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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 01 9:20 pm)



Subject: Content or Software?


RorrKonn ( ) posted Thu, 13 March 2014 at 5:20 PM · edited Thu, 13 March 2014 at 5:21 PM

Ah this is a CGI ART Forum ,not a poetry forum.
So who wins at Art ? The one with the best Art Gallery.
The one with the Wicked cool ,killer Renders.
All I see is a poem and 2 half hearted attempts at a Render.
So where's my wicked cool ,Killer ,All in heart & soul Roxie Renders ?
That are worthy of any gallery in the universe ?

 

Don't know if I would aggravate potential customer's that use Vicky.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


Netherworks ( ) posted Thu, 13 March 2014 at 5:35 PM

Quote - Don't know if I would aggravate potential customer's that use Vicky.

Are you saying I was doing that or someone else?

.


RorrKonn ( ) posted Thu, 13 March 2014 at 6:04 PM

Quote - > Quote - Don't know if I would aggravate potential customer's that use Vicky.

Are you saying I was doing that or someone else?

Someone else

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


Netherworks ( ) posted Thu, 13 March 2014 at 6:20 PM · edited Thu, 13 March 2014 at 6:21 PM

Okay, sorry, I've just been having that happen a lot lately.  I write something and someone reads it and takes to the furthest extreme.  Just wanted to make sure :)

.


EClark1894 ( ) posted Thu, 13 March 2014 at 6:29 PM

RorrKon, if you're referring to the interview or the quickie render I did with a jealous Roxie, those were just us having a little fun. No one's saying anything bad about Vicky (well except Roxie).

I'm not trying to antagonize Vicky users, but then again I don't really make anything for Vicky anyway. So what are they going to do  buy my stuff for Roxie and not use it? That'll show me!

Lighten up!




pumeco ( ) posted Thu, 13 March 2014 at 7:18 PM · edited Thu, 13 March 2014 at 7:32 PM

For a minute there, I thought he was talking about me :biggrin:

After all, I'm one of only two here who posted a half-hearted render (which only took like 10 minutes work, if that, so that's a big fat positive for Poser in my book).


QUOTE:
"Don't know if I would aggravate potential customer's that use Vicky."***

But Vicky in all her innocence is a "potential" threat, she's almost a monopoly.  You can hardly blame Roxie for picking-up on that.  Monopolies need to be dealt with no matter what industry they're in, because if you fail to do so, those monopolies turn around and deal with you instead - it's the nature of the beast.  Victoria's popularity is a perfect example of something that Smith Micro could, and should, deal with.

One thing they absolutely should not do, in my opinion, is support Genesis.  The program is more important than the figure, simply because, the figure is always free to be modified by the customer whereas the program, isn't.  What this means is that the "potential customer" would be faced with a choice.

Do they go with their figure of choice, or program of choice?

Naturally, the answer to that one is "program of choice" because the figure can be always be adapted by the customer, whereas the program, cannot.  Remember, "potential customers that use Vicky" only exist because there are "customers that use Vicky", and that's what needs to change or at the very least it needs bringing down to equal levels of popularity between the DAZ and Poser figures.

Technically, Roxie is already popular in that she exists in every Poser 10, Pro 2014 Runtime, and she will still exist in the next, and the next, and the next.  The amount of lagacy figures in the Poser Runtime should be indication enough to "potential customers" that buying content for Roxie, or in fact any Poser figure, is pretty much as safe as it gets from an investment point of view.

Think about that.

The problem, though, is to make customers see it like that, to get her out of the Runtime, and into the renders.  It's likely the only way you'll ever get to see those "Killer Roxie Renders" you speak of.

I should point out that "ROXIE - THE INTERVIEW" wasn't actually posted for the reasons I just pointed out above.  As with EClark, it's there as light-hearted fun and I'm guessing Roxie is literally laughing her nipples off right now.

Right Rox?


