Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)
PhilC has made a specialized shoe converter. Something a bit like Wardrobe Wizard, but aimed specifically at tackling shoes and their problems.
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Scroll down to 'Joint Parameters' here....
----------------------------------------------------------------------------------------
The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."FAQ #10 for the OBJ path.
http://www.philc.net/WW2_FAQ.php#10
FAQ #14 for spikey joints.
http://www.philc.net/WW2_FAQ.php#14
Or as mentioned above the boots JP tutorial.
http://www.philc.net/ShoeConverter_page2.php
Hope that helps.
Re: the path: I have verified that the OBJ is in the specified folder, and tried both the relative and absolute path. WW still can't find the OBJ file from the CR2.
I have tried pointing to the OBJ file in the character dir, and the OBJ file in the geometries dir (each OBJ file is in both places).
I tried moving the OBJ file to the base c so it's c:WWBootLL.obj, and setting the CR2 to point to c:WWBootL.obj, but WW still says it cannot find the obj.
This is the product: http://www.sharecg.com/v/70538/favorite/11/Poser/Cosplay-Costume-Retro
Looking in the CR2 file I can see the figureResFile line as:-
figureResFile :Runtime:Geometries:Terrymcg:WonderTv:WwBootR.obj
it should be:-
figureResFile :Runtime:Geometries:Terrymcg:WonderTv:WwBootR.obj
There must only be one space between "figureResFile" and ":Runtime". Removing the space and saving the CR2 fixed the issue.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I've tried numerous boots, converting both with WW and the fitting room. No matter what options I use, the following happens:
WW - The boot fits well, except for the human figure's foot. I can make the foot transparent. But as soon as I bend the boot, the heel stretches as if it's connected to the floor.
Fitting room - The heel disappears, and the boot fits with the foot of the boot at about knee level on the human figure.