Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
I still use it with Zbrush 4 and the only problem I have with it that it doesn't export the UV map with the object.
I tested in Hexagon 2.5 and now it seems to not crash any more. It started to work when I exported the material names in the obj. Funny.
Hopefully there is some progress also with the save morph as injection pose function. The plan is that it will target the currently selected figure properly now.
I've also added a new script to mass-load injections back into a clean figure that has no channels yet - they will be created on the fly. So one can save all the morphs as injection poses to back them up individually rather than saving a 100mb+ figure copy, and finally one can load them all into a figure with a single click.
will you be offering this for sale again? -jan-
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
ok, thanks--looking forward to it! good luck finding the manual.....
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
Very exciting news - PML 2012 is still the best extra for Poser I ever bought, it allowed me to bridge Poser and Zbrush pre-GoZ, and I still use it as I find it can be more stable than GoZ on occasion. Ready to buy the update as it sounds like you've added a lot more to it - I'll drop you an email!
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That's generous - thanks! I'll keep an eye on my inbox :)
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Not approved by Scarfolk Council. For more information please reread. Or visit my local shop.
I use PML all of the time, so this is good news.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
Could you please post here when the update is available. So I may contact you for it.
My contact e-mail has changed since I purchased and not sure I would recieve an e-mail about it being updated.
Thank you.
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Consider me insane if you wish, but is your reality any better?
Hi bwldrd, I think its best if you just email me at pml2012 at colorcurvature dot com. Its still fresh out of the oven and I dont want to spam update email before collecting some feedback. U/V export was confirmed but maybe I should add an uv flip option because it seems some modellers have a different opinion from UVs than poser does. i remember i had to flip in zbrush also, but I cannot remember what to flip :)
Is there any way you can include an option to maintain part groups as well as material groups for the export? There are times when I've wished I could simply select by part to isolate an area during the sculpt in Modo. Parts and materials are more problematic in Zbrush.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
After Using it in various situations I do not exaggerate when I say that your script is pure gold colorcurvature, now that I use I can not imagine working in Poser without it .
( and the M4 K4 mixer is another jewel)
If someone working in runtimedna reading this, accept some advice and offer him working with you, the man is a F... genius....
ps:I am very happy with the product, ¿Is it too obvious?
Any further developmen with PML2012? I'm currently using v1.38 with Zbrush and it works like a charm. I always get an error message when exporting morph from a figure with Poser Unimesh skinning but it doesn't affect the outcome of the morph process. Other than that it works great but I'm curious if there's any further development...
Hi, no, not really. Unimesh skin issues had been reported but I think none was fixed by SM yet. Furthermore, appearently simulation results are hidden from the plugins are not accessible. 1.39 exists but its not a major upgrade, it addresses a handful split vertices in the hands of rex and roxie, which have a rare multi-weld setup in the fingers. Besides, I cannot remember if there is anything new in it.
Quote - Hi, no, not really. Unimesh skin issues had been reported but I think none was fixed by SM yet. Furthermore, appearently simulation results are hidden from the plugins are not accessible. 1.39 exists but its not a major upgrade, it addresses a handful split vertices in the hands of rex and roxie, which have a rare multi-weld setup in the fingers. Besides, I cannot remember if there is anything new in it.
That's all right. I'm really enjoying the product. The unimesh issue doesn't bother me at all. I just recently realized that you can save and load morph injections with PML. It's great for transferring morphs between characters. I haven't even touched on the cloth refitter yet so I'm good :) Hope you're doing well Hannes.
Quote - colorcurvature:
Hello. I don't know how I missed hearing about the update of PML2012. Does it work with PoserPro2014?
LMK
I use it with PoserPro2014 and ZBrush. Super fast and very stable. Can't recommend it enough.
ikendall, which version are you running? pml 2012 runs in poser 2012 and 2014. I think I had sent an update notification by email to everyone using 2012 version. 1.38 doesn't have the pose memorization problem any more, and its faster too. please drop me a mail to pml2012@colorcurvature dot com so I can send the update. for 1.39 there was no update notification.
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Hi,
I think, poser SR3.1 API allows me to avoid using the memorize/figure functions in PML.
I think this is a good thing. Not using these function should mean
not messing up the default pose (and IK with it)
less risk of breaking the figure ( when PML alerts it cannot restore the pose, that can relate to a bug in memorize/restore )
So, I'm trying to fix this. If someone had problems here (and still uses PML) you can sitemail me then we can see if the situation gets better.
I'm also open for any other suggestions/bug reports/ etc.
Regards,
col