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Subject: A little advice, please..?


Roshigoth ( ) posted Mon, 22 November 1999 at 2:19 PM · edited Tue, 07 January 2025 at 10:38 AM

file_117992.jpg

I've been working on this temple for the last couple of days, basing it loosely on a picture of the parthenon so it has the right look to it. Oddly enough, it takes significantly longer for this thing to save than to render. I'll be going back and touching up the background, etc later, but I just wanted input on the building. Thanks.


Quikp51 ( ) posted Tue, 23 November 1999 at 3:57 AM

I like I like. Man putting relief sculpture in is gonna be a bitch , if you do it.


Roshigoth ( ) posted Tue, 23 November 1999 at 2:40 PM

I considered it, but like you said, it'd be a bitch. Plus, I don't have any good pictures of the relief sculpture on the parthenon. If I did, I might be able to scan them, turn them B&W, then import them into a terrain and use that for relief, but even that probably wouldn't look right. So, I probably won't do reliefs, though I wish I could.


Ghostofmacbeth ( ) posted Tue, 23 November 1999 at 3:27 PM

Hey there .. As someone that lived in Nashville (where there is a full size replica of the Parthenon) I have a few suggestions ... Also you might try going to http://www.munnsgallery.com/ cause he has awesome renders of a similar structure .. Built the 7 wonders of the world ... But anyway .. The columns are too short and there is a secondary interior set that goes about the main structure ... The roof is not made of stone like that but is a open woodwork lattice or was originaly to allow rainwater to colect in the center as a reflecting pool. The pillars are not perfectly in a row, they sort of bow a little to diminsh the effects of perspective and also slant slightly for the same reason ... Hope that helps some and I have more things but cant remember them right now .. If you have questions let me know and I will try to help.. Back to work



Ghostofmacbeth ( ) posted Tue, 23 November 1999 at 3:27 PM

Back to work for me I mean .. Gone



Roshigoth ( ) posted Tue, 23 November 1999 at 3:43 PM

Actually, I knew some of that, especially the parts about the columns being taller and not standing straight. In the actual one, they're also not spaced evenly and taper funny (called entasis). I didn't know about the roof, as the only image I've got is of the real parthenon in Athens, with only part of the roof still standing. But I'm only basing it loosely on the parthenon, so I'm not trying to recreate it exactly. Thanks for the help, though. Some of that stuff would be really tough to accomplish, or I'd try it.


Ghostofmacbeth ( ) posted Tue, 23 November 1999 at 8:18 PM

That would be it .. Good luck anyway and Didn't mean to get picky or anything .. It had a tarp over it to for rain but the wood beams were like a lattice .. to get picky ... Know it would be tough but thought the columns would be easy enough .. good luck



Neal ( ) posted Tue, 23 November 1999 at 10:55 PM

It may not look exactly like the Parthenon, but it looks good. Nice work. As for saving your scene files I'll quote Clinton and say......... "I feel your pain!" I have some scene files that take quite a long time to save and load, not much you can do about it except get more RAM, grin&bear it! It's the price we pay for detail. ;)


Roshigoth ( ) posted Wed, 24 November 1999 at 8:09 AM

By the way, GhostofMacbeth, I'm glad you were picky. I can't improve without criticism or suggestions. Actually, though, the columns would be very difficult to do, mostly because there are so many of them... something like 136 or so. As for the roof, I might try it out if I find a picture... I'll check out that page you mentioned later today. Neal, I think the columns are what make it save and load so slowly as well. Something along the lines of 5 minutes, which for my computer is a long time. Thanks guys. =)


Crescent ( ) posted Fri, 26 November 1999 at 3:41 PM

I'd suggest tapering the columns at the base and top or atleast putting some sort of base and top on them. I realize you said there was 136+ columns, but you can always cheat and only modify the ones that can be seen. It looks quite nice. The texture(s) will make a big difference.


Roshigoth ( ) posted Fri, 26 November 1999 at 5:38 PM

Umm... there's just one problem with tapering the columns... bryce can't taper. And the parthenon's columns are of the doric order, which don't have bases, and there are capitals on mine.. just from the angle they aren't apparent. Doric columns are very simple...


Crescent ( ) posted Fri, 26 November 1999 at 8:48 PM

Oh. Thanks for the info on the column styles. As for tapering: you can cheat and elongate the squashed spheres, cutting off the ends. That creates tapered columns.


Crescent ( ) posted Fri, 26 November 1999 at 8:50 PM

Oh. Thanks for the info on the column styles. As for tapering: you can cheat and elongate the squashed spheres, cutting off the ends, that creates tapered columns.


Quikp51 ( ) posted Sun, 28 November 1999 at 4:06 AM

With the relief sculpture , if you have it , you could use Poser to model people in the correct actual stances from photos. Then use Bryce to squash the Posed people and place them into the wall. Could be worth experimenting with , I'll try it right now.


Roshigoth ( ) posted Sun, 28 November 1999 at 10:56 PM

Sadly, I don't have any pictures of the relief sculpture.


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