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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 12 3:30 am)



Subject: A Little Something I'm Working On


Ragtopjohnny ( ) posted Fri, 15 March 2013 at 8:51 PM · edited Thu, 12 December 2024 at 11:28 AM

Not saying where it's from yet, too soon for that, but thought you would all like to see a uniform I started in 3DS Max for Poser this week.....I like it so far - just hoping it conforms well when the time comes.  I found some good tutorials on that, never realized it was really that simple.

Happy Friday everyone....😄

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


ShawnDriscoll ( ) posted Fri, 15 March 2013 at 9:33 PM

I learned a boat-load about modeling clothing for Poser from the Practical Poser 6 book.

www.youtube.com/user/ShawnDriscollCG


3anson ( ) posted Fri, 15 March 2013 at 10:06 PM

lol!  if you think it is simple/easy,wait until you come to the rigging.........................


ShawnDriscoll ( ) posted Fri, 15 March 2013 at 10:16 PM

Rigging is hard to do from scratch.  But modeling clothes for existing figures isn't that bad, since they are already rigged.  Just borrow from the figure's CR2 to make the clothing's CR2.

www.youtube.com/user/ShawnDriscollCG


3anson ( ) posted Fri, 15 March 2013 at 10:23 PM

good rigging is a bit more involved than that, you have to rig to minimise texture stretch and mesh distortion in posing.

using the figures dev rig is a good start, but you nearly always have to tweak actual grouping and the fall-offs.

also, the mesh needs to be denser where the joints actually bend.


LaurieA ( ) posted Fri, 15 March 2013 at 11:28 PM

I think you'd be better off if you concentrated on one thing and finished it first. You're all over the place.

Laurie



Ragtopjohnny ( ) posted Fri, 15 March 2013 at 11:32 PM

Quote - Rigging is hard to do from scratch.  But modeling clothes for existing figures isn't that bad, since they are already rigged.  Just borrow from the figure's CR2 to make the clothing's CR2.

Exactly Shawn -- That is exactly what I'll be doing with the tutorial I learned.

I know I do Laurie, sadly, that's one of the things I've had to battle with these headaches is lack of concentration.  I jump around from project to project too much --- keeps it interesting or distracting that way. 😄

I appreciate everyone's input --- I'd like to get one of those poser books sometime, they seem like they'd be helpful.

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


ShawnDriscoll ( ) posted Fri, 15 March 2013 at 11:41 PM

Practical Poser 6 explains how to use AutoGroup Editor, CR2 Editor, and what to name the poly groups and how to use material zones, which are very important for making posable conforming clothing and texturing it.

www.youtube.com/user/ShawnDriscollCG


Ragtopjohnny ( ) posted Fri, 15 March 2013 at 11:59 PM

Thanks for that tip.  I'll have to look at Amazon and see if they sell it there. 😄

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


ShawnDriscoll ( ) posted Sat, 16 March 2013 at 2:36 AM · edited Sat, 16 March 2013 at 2:36 AM
ghostman ( ) posted Sat, 16 March 2013 at 5:41 AM

I can say that Modeling and rig clothes for poser is not an easy task and nothing you would do as a beginner.

"Dream like you'll live forever. Live like you'll die tomorrow."

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ShawnDriscoll ( ) posted Sat, 16 March 2013 at 6:06 AM

Quote - I can say that Modeling and rig clothes for poser is not an easy task and nothing you would do as a beginner.

You have to begin somewhere.  Classes teach this stuff now at entry level.

www.youtube.com/user/ShawnDriscollCG


Marque ( ) posted Sat, 16 March 2013 at 6:56 AM

Yup keep going with it and you'll get it. Everyone had to start somewhere and we are  all at different stages of the game.    8^)


ShawnDriscoll ( ) posted Sat, 16 March 2013 at 8:03 AM

And if I don't use it, I lose it.  So I have to start again with learning how to conform clothing.  Years can go by before I do such stuff again.  Too many hobbies.

www.youtube.com/user/ShawnDriscollCG


Zev0 ( ) posted Sat, 16 March 2013 at 11:01 AM · edited Sat, 16 March 2013 at 11:05 AM

Quote - I think you'd be better off if you concentrated on one thing and finished it first. You're all over the place.

Laurie

Agreed. You were working on a BMW, and now this.. Focus on one thing at a time. And modelling is the easy part. Goodluck when it comes to the rigging:)

My Renderosity Store


mystmaiden ( ) posted Sun, 17 March 2013 at 5:21 PM

I tend to flit from one project to the next - back and forth. Just the way I do things, I still get them done and it gives me a break when I'm frustrated or confused. Not so terrible really


Zev0 ( ) posted Mon, 18 March 2013 at 9:05 PM

It can be if you never complete anything:)

My Renderosity Store


LaurieA ( ) posted Tue, 19 March 2013 at 12:12 AM

Quote - I tend to flit from one project to the next - back and forth. Just the way I do things, I still get them done and it gives me a break when I'm frustrated or confused. Not so terrible really

I do this too, more than I'd like, but I always come back and finish the stuff ;).

Laurie



ShawnDriscoll ( ) posted Tue, 19 March 2013 at 1:06 AM

I get bored working on the same thing for awhile.  So I'll start another modeling project.  In time, all the projects come together at some point.  So in a way it's good I wandered from model to model.  I don't buy props or settings other than Poser morphs.  Whatever content I use either came with my software, or I model it myself.

www.youtube.com/user/ShawnDriscollCG


monkeycloud ( ) posted Tue, 19 March 2013 at 5:00 AM

Yeah I do this too. Flit between a half dozen or so different projects at any one time.

I come back to the stuff that is any good, in time, usually, and finish it.

Course, if it turns out something I start is total crud, when I look back at it, having learnt some more about this or that, I'll probably not bother picking it up again... and it'll get swept under the carpet... ;)


Saxon3d ( ) posted Tue, 19 March 2013 at 12:25 PM

Ah well look on the bright side, If everyone finished everything they had started before moving on to the next project, we'd have nothing to moan about :) Guilty as charged your Honor. In my defence I have to say the voices made me do it ............


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