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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 10 10:34 am)



Subject: Looking for partner on DAZ script port to Poser


cridgit ( ) posted Tue, 07 May 2013 at 7:16 AM · edited Wed, 05 February 2025 at 7:07 PM

Hi

I'm looking for an established Renderosity vendor to partner up with on porting my PoseMaster for DAZ Studio product (written in DAZ Script) to Poser (you'd need to advise which tools to use e.g. Python script). See below for the product link.

Please PM me with your details and I'll get in touch with you on legals & commercials.

Thanks

 

PoseMaster for DAZ Studio  PoseMaster People Pack


PhilC ( ) posted Tue, 07 May 2013 at 7:42 AM

I do not want to burst your bubble but I believe that Poser has had this capability for several versions now. In Poser it is call "Universal Poses" and enables poses made for one figure to be applied to another. I think I am correct in saying that it is based on Kamilchie's Puppet Master script.

I could be wrong.


colorcurvature ( ) posted Tue, 07 May 2013 at 7:57 AM

You can use python to set value for the rotation channels.

There might be even some methods to read the joint alignment, so you do not need any static skeleton information.But thats theory :)


cridgit ( ) posted Tue, 07 May 2013 at 8:14 AM

Hi Phil

Thanks for the info. I've had a number of people contacting me asking for this capability in Poser, so I can only assume there is something missing? I only use DS, so I don't know what Poser's native capabilities are.

I'll leave it up to the vendors who contact me to decide whether they believe there is added value in the PoseMaster features (e.g. batch conversion and animated pose conversion to name a few).

Cheers

 

PoseMaster for DAZ Studio  PoseMaster People Pack


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