Yeah man, chill, I have plans for Vicky so don't get too attached - 'k?***

I just raided the DAZ stores and discoverd over a thousand of the biches!*
It's gonna be harder than I thought.

So here's the plan: you get someone from here to help me out.  Send them over to the DAZ forum and tell them to let the people over there know that Roxie is out to get Victoria - and point them to my interview as proof.

**Then, while they're all over here trying to hunt me down, I'll be over there, hunting the btch down.  By the time they all retreat back to the DAZ forums, I'll have her ass for shoe-leather!

Roxie's the name, Posing's the game:******

POSER>RUNTIME>ROXIE!



Netherworks ( ) posted Thu, 13 March 2014 at 7:36 PM · edited Thu, 13 March 2014 at 7:37 PM

Agreed, completely.  I don't lament the existance of "whomever", it matters not one bit which piece of content it is.  It is more about leveling the playing field, which at the very least should be the "low goal".  It's not destroy Vickie and all those who follow her.

I think V's big enough to take a little jab, which was done in a humorous, tongue-in-check way.  I'd think it would be just as humorous if you guys posted renders of Vicky making a retort.

I think, for me, I have figures that I absolutely do enjoy, but I'm not so invested in them that it's what it's ALL about.  I include figures I"ve built and had the pleasure of helping with or otherwise supporting in that number.

.


EClark1894 ( ) posted Thu, 13 March 2014 at 8:25 PM

Reminds me of not long after V4 first came out. I was lamenting the fact that Aiko 3 was now a morph of V4 and the talk was that Stephanie 3 would soon be joining her. I posted a render of V4 engulfing Aiko with S3 looked on in panic.

I know a lot of people really loved the fact that Aiko was now part of V4 but I really wasn't one of them. To me, Aiko lost that anime toon look that made her distinctive. I never really liked Stephanie 4 either. Plus most of the clothes I had for V4 never fit her. I guess that's another reason I wasn't really sold on Genesis. I could use Genesis for Victoria, but I'd probably stick with Michael 4 or Stephanie 3 or Aiko 3 anyway.




EClark1894 ( ) posted Thu, 13 March 2014 at 8:32 PM

Oh, one more thing. While I definitely think Poser is software driven, I am under no illusion that DAZ Studio is definitely content driven.




Netherworks ( ) posted Thu, 13 March 2014 at 8:45 PM

Yeah man, agree.  Stephanie Petite and Aiko 3 kind of lost their distinction and their identity by being fused into the next generation.  That's not to say not let a figure have morphed identies but it removed something in those cases because they were so unique as figures.  One could say that, well, Stephanie originally was a re-sculpt of Michael but Stephanie Petite was completely different and the idea of releasing a shorter, younger girl-next door model than an experiment.

Some of that, too, IMHO, is over-branding.  Calling New Coke, Coke, when clearly it doesn't taste the same at all.  Yeah the "C" word is in there but... you know, it's not Coke Classic.

But I'm sure that some folks really like those sculpts too, no knocking them.  They're just different.

.


EClark1894 ( ) posted Thu, 13 March 2014 at 9:33 PM

Not knocking them and it's not like Aiko 3 stopped working because A4 came out.




RorrKonn ( ) posted Fri, 14 March 2014 at 12:30 AM · edited Fri, 14 March 2014 at 12:42 AM

Content Advisory! This message contains nudity, profanity, violence

Not knocking anyone & don't get emotionally involved when it's others meshes.
Really don't get all that emotionally involved with my own meshes.
If you post on a Pro forum ,they will rip your mesh to shreds if it's not worthy.
No mercy.
 
So I'm just trying to be helpful and educational.
 
Anyways ALL the DAZ Poser forums have a deal to snuff out negative comments.
So any negative campaign will be snuffed out sooner then latter.
& more then a few here are really tiered of hearing about the DAZ Poser wars.
& it's a good bet anyone that has Roxie in there runtime also has a lot of V4's stuff.
So there probably some what attached to V4 and don't really care to hear her called names.
& might not be all that enthusiastic to buy Roxie's stuff or any thing from a vender that cusses there Vicky.
 
