Sat, Dec 28, 8:22 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 28 2:24 pm)



Subject: Edit the CR2?


rokket ( ) posted Sat, 25 January 2014 at 10:20 PM · edited Sat, 30 November 2024 at 5:43 PM

I have never really given this much thought, but in light of the number of items I have uploaded over the last year or so, I thought I had better get a straight answer on this so that I stop screwing things up if I am doing this wrong.

Do I need to edit the cr2 to point to texture maps when I package something up to upload? I haven't done so in the past, and I was wondering if I was screwing up there? I just noticed in the cr2 editor that it points to the place on my harddrive where the texture is located, but obviously it won't be there if it's in someone else's runtime. So do I need to edit that line, take it out, or what?

I am assuming it will look for the texture when you first load it, and you just locate it and point to it, but if you are a newbie and don't know how to do that...

A little help here?

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


PhilC ( ) posted Sat, 25 January 2014 at 10:58 PM

The path in the CR2 needs to to be relative not absolute. i.e it needs to start with "Runtime:textures:etc..." not "C:My Documents...Poser 2012Runtimetexturesetc..."


rokket ( ) posted Sat, 25 January 2014 at 11:00 PM

Thank you kind sir. I got it!

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.