Wed, Jan 8, 12:56 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)



Subject: PoserPro 2014 Fitting Room: What am I doing wrong?


Amadan ( ) posted Sat, 13 July 2013 at 4:54 PM · edited Tue, 07 January 2025 at 9:29 PM

So, I was really excited that the Fitting Room would let me conform clothing for one figure to fit another. So far, however, I have had a terrible time actually getting it to work. I actually read the PoserPro manual, watched SmithMicro's videos, and consulted a couple of tutorials, and I still do not know what I'm doing wrong.

Here is a figure based on V3, with a number of morphs applied. I am trying to fit a P5 pair of shorts to it. The image below is after I fitted it in the Fitting Room. Looks fine, right?

 

After fitting in the Fitting room

So I clicked "Create Figure..." and went to the Pose room.

Pose room, before conforming

 

Looks like it should fit okay once I Conform it...

Pose room, after conforming

 

And that's what I get. A figure that does... Not. Conform. At. All.

 

I've tried this several times with several different figures, and it's just not working. I'm sure I'm making some very elementary mistake, so please tell me what I'm doing wrong!


Teyon ( ) posted Sat, 13 July 2013 at 4:58 PM

Did you Zero the figure before attempting to use the fitting room? That may be where you're running into trouble if you haven't.


Amadan ( ) posted Sat, 13 July 2013 at 5:15 PM

Quote - Did you Zero the figure before attempting to use the fitting room? That may be where you're running into trouble if you haven't.

 

I used the Joint Editor to zero the rotations. When I choose Zero Figure, it undoes all the morphs. I want to conform the shorts to my modified figure, not the default V3 figure.


PrecisionXXX ( ) posted Sat, 13 July 2013 at 5:36 PM

Make sure you've got all the translation, body,hip, etc set to 0  Usual culprit for me is the hip translation, leaves me scratching my head.

Doric.

(No, scratching doesn't help either.)

The "I" in Doric is Silent.

 


EClark1894 ( ) posted Sat, 13 July 2013 at 5:49 PM

Once you conform it,try zeroing the item.  If that makes it fit, then under Edit, select Memorize Figure then save it to the library. Something that PhilC told me about when I was having the same problem a little while ago.




Amadan ( ) posted Sat, 13 July 2013 at 6:02 PM

Quote - Make sure you've got all the translation, body,hip, etc set to 0  Usual culprit for me is the hip translation, leaves me scratching my head.

 

But what if I need to move the figure to get it to fit the character better prior to fitting? If I set the translations to 0, it sits about a foot to the left of the character...


Amadan ( ) posted Sat, 13 July 2013 at 6:19 PM

Quote - Once you conform it,try zeroing the item.  If that makes it fit, then under Edit, select Memorize Figure then save it to the library. Something that PhilC told me about when I was having the same problem a little while ago.

 

Didn't work. I still have no clue what I'm doing wrong.


Teyon ( ) posted Sat, 13 July 2013 at 7:19 PM

Zero the figure. Fit the clothing item to the Zeroed figure. Once done, Transfer the morphs to the conformer. The rest you should be able to sort out.


PrecisionXXX ( ) posted Sat, 13 July 2013 at 9:17 PM

You have to have the figure at x and z 0.  Then before going to the fitting room, adjust the clothing as close as you can to fit, without conforming.  IK off everything, check the figure hip to see it's at x and z 0.  If the hip is off, then it won't conform properly.  The joint editor only resets rotations, it doesn't reset any translations.  My guess would be you have an offset in the x, and possibly in the z for the hip.  Zero them, and it should work properly.  Maybe not the best way to say this, but what I think is happening if the hips and body aren't zeroed, it will adjust to the figure, and when you tell it to make a new figure, the cloth, it won't be at the true zero, but at the zero as set by the offsets.  Like I said, probably the wrong way to put it, but about the simplest I can.

Easiest way to check is to zero out the body in X and Z, then use the little ball to rotate the view.  If the figure moves in a circle instead of pivoting, there are offsets that are going to screw you up.  More than likely the hip.

Doric.

The "I" in Doric is Silent.

 


Amadan ( ) posted Sat, 13 July 2013 at 10:48 PM

Okay, so I made sure all the figure's translations were at 0. Did the same with hip.

Then fitted the clothing item to the figure as close as I could.

Went into the Fitting room again, fitting the item, created a figure. Went back to the Pose room and conformed the new item. This is what I got this time:

 

Conformed after zeroing translations

 

So, at least it's "on" the figure this time, but still not conforming at all.


PhilC ( ) posted Sun, 14 July 2013 at 6:06 AM

You'll need to have the figure in its zero pose but it can be morphed.

When you click the fitting room's "New" button the pop up window gives some options. Under Object you would select the clothing then if you have posed or morphed that in any way DO NOT select the "zero figure" option.

The goal will be the figure. If it was already in its fully zero pose then selecting its "Zero figure" option in the fitting room will not make any difference. HOWEVER if you are fitting the clothing to a morphed figure then DO NOT select that option since if you do the fitting room will ignore the morphs.

What figure pose did you use?

Did you select the option to zero the clothing?

Did you select the option to zero the figure?


Amadan ( ) posted Sun, 14 July 2013 at 11:46 AM

Quote - You'll need to have the figure in its zero pose but it can be morphed.

By this, I assume you mean x,y,z translations (for both Body and Hip) are at 0, and I used the Joint Editor to Zero Rotations?

I did not choose Zero Figure, because that undoes all the figure's morphs and resizing. But I did zero everything else.

Then I add the clothing figure I want to fit to the scene. I scale it and move it to fit to the figure as best I can. I move it by adjusting the Hip translation dials. I scale it by scaling the entire figure (Body).

Quote - When you click the fitting room's "New" button the pop up window gives some options. Under Object you would select the clothing then if you have posed or morphed that in any way DO NOT select the "zero figure" option. The goal will be the figure. If it was already in its fully zero pose then selecting its "Zero figure" option in the fitting room will not make any difference. HOWEVER if you are fitting the clothing to a morphed figure then DO NOT select that option since if you do the fitting room will ignore the morphs.

Check - I did not zero either figure or clothing item.

 

Quote - What figure pose did you use? Did you select the option to zero the clothing?

Did you select the option to zero the figure?

 

Zeroed translations and rotations.

No.

No.

Then I Create Figure. I unchecked the parts of the base figure the clothing figure would not conform to (chest, feet). I left Transfer morphs and Zero rotations checked, but not Autogroup.

Same result. Sigh.


PhilC ( ) posted Sun, 14 July 2013 at 12:19 PM

It is best to keep one full body part beyond the end of the clothing. If the clothing stops at the thighs, include the shins. If it just has a hip then include the abdomen.


luckybears ( ) posted Sun, 14 July 2013 at 8:14 PM

Without Poser my life woul be seriousy impoverished, having said that I have to admit that it has limitations. I would not expect the fitting room to work properly until poser pro 2020. I did manage to convert the male p8 dress shit to pp2014 female but nothing else did the fitting room convert properly. Everything else was unusable. But we shall continue to upgrade in hope because poser is such a large part of lives :)


headwax. ( ) posted Thu, 18 July 2013 at 11:25 PM

if nothing is working for you then try spawning a prop in the fitting room

then use the setup room to transfer the figures bones to your new prop

 

I've fitted quite a few things in the fitting  room

the only real problem I have is if the figure I am fitting to isn't zeroed properly

 

that and collapsing unwelded meshes and collars and buttons etc - but they can be fixed by reading the manual :)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.