So I think a positive campaign would work a lot better and defiantly last a lot longer.
So how do we run a successful campaign ? Look to see who has ran a successful campaign ?
So who has ran the most successful campaign in CGI history ?

ZBRUSH !!!
 
Yes zBrush . We all know every one has too have zBrush now but.
At one time it was ranked so low it didn't even have a very low rank.
No one had herd of it and those few that did ,didn't care.
 
I really would like to see some responses to these two questions.

Before they ever downloaded zBrush's demo.
What made ALL the Artist ,App's ,Studios etc etc notice a nothing App ?

If you went to zBrush ,LW ,Modo ,C4D ,Max ,Maya ,Softimage and said DAZ has a monopoly on characters.
zBrushCentral_TopRow 
What do you think There response would be ?

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


Teyon ( ) posted Fri, 14 March 2014 at 1:49 AM

ZBrush was a 2 and 1/2D painting application. People knew of it but many thought it was interesting but not useful for day to day use. Then Pixologic explored the idea of taking the 2 and 1/2D feature set and turning it into a fully 3D sculpting program. They got several studios to help them with this through beta testing and answering questions about what they wanted in such an application. They had what seemed to be (and continues to seem to be) an unending supply of money for research and development.  When ZBrush 2 released people couldn't imagine the polycounts Pixologic claimed were truthful - nor could they see a use for so high a polycount. Fast forward to the present and there's not a single FX studio that can get by without some form of sculpting now - be it via mudbox, zbrush or another application. I was invited to beta ZBrush 2 and turned it down because I was one of those artists that couldn't see a use for all those polys (and honestly, my work in Rhino at the time wouldn't have needed it). Still kick myself everytime I think about it. lol


RorrKonn ( ) posted Fri, 14 March 2014 at 2:04 AM

I got zBrush 1.55b Don't remember but somewhere around $50,$75 not much anyways.
Just to see a million polycount mesh on windows 98 PC with 64 RAM ,8 RAM 3D card.
Just thought of zBrush as a toy till Displacment Maps.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


moriador ( ) posted Fri, 14 March 2014 at 2:43 AM

Quote - So I think a positive campaign would work a lot better and defiantly last a lot longer.
So how do we run a successful campaign ?

Are you talking about a campaign to promote Roxie? Because if you are, the answer is easy: show us the renders.

Show us the renders that rival those done with DAZ figures -- by Paul Francis, Caisson, RedSpartan, louly, Isikol, Maddelirium, DarkPhoria, blbarrett, RGUS... While these artists' images may not be to everyone's taste, they do exhibit an unquestionable level of skill.

To be sure, occasionally some of these folks will experiment with alternative figures, but their galleries look to me to be overwhelmingly full of DAZ peeps. I wonder why?

I keep hearing that Roxie can be morphed into anything, that she can be this and that. Great!! Show us what she can do! Produce a whole bunch of truly fabulous finished and polished renders that demonstrate her superior features, and I believe it will be far more persuasive than the longest discussion thread in this forum. And by all means, postwork the hell out of those renders. Those other guys do.

If the content is versatile enough, once the artists (the ones who make great renders) see how it can be used, they will turn to it again and again. But some people have to see to really believe....


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.


vintorix ( ) posted Fri, 14 March 2014 at 3:29 AM

Why don't SM Dawnify Roxie as Hivewire has done with their figure?

?

After that there will never be anymore problem for Roxie. If you like her, let her have that little vanity.

So there, now you have a posetive campaign.

