Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
Quote - you guys saying that it doesnt do what they show in Nerd3D's demo clip of it?
it does make Victoria "parts" jiggle if you want it to, and you can make some "amazing" curtains move, but lets say you want clothes and hair move realisticly while a figure is walking........... well I sort of guessed after the tutorial that that was the thing it was for
I don't believe Nerd3d covered hair. I haven't done much else with it yet.
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I use Poser 13 and win 10
clothing: dynamic cloth...it's something diff than the bullet physics stuff and you should stick with that when doing "realistic" cloth movement, same with hair..stick with the hair room. the bullet stuff should be what Rooster was talking about... bricks banging around and stuff...forgive the grammer and stuff Ive had a few beers...
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
well yes, the cloth room makes downloadable content explode unless it is dynamic, and I hate working with dynamic clothing. the hair room, with all the time and effort I put in, I still get only weid alien moving resource hungry blondish hair.
I guess I took too much of a leap of faith and imagination to think that bullet physics fixed all that
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tried to apply to hair and they explode. tried with clothing and they swoosh around the figure loke fog. I know it has to do with damping etc. but anyone got any tips on settings?