Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 29 1:24 pm)
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I have never really given this much thought, but in light of the number of items I have uploaded over the last year or so, I thought I had better get a straight answer on this so that I stop screwing things up if I am doing this wrong.
Do I need to edit the cr2 to point to texture maps when I package something up to upload? I haven't done so in the past, and I was wondering if I was screwing up there? I just noticed in the cr2 editor that it points to the place on my harddrive where the texture is located, but obviously it won't be there if it's in someone else's runtime. So do I need to edit that line, take it out, or what?
I am assuming it will look for the texture when you first load it, and you just locate it and point to it, but if you are a newbie and don't know how to do that...
A little help here?
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.