 


EClark1894 ( ) posted Fri, 14 March 2014 at 3:59 AM

To be honest I can't even do renders like those of the artists you mentioned even WITH the DAZ figures they used.  Or yeah, I'd use Roxie. and V4, and Dawn, and Antonia, and Miki 4 and Stephanie 3 and Aiko3 or whoever else I felt like using. I don't do renders. I did a web comic and guess who iI used, V4 and V3. DAZ figures. Why? Because i had a lot of stuff for them mainly. But Occasionally I pulled out some Poser figures as well if for nothing else, just plain ol variety.




pumeco ( ) posted Fri, 14 March 2014 at 6:01 AM · edited Fri, 14 March 2014 at 6:06 AM

One of the reasons ZBrush is so popular is their business model.

People who don't own a ZBrush licence get to watch-over the threads and see the endless amount of praise that is bostowed upon Pixologic on every release without fail.  The onlookers get to see the constant free upgrade being given to Pixologic customers.

You only have to combine the sheer power of ZBrush with this business logic to understand why even those on a low income are prepared to put the cash away, until eventually, they can afford it.

For a figure like Roxie or indeed any future figure, I think the obvious way to fight the figure popularity war, is for Smith Micro to create their own "Mascot" girl.  All she needs is a name that's cool (Roxie would have been perfect).  A quality topology, Teyon is the man.  And for Smith Micro to give her away for free, just as DAZ have done with Victoria.

Most importanly they need to make it perfectly clear that the "Mascot" figure is there for all, and is not under the same policy as the Poser Runtime girls.  Smith Micro stand to lose nothing by doing this, because even if a person was to download the new figure and not get attracted to Poser, the fact remains that a Smith Micro figure is doing the rounds, replacing a DAZ one.

All you need is Teyon to model her, some kick-ass talented artists to prepare release renders, a little content to be going on with, and to give the girl some attitude (that's important otherwise she's just another mesh without one).  Victoria has been doing the rounds for years, she's in a billion renders, yet for all that popularity she has no persona whatsoever.

Roxie however, does, literally overnight.

Like it or not, a sassy, sexy, girl with an attitude is something that sells - always will do.  Some might not like the persona I gave to Roxie and I can appreciate that, but the point is, she has one and she's being talked about a little more because of it.

Give her a nice "sweet" persona and see what that would do for her image ;-)

Do it right, publicise it right.  And above all be sure to ensure the whole thing happens in one massive publicity wave, otherwise, it's just effort to the wind.


vintorix ( ) posted Fri, 14 March 2014 at 6:33 AM

For many years Gen3 and Gen4 was compatible with both Daz Studio and Poser. That was because of Daz, that did all the work. Poser didn't seem to care. Now the roles are turned around, now it is Poser that has to adjust. Either by embracing Genesis (that was offered for free as I understand) or by "Dawnifying" the figures. I can understand their disappointment, but capitalism and free market have created all the welfare in the world. Nobody said it was perfect. Any other third to make it has no more chance to succeed than the proverbial snowball.

 

 


EClark1894 ( ) posted Fri, 14 March 2014 at 7:03 AM

Quote - For many years Gen3 and Gen4 was compatible with both Daz Studio and Poser. That was because of Daz, that did all the work. Poser didn't seem to care. Now the roles are turned around, now it is Poser that has to adjust. Either by embracing Genesis (that was offered for free as I understand) or by "Dawnifying" the figures. I can understand their disappointment, but capitalism and free market have created all the welfare in the world. Nobody said it was perfect. Any other third to make it has no more chance to succeed than the proverbial snowball.

It's not the content, it's the software. Poser doesn't have to do anything. They don't make or lose any money off of Genesis or Dawn. It's the users who have to decide what they want to do, support Genesis, support Dawn, or use another figure. I don't have anything against Dawn. I  don't use Genesis, even though Joe Public has shown me a way to get it into Poser without having to open Studio, for the same reason I don't use Dawn. Roxie's more fun for me to use. And that's what I'm using Poser for... to have fun.




vintorix ( ) posted Fri, 14 March 2014 at 7:09 AM

"And that's what I'm using Poser for... to have fun."

