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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: Honestly did not know where to put this!


FutureFantasyDesign ( ) posted Tue, 09 April 2013 at 3:01 PM · edited Tue, 26 November 2024 at 9:16 AM

Hi, I have a free model of a compound crossbow that was made in 3dsMax. I need to convert it to a Wavefront .obj or other poser 2012 compatable format. I do not know how to do this personally, but am willing to either trade product or pay $5.00 Gift Certificate to someone who can. Please let me know as this is the best looking one I have found yet, pay or free.

Thank you, please site mail me.
Ariana

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


26Fahrenheit ( ) posted Tue, 09 April 2013 at 3:05 PM

if you still have 3dmax export as OBJ .. what type of file is it now ?

if its a 3dmax native file only max can open it .. but 3ds etc etc can be loaded and saved as in many programs 

HERE are my FREEBEE's

 


ghonma ( ) posted Tue, 09 April 2013 at 3:14 PM

Download the 30 day trial of MAX from Autodesk site and use that to export to .OBJ


FutureFantasyDesign ( ) posted Tue, 09 April 2013 at 3:22 PM

It is a 3dsMax file, and we do not have a 3dsMax forum... I am looking for someone that has 3dsMax and can convert it for me into either a Wavefront, or other compatable format to use in poser.

ghonma, I never thought of that!!! ThanX!!!

Ariana

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


AmbientShade ( ) posted Tue, 09 April 2013 at 3:48 PM

the 30 day trial may not let you export, if its anything like Maya, it wont even let you save.

Blender is free and reads .3ds files (among others) and exports to .obj

 

~Shane



Teyon ( ) posted Tue, 09 April 2013 at 4:28 PM

Quote - It is a 3dsMax file, and we do not have a 3dsMax forum... I am looking for someone that has 3dsMax and can convert it for me into either a Wavefront, or other compatable format to use in poser.

ghonma, I never thought of that!!! ThanX!!!

Ariana

 

There is in fact a 3DSMax forum here at Renderosity. Just a heads up.

http://www.renderosity.com/mod/forumpro/showforum.php?forum_id=2104 


FutureFantasyDesign ( ) posted Tue, 09 April 2013 at 4:47 PM

Ahhh! you know I probably "hid" it because I do not use it! I did find someone that will convert the file for me tho, just got a site mail! Tried to answer here but the RO gremlins would not allow the post to post! :(

HugZ! and Thank you to all!!!!

Ariana

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


primorge ( ) posted Tue, 09 April 2013 at 6:16 PM

"Blender is free and reads .3ds files (among others) and exports to .obj"

As does Poser, Wings3D, and just about every other 3d app. The OP is referring to the .Max format.


FutureFantasyDesign ( ) posted Tue, 09 April 2013 at 9:00 PM

Hmmm... it is a .3ds file, I did not know poser could handle those....

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


primorge ( ) posted Wed, 10 April 2013 at 1:26 AM

mystery solved.


primorge ( ) posted Wed, 10 April 2013 at 1:57 AM

file_493455.jpg

...Probably after the fact but the .3ds file will probably load at default at a huge scale and way off into the Y axis, mainly due to the teensy-tiny native Poser scale. Try using the import settings as I've illustrated to get the thing less enviro-Sphere sized and somewhere within view. Also, expect that the model will be composed of Tri's in general. What I usually do with .3ds files is import them into Wings and prep them for Poser usage before even bothering to import into Poser.

Sometimes, depending on the complexity or quality of the original model you can Tesselate and convert to quads (which sometimes has the added benefit of decimating the poly count) in a modeler, YMMV.


FutureFantasyDesign ( ) posted Wed, 10 April 2013 at 9:15 PM

Quote - ...Probably after the fact but the .3ds file will probably load at default at a huge scale and way off into the Y axis, mainly due to the teensy-tiny native Poser scale. Try using the import settings as I've illustrated to get the thing less enviro-Sphere sized and somewhere within view. Also, expect that the model will be composed of Tri's in general. What I usually do with .3ds files is import them into Wings and prep them for Poser usage before even bothering to import into Poser.

Sometimes, depending on the complexity or quality of the original model you can Tesselate and convert to quads (which sometimes has the added benefit of decimating the poly count) in a modeler, YMMV.

While an excellent explaination, I am truly lost on nearly all that you say. I may have to wait to see if my 'friend' can do this for me, as this is way over my head. As I have never converted any file. Sorry, some of us are not as versed as others on things like this.... :(

But you did a great job of explaining! :D

HugZ!
Ariana

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


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