Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Suzanna and Natural Pose, but both cost money, in the latter case $99. The problem with transparency is not all Bryce's fault it is partly Poser. Bryce won't read .pz3 (which is inexcusable, I think), but the problem is compounded by the fact that Poser doesn't export the transparency information when it creates an .obj file, which is also not very smart. Does anyone here have a full spec for the .mtl format? If I could get hold of that I might be able to run up a little utility myself. I've searched for it but can only find subsets.
Grouper doesn't really put in any info; it just groups. When you import a Poser figure into Bryce, skin, nostrils, lips, eyeballs etc are all separate meshes, although they share the same texture file. The significance of Grouper is that you can join all the bits that share the same texture into one mesh, which means that modifying the texture in Bryce is easier.
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It's pretty rediculous that Byce still does'nt support Poser files, when I import wavefront obj. model files into Bryce5 I have no eyeballs or hair and eyebrow hair textures. It looks like Bryce5 still does'nt support transparency maps which are needed for VICTORIA 2.0 models, I've read there tutorial for applying trans maps but what a pain in the arse. somebody has gotten to have developed a tool for creating complete wavefront obj. file with trans maps included, to reduce this headache, if you could help I would be grateful, thanks.