Thats ok -for you.

But a company is not in the business primarily for fun. Its for generating income to its owners, their employees and their partners. And if they fail to that the outcome is very sad for a lot of people.

 


EClark1894 ( ) posted Fri, 14 March 2014 at 7:13 AM

Quote - "And that's what I'm using Poser for... to have fun."

Thats ok -for you.

But a company is not in the business primarily for fun. Its for generating income to its owners, their employees and their partners. And if they fail to that the outcome is very sad for a lot of people.

They're not in busines to support their competition either.




vintorix ( ) posted Fri, 14 March 2014 at 7:16 AM · edited Fri, 14 March 2014 at 7:17 AM

"They're not in business to support their competition either."

Not even if their survival depend on it? Daz would never have made it without supporting the competition.

 


EClark1894 ( ) posted Fri, 14 March 2014 at 7:19 AM

Quote - "They're not in business to support their competition either."

Not even if their survival depend on it? Daz would never have made it without supporting the competition.

 

At the time DAZ wasn't the competition.




vintorix ( ) posted Fri, 14 March 2014 at 7:23 AM

Ok, I rest my case. But I understand better now the old saying, "Pride goeth before the fall".

 

 


EClark1894 ( ) posted Fri, 14 March 2014 at 7:39 AM

I'm not exactly sure I see what the problem is. Joe Public has shown me that Genesis works in Poser. Not natively, maybe but it works... enough to render the pictures want. You can pose  and morph Genesis. You can dress it, put hair on it, etc. You HAVE Genesis in Poser. So you should be happy.




vilters ( ) posted Fri, 14 March 2014 at 7:41 AM

Ach, please. . . . No body will "fall" over anything.

Earl has it right; "Poser is for fun." With a box or a ball, a cube or a cylinder.

A thing with wings or feet, as long as you are having fun doing so.

 

Only a limited number of vendors try to forcefeed "their beauty" through our throaths.

STOP pushing, it is counterproductive, and an complete loss of time.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


vintorix ( ) posted Fri, 14 March 2014 at 8:30 AM · edited Fri, 14 March 2014 at 8:31 AM

"forcefeed "their beauty"?

?

It is the functionality I am after mr vilters. But,

To show how easy it is with Dawn I will publish a new freebee every day here at Renderosity. In both Poser and Daz version. The Poser version will always be both confirming and dynamic.

Its easy to talk lets walk the dog.

Starting today!

 


pumeco ( ) posted Fri, 14 March 2014 at 8:36 AM · edited Fri, 14 March 2014 at 8:37 AM

QUOTE:***
"They're not in business to support their competition either."

Simply put, exactly, and that's why I personally feel that supporting Genesis is something Smith Micro absolutely should not do.  Surely the time spent coding the requirements for Genesis into Poser would be better spent creating their own competition to Victoria - their own freely available mesh - their mascot girl.

This situation can be likened to the electronics industry and how a lot of them have helped Apple to put themselves out of business.  Rather than refuse to build iPod compatible docks, they supported them and cut out the need for their own products in the process.  Same with record stores, they sold iPods and now those iPods and the like have put many of them out of business.

Sure, go ahead, support Genesis then :-D

I pointed out earlier that I intend to be a vendor myself, and it goes without saying that I'll be supporting Genesis too.  One thing I won't be doing, though, is creating cross-compatible content.  I'm a strong believer in DAZ products for DAZ, Poser products for Poser - I wouldn't bring Genesis into Poser even if it were officially coded in to the program.

I'd like to point out that I do not shun the DAZ products, in fact nothing could be further from the truth.  I like DAZ the company, I think DAZ Studio is an incredible program, and Genesis is a beautiful piece of work.  That said, I hear the workload put on a vendor is already quite epic, so I have no intention of making mine any larger than necessary, the rewards are not enough, that much is obvious.

