older... and I've little bit more play time...
...meantime, it definitely inspires me to try some more stylised, post-worked, comic art type images, to add to the repertoire.
I've got Photoshop CS5 Extended. But I think I'm tempted to dig into Poser shader setups that might do similar things a little more too. Something like the sort of threshold and posterize filters Brian was using must be totally possible to achieve with existing Poser nodes I would think... indeed, sure I've seen a BB thread or too, showing techniques in those directions.
All great fun anyway... ;)
Quote - Good luck MC - that sounds like a great project. We have some stuff up our sleeves to help make this kind of work easier.
Cool... I'll certainly look forward to seeing exactly what that stuff might be ;)
On a related note, I was reading about Disney's Paperman, quite recently... sure you'll be well aware of it? Looks like some awesome new technologies being spawned from that project...
Attached Link: Kristina Reed, 'Paperman' Producer, Kicked Out Of Oscars For Throwing Paper Planes
Paperman = awesomeausityDid you hear about the paperman scandal at the Oscars?
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Attached Link: Free Webinar: Using Poser to Create the Graphic Novel Anomaly
We're going to be getting together in a free webinar with the creator of Anomaly, Brian Haberlin, this Thursday February 28th, 2013, at 11:00 AM PST. Brian's credits include Spawn and co-creator of Witchblade.From our webinar page:
Join us as we share the presenter's stage with Poser master Brian Haberlin, co-creator of “Witchblade” and the driving force behind the technological marvel “Anomaly”. A blending of beautiful illustration in print, with an augmented reality in 3D, Anomaly relies heavily on Poser and Poser content to deliver it's fantastic story.
Brian will reveal his pipeline and illustration process which combines Poser and Photoshop to produce hundreds of incredibly stylish images found on every page of the coffee table book. You’ll learn some clever new techniques for creating imagery for graphic novels and comics that have a painterly style, with a foot firmly placed in the world of 3D and Poser.
In addition to gaining some useful new digital 3D illustration skills and a creative perspective on Brian's process, you'll be inspired by the magnitude of the Anomaly project and discover how critical Poser's role was in the production.
Attend the webinar and be entered for a chance to win your very own copy of Anomaly! (Open to residents of the contiguous United States only.) Sorry about the limitation of the prize to US residents...