Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 3:34 pm)
hi, i hope its finished :) but i am too coward to send it to the rendo marketplace, because i always fear late coming problems :-)
i tried to "sell" it on my own to find "pilot customer" but mods had to delete my post because that is not rendo policy compliant.
maybe this variation is allowed: i send you a copy and you purchase it later from rendo if you like it ;) ? then all should be happy: i get some feedback, rendo get a sale later on, and the product gets a bit more stable.
Quote - hi, i hope its finished :) but i am too coward to send it to the rendo marketplace, because i always fear late coming problems :-)
i tried to "sell" it on my own to find "pilot customer" but mods had to delete my post because that is not rendo policy compliant.
maybe this variation is allowed: i send you a copy and you purchase it later from rendo if you like it ;) ? then all should be happy: i get some feedback, rendo get a sale later on, and the product gets a bit more stable.
It's OK for me , I send you a PM
I have tested this HARD. It works with only the single reported issue sent via email. Even if there WERE issues, I think this is SO VALUABLE to the community that people would put up with an issue or two were they to arrise to get the overall functionality that heretofore has been unavailable!
I say: "GO FOR IT!"
Thanks for your comments. I put together a rendo-compatible zip. I have to study the rules for product submission. Based on some feedback I did a few changes to it (move away the pose files to another place). And there is the documentation to make. Especially the bulges configuration might need a bit more illustration.
Oh, and I fear it needs Poser Pro 2012. Reading the restrictions I think Poser 9 will block certain script functions I need (weightmap conversion).
It's been a couple of hours I'm Testing harshly the script (combining the M4 and V4 morph + +, Sthefanie freak muscle morphs V4 & M4 characters with some k4 characters and play change the dial "morph to K4" and my first opinion is working great (perhaps only one very little "detail" that I will reported issue sent via email), maybe this script that can become script in those who can not miss a my poser library
I Not testing yet a Conform of the clothing and hair, but the ability to mix characters V4/M4 with K4 and use the content I have on these carcteres makes my potential grow noticeably ,just amazing...
Quote - When using morphs from morph packages (++ and such), I think you need to dial them less strong when morphing towards K4. that is because K4 is smaller and its vertices need to move less than on the original figures. if dialed as strong as on M4 or V4, it will distort, I think.
Yes , is true, surely an M4 with the body of a K4 with hevy freak & big fat morph (I do not remember the fat morph name now...) have distortion, but anyway, I think you'd be surprised pleasantly at the results I got in some test I did push the morph to high values (obviously, characters no were "anatomically correct", just I wanted to test the limits) also I tried to do caracteres of different ages using "soft" morph values like you said and the result was FANTASTIC ( using V4 and M4 )
Maybe on M4 the effect is not so strong. On V4, with Morph_To_K4 dialed, you will note that when you dial the side side on the thighs, the thighs become pretty "flat". With K4, this does not happen. Just place both figure next to each other into the scene and compare. Its because V4 has bulge settings there to flatten the thighs when rotated. But when morphed towards K4, that bulge is too much. The legs get very very flat. The bulge program reduces the bulge intensity towards K4.
I'm making a documentation PDF. I also want to make it clear to people that this isnt the original M4/V4 any more when the script is used. Its weightmapped, bulge is disabled in the hands and so on. Even if Morph_To_K4 is 0.0 the figure will bend a bit different than the original DAZ. So people should use that only for renders but not for creation of further poser content. I still wonder how to make that clear. Noone is gonna read the manual :) So I think I'll add a warning popup or such to the main script.
Quote - ... 2. You can't fix stupid, so stop trying. :)
There are apps for that they don't even have manuals to not read.
A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy
Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor
So is that TTFN or TANSTAAFL?
I made a quick image with the converted M4 and V4. I used K4 poses and V4/M4 textures. You see a little bit of distortion in the shoes, but that's nothing you couldn't fix with postwork.
But I wanted to show you the pure Poser render. :)
Quote - Well, I have beat this thing with a concrete bat all weekend long... done dozens of renders... created as many very different characters...
I can't break it.
Unless someone else on the team is finding issues, I think this puppy is ready for prime time!
I have also tested this to the limits and I think is ready
Here's 63% K4 ready for Easter Church. Texture is the Hiro 4 base texture...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."----------------------------------------------------------------------------------------
The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Quote - > Quote - While there might be hope to get it work in Poser 9 if Daz allows to distribute the (encrypted) WeightMaps...
Not going to happen.
That was the reason for all the jumping through hoops required to get V4 weight mapped.
This is yet another reason to upgrade to the Pro software. :)
DAZ has since changed the EULA. It shouldn't be a problem if they are encoded...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Quote - So, if anyone wants to share any encoded V4 stuff, he/she'd better ask DAZ first.
That's the advice I gave to CC...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."That's the M4 Business Suit from Daz, Hannes.
You are welcome to use that image if you wish...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Hm, what if I would send around the program to some of you together with a testscene / testpose and you apply some cloth to it and send me a render? This would then test a number of different clothing packs, in the same pose(s), and we see how good it works or not. Would that be "legal" in terms of common clothing license? Would it be fair? I could then put together the rendered figures onto a big promo image. I'm out of time at the moment, I cannot move on with the process on my own.
It's legal, as the clothing mesh is not being distributed. As long as the clothing item in question can be used in a commercial render, there should be no issue.
I don't know if there are any requirements for third-party promo renders; Ro'sity might need a release from the person who rendered it, but that would be no problem if they did...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."I would happy to give a try. I have been a successful vendor and I am a regular tester at an other Poser site store. There is certainly no issue using other peoples renders for promo in my experience but you know... Dimension3D and others have sold utilities with no renders in the promo at all. Fancy renders are just a matter of the vendor wanting to promoting sales as much as possible. A simple single image promo is fine so long as it don't misrepresent the product. I have seen heavily post-worked renders in the Marketplace identified as "artistic renders" and I have seen other promo images that are just a logo and/or screencap of the script/utility dialog box. Any one render in this thread would be sufficient if your objective is only to get this distributed via the store - fancy promo renders are mainly about "product differentiation" to use a Marist term... getting lots of people to buy your generic dial-spin character or generic sexy outfit or hair for V4. Your product will sell to people who understand it and want to work with it rather then as an impulse purchase by people struck by a shiny promo render. One option would be to rely on the linked Gallery renders that are posted once the product is up... I for one always check the "Gallery" tab on a product..
Hi all, I have just found this thread! Congrats on this product, It will certainly fill the
9yo - 16yo hole in Gen4 characters. I always wished Daz had done a Young Teen for Generation 4.
Iam an avid Poser Pro 2012 user and using DSON'd Genesis in Poser nearly bring my computr to a standstill!
When will this product be available??? I am happy to hand over the cash right now....
I will be following this thread with avengence!
Regards, Nev
I thought about it but I had no idea on how to "promorize" the cloth fit in a way that it efficiently shows all thats good and all thats bad at once. So I thought, maybe you could make a "crowded scene" (with the figures in various standard poses with the dial set to various values) but all with the same cloth? I'll post some pics in a few minutes to show what i mean.
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colorcurvature I make a question , ¿when this script is finalized, in which store we can purchase ? and ¿you have an estimated time for release or is it still too early to know?