I say Poser products for Poser, DAZ products for DAZ Studio, but it sounds like that's just me.

That's ok.


WandW ( ) posted Fri, 14 March 2014 at 8:45 AM

Quote - I'm not exactly sure I see what the problem is. Joe Public has shown me that Genesis works in Poser. Not natively, maybe but it works... enough to render the pictures want. You can pose  and morph Genesis. You can dress it, put hair on it, etc. You HAVE Genesis in Poser. So you should be happy.

If you follow the procedures in his Hacking Genesis threads, it does work natively; it takes some futzing around, though. 

----------------------------------------------------------------------------------------

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EClark1894 ( ) posted Fri, 14 March 2014 at 9:12 AM

Even better.




prixat ( ) posted Fri, 14 March 2014 at 9:25 AM

Pumeco

I think you missed the point Malemedia was making about his teen figure being part of an ecosystem.

A new character can be launched without wardrobe or morphs. It has access to all those already in the ecosystem.
No need to get other vendors to commit time and effort, gambling on its success.

From other vendors point of view, they may have lost some sales from selling to multiple figures.
...but they get new customers from the users who work with extreme stuff like toons, kids or werewolves (or even males!!!).
With little or no extra work from the vendor as the ecosystem takes care of the details.

There are more benefits than drawbacks to Poser having an ecosystem of its own. (based on Roxie2 maybe?)

regards
prixat


MistyLaraCarrara ( ) posted Fri, 14 March 2014 at 10:06 AM

Quote - Not knocking anyone & don't get emotionally involved when it's others meshes.
Really don't get all that emotionally involved with my own meshes.
If you post on a Pro forum ,they will rip your mesh to shreds if it's not worthy.
No mercy.
 
So I'm just trying to be helpful and educational.
 
Anyways ALL the DAZ Poser forums have a deal to snuff out negative comments.
So any negative campaign will be snuffed out sooner then latter.
& more then a few here are really tiered of hearing about the DAZ Poser wars.
& it's a good bet anyone that has Roxie in there runtime also has a lot of V4's stuff.
So there probably some what attached to V4 and don't really care to hear her called names.
& might not be all that enthusiastic to buy Roxie's stuff or any thing from a vender that cusses there Vicky.
 
So I think a positive campaign would work a lot better and defiantly last a lot longer.
So how do we run a successful campaign ? Look to see who has ran a successful campaign ?
So who has ran the most successful campaign in CGI history ?

ZBRUSH !!!
 
Yes zBrush . We all know every one has too have zBrush now but.
At one time it was ranked so low it didn't even have a very low rank.
No one had herd of it and those few that did ,didn't care.
 
I really would like to see some responses to these two questions.

Before they ever downloaded zBrush's demo.
What made ALL the Artist ,App's ,Studios etc etc notice a nothing App ?

If you went to zBrush ,LW ,Modo ,C4D ,Max ,Maya ,Softimage and said DAZ has a monopoly on characters.
zBrushCentral_TopRow 
What do you think There response would be ?

 

if poser changes daddy's again, might be nice if it went to the zbrush company.



♥ My Gallery Albums    ♥   My YT   ♥   Party in the CarrarArtists Forum  ♪♪ 10 years of Carrara forum ♥ My FreeStuff


RorrKonn ( ) posted Fri, 14 March 2014 at 10:34 AM

Quote -
MistyLaraPrincess Quoteif poser changes daddy's again, might be nice if it went to the zbrush company.

MistyLaraPrincess You maid me realize every time Poser gets sold it's to some company I've never herd of.
Would be nice if a CGI company bolt Poser.
& zBrush company makes killer tools and has great tech support ,takes excellent care of there customers .
As far as I can remember ,Don't think I've ever paid for a up grade.

