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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 09 6:27 pm)
By dynamic lighting, I would be referring to lights that are actual entities, such as an opaque beam rather than just "spot here" or "spot there". I guess my expectations are bit too high in that regard, lol.
I've had success with setting a distant light with shadows enabled while using linear-point lights to liven up spots of interest (e.g.: windows in a house, where sunlight would be entering through). But it seems that in order to illuminate my actors, such as a male or female model, I have to adjust the linear-point light each and everytime I want to create contrast so that they actually stand out from the surrounding.
I guess what I'm looking for is a means to set my lights so that I never have to adjust them, no matter the angle I move the camera.
With in inside scene, you have a lots of indirect lighting. In this case I would recommend either Studio with Luxrender via Luxus or the use of Carrara, that can handle indirect lighting very well.
If you once set up your lighting inside your scene, there is no need to adjust it when you move the camera.
The opaque beam you mentioned is a light effect, like god rays or fog. This is kind of light source is refracting the light from the genuine light source, and also it deceases the ammount of light that reaches the aim.
I strongly recommend the book "Lighting & Rendering" by Jeremy Birn. You get very much of fundamental and special information there.
I hope, I was able to help a bit.
Eddy
Live Long and Prosper
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If I were to render scenes indoors, would DAZ Studio be the ideal program for such? I ask because the program seems to lack dynamic lighting capabilities, and I suspect a program like Bryce might be better suited.
Should I use DAZ Studio or some other program for indoor scene rendering?
Any advice would be appreciated.