Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)
Quote - Did you Zero the figure before attempting to use the fitting room? That may be where you're running into trouble if you haven't.
I used the Joint Editor to zero the rotations. When I choose Zero Figure, it undoes all the morphs. I want to conform the shorts to my modified figure, not the default V3 figure.
Quote - Make sure you've got all the translation, body,hip, etc set to 0 Usual culprit for me is the hip translation, leaves me scratching my head.
But what if I need to move the figure to get it to fit the character better prior to fitting? If I set the translations to 0, it sits about a foot to the left of the character...
You have to have the figure at x and z 0. Then before going to the fitting room, adjust the clothing as close as you can to fit, without conforming. IK off everything, check the figure hip to see it's at x and z 0. If the hip is off, then it won't conform properly. The joint editor only resets rotations, it doesn't reset any translations. My guess would be you have an offset in the x, and possibly in the z for the hip. Zero them, and it should work properly. Maybe not the best way to say this, but what I think is happening if the hips and body aren't zeroed, it will adjust to the figure, and when you tell it to make a new figure, the cloth, it won't be at the true zero, but at the zero as set by the offsets. Like I said, probably the wrong way to put it, but about the simplest I can.
Easiest way to check is to zero out the body in X and Z, then use the little ball to rotate the view. If the figure moves in a circle instead of pivoting, there are offsets that are going to screw you up. More than likely the hip.
Doric.
The "I" in Doric is Silent.
Okay, so I made sure all the figure's translations were at 0. Did the same with hip.
Then fitted the clothing item to the figure as close as I could.
Went into the Fitting room again, fitting the item, created a figure. Went back to the Pose room and conformed the new item. This is what I got this time:
So, at least it's "on" the figure this time, but still not conforming at all.
You'll need to have the figure in its zero pose but it can be morphed.
When you click the fitting room's "New" button the pop up window gives some options. Under Object you would select the clothing then if you have posed or morphed that in any way DO NOT select the "zero figure" option.
The goal will be the figure. If it was already in its fully zero pose then selecting its "Zero figure" option in the fitting room will not make any difference. HOWEVER if you are fitting the clothing to a morphed figure then DO NOT select that option since if you do the fitting room will ignore the morphs.
What figure pose did you use?
Did you select the option to zero the clothing?
Did you select the option to zero the figure?
Quote - You'll need to have the figure in its zero pose but it can be morphed.
By this, I assume you mean x,y,z translations (for both Body and Hip) are at 0, and I used the Joint Editor to Zero Rotations?
I did not choose Zero Figure, because that undoes all the figure's morphs and resizing. But I did zero everything else.
Then I add the clothing figure I want to fit to the scene. I scale it and move it to fit to the figure as best I can. I move it by adjusting the Hip translation dials. I scale it by scaling the entire figure (Body).
Quote - When you click the fitting room's "New" button the pop up window gives some options. Under Object you would select the clothing then if you have posed or morphed that in any way DO NOT select the "zero figure" option. The goal will be the figure. If it was already in its fully zero pose then selecting its "Zero figure" option in the fitting room will not make any difference. HOWEVER if you are fitting the clothing to a morphed figure then DO NOT select that option since if you do the fitting room will ignore the morphs.
Check - I did not zero either figure or clothing item.
Quote - What figure pose did you use? Did you select the option to zero the clothing?
Did you select the option to zero the figure?
Zeroed translations and rotations.
No.
No.
Then I Create Figure. I unchecked the parts of the base figure the clothing figure would not conform to (chest, feet). I left Transfer morphs and Zero rotations checked, but not Autogroup.
Same result. Sigh.
Without Poser my life woul be seriousy impoverished, having said that I have to admit that it has limitations. I would not expect the fitting room to work properly until poser pro 2020. I did manage to convert the male p8 dress shit to pp2014 female but nothing else did the fitting room convert properly. Everything else was unusable. But we shall continue to upgrade in hope because poser is such a large part of lives :)
if nothing is working for you then try spawning a prop in the fitting room
then use the setup room to transfer the figures bones to your new prop
I've fitted quite a few things in the fitting room
the only real problem I have is if the figure I am fitting to isn't zeroed properly
that and collapsing unwelded meshes and collars and buttons etc - but they can be fixed by reading the manual :)
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So, I was really excited that the Fitting Room would let me conform clothing for one figure to fit another. So far, however, I have had a terrible time actually getting it to work. I actually read the PoserPro manual, watched SmithMicro's videos, and consulted a couple of tutorials, and I still do not know what I'm doing wrong.
Here is a figure based on V3, with a number of morphs applied. I am trying to fit a P5 pair of shorts to it. The image below is after I fitted it in the Fitting Room. Looks fine, right?
So I clicked "Create Figure..." and went to the Pose room.
Looks like it should fit okay once I Conform it...
And that's what I get. A figure that does... Not. Conform. At. All.
I've tried this several times with several different figures, and it's just not working. I'm sure I'm making some very elementary mistake, so please tell me what I'm doing wrong!