& back in the Poser 4 days there was a Poser version for Max called Character Studio.
1/2 way expected Max to buy Poser. Max did buy Maya & Softimage.
They have some wicked tools ,dynamics & rigs.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


pumeco ( ) posted Fri, 14 March 2014 at 10:38 AM · edited Fri, 14 March 2014 at 10:46 AM

@prixat
Naaah, I understood Male_M3dia perfectly.
In fact, he's one of the few here I agree with in this debate :-)

And I agree, Poser does need it's own ecosystem.  But when I say "own" I mean exactly that; it needs it's own ecosystem, not one they've brought in from DAZ.  To support the Genesis ecosysytem is to support the competition, and DAZ are the main competitor here.

Having their own Mascot Girl would effectively be Poser's ecosystem.  If I were Smith Micro, or Steve, or whoever makes these decisions, this is the way I'd structure it:

  • Stick to the current release cycle for Poser.

  • Continue to create new characters and hang on to legacy content.

  • Develop a Mascot Girl seperately, they could even label her as part of "The Mascot Series"

  • The Mascot Girl must always be free while she's available seperately.

  • Give the Mascot Girl a life span of at least four releases.

  • On the fith release, the Mascot Girl automatically joins the regular Poser Runtime figures and becomes part of Poser legacy.  She is removed from free availability and is replaced by the next generation Mascot Girl, who again, must be free.  Those that have invested in her will already have enjoyed a lengthy period of use, and for those who buy a Poser licence, she continues to be available well into the future.

  • When the second generation Mascot Girl reaches four Poser releases old, she joins the previous Mascot Girl in legacy.  And so the ecosystem continues, the Poser ecosystem, that is, not the DAZ one!

Smith Micro would need to market their Mascot Girl individually from Poser, even to the point where people who buy a Poser licence will still be required to download the current Mascot Girl from the same resource as non-Poser users would.  No hidden nasties, she really must be free.

And vital in all of this is that Smith Micro MUST really hammer it home to people why supporting her is a good idea.  That she's free and will be updated every four releases.  That she'll always be available through legacy, and that creating content for a product that will reach legacy is as safe a bet as you can get.

If you'd invested a lot in Sydney, for example, the Poser ecosystem is still there for her, it hasn't gone anywhere. This train of thought needs amplifying to the point that everyone understands it.

That aspect of it is absolutely vital, and it's the biggest hurdle Smith Micro would face.  They need to create a marketing campaign that would define, without question, the benefits of investing or developing for their Mascot Girl.  The situation needs to be so that you could question any user and they would clearly understand the benefits, because if they don't, then all it means is that you failed to do the marketing correctly.

So yes, an ecosystem, a Poser ecosystem :-)


vilters ( ) posted Fri, 14 March 2014 at 10:40 AM · edited Fri, 14 March 2014 at 10:40 AM

Content Advisory! This message contains nudity

file_502752.jpg

Roxie meets Blender3D.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


vilters ( ) posted Fri, 14 March 2014 at 10:45 AM

Content Advisory! This message contains nudity

file_502754.jpg

(Click to enlarge) Poser, Roxie and Blender3D, a mix from heaven.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


RorrKonn ( ) posted Fri, 14 March 2014 at 11:49 AM

I agree with moriador that Roxie needs a Killer Gallery & a Wicked Video defiantly wouldn't hurt either.

What made zBrush famous was Smeagol AKA Gollum.
In the Lord of the Rings Movies.
Sméagol was the first character we had seen with zBrush Displacement Maps.
& that was it we where fans. been fans ever since.
Rocketed zBrush to the top of CGI.
& As far as software Gallery's go ,There's none better then zBrushes.
First thing I do when I go to a software's site is see if there Gallery is any good.

Best campaign Blender ever ran was there Video shorts.
 Sintel    Tears of Steel
there's more at youtube.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


EClark1894 ( ) posted Fri, 14 March 2014 at 12:17 PM

Quote - I agree with moriador that Roxie needs a Killer Gallery & a Wicked Video defiantly wouldn't hurt either.

What made zBrush famous was Smeagol AKA Gollum.
In the Lord of the Rings Movies.
Sméagol was the first character we had seen with zBrush Displacement Maps.
& that was it we where fans. been fans ever since.
Rocketed zBrush to the top of CGI.
& As far as software Gallery's go ,There's none better then zBrushes.
First thing I do when I go to a software's site is see if there Gallery is any good.

Best campaign Blender ever ran was there Video shorts.
 Sintel    Tears of Steel
there's more at youtube.

You people are still focusing on content. I'm focusing on tools. Poser has the tools to create those killer galleries you want so much. That includes the figures. But those figures need for the artists we all claim to be to capture the beauty. Texture maps, hair, makeup, poses, morphs. To me, at least, those should flow from the community. That's what the vendors are supposed to be selling. Problem is they're all selling for the same girl. What if Revlon only made makeup for Christie Brinkley? Or worse, what if Revlon, Maybelline, Covergirl, etc. all made makeup specifically for Christie Brinkley? You can have twenty people all clamoring for a piece of one pie, or you can have twenty people  spread out among five pies. Who gets more pie?




Netherworks ( ) posted Fri, 14 March 2014 at 12:50 PM

Yum... Pie! :)

Teach them how to make pies and eat for a lifetime.

.


Male_M3dia ( ) posted Fri, 14 March 2014 at 1:02 PM · edited Fri, 14 March 2014 at 1:07 PM

Quote -
You people are still focusing on content. I'm focusing on tools. Poser has the tools to create those killer galleries you want so much. That includes the figures. But those figures need for the artists we all claim to be to capture the beauty. Texture maps, hair, makeup, poses, morphs. To me, at least, those should flow from the community. That's what the vendors are supposed to be selling. Problem is they're all selling for the same girl. What if Revlon only made makeup for Christie Brinkley? Or worse, what if Revlon, Maybelline, Covergirl, etc. all made makeup specifically for Christie Brinkley? You can have twenty people all clamoring for a piece of one pie, or you can have twenty people  spread out among five pies. Who gets more pie?

Actually who would get customers to pick their makeup and take it to the counter to purchase? Which would the customer pick up: the M.A.C. makeup that has a huge display with a top model beautifully painted with the advantages of using it and how it's made or the generic makeup that's just placed on the counter with no description or information and people are wary of using it because it's not known for quality and gives them skin issues?

That's really what you have here.

When Roxie was released last year, remember the huge promotion with the webpage specifically devoted to her, with her features and close ups of her skin and body? What about the long list of body morphs and clothing and artistic renders to show how she looked? And the clothing and packages available for her?

Remember that?

Oh yeah, that was V6, not Roxie. And Roxie can't be mad at V6 because of it, she should take that up with her management.

This was the extent of her promotion: http://poser.smithmicro.com/freefigures.html

Not even so much as a name drop.

You can't even click on anything to get a good look at her. This was simply opportunity lost, and showed the lack of committment in marketing her to the public and showcasing her as the result of Poser's features.

And for those that did load her up, there were several showstopping issues, including the eyelashes that came off if you tried to morph her eyes... and Rex had an issue where if you bent him a certain way, a polygon would fly out of each of his buttcheeks. Then there were the issues with face room, lack of body morphs and availability of clothing. You can imagine customers running into these issues and removing her from a scene and looking at figures that work better.

She wasn't in the spotlight for long before both Dawn and Genesis2/V6 stole the spotlight from her, which she didn't really had in the first place because issues overshadowed her release.

The thing is, if you really want people to use the figure, the makers of that figure needs to show that they're actually serious and committed to that figure. You can't expect customers to get serious and invest, when the maker can't do it themselves. You can't just leave it up to random people or vendors to do. But that committment did not happen and as such, she was generally ignored. Committment comes from the effort to properly market the figure, get people on board to show lovely renders of her, and have vendors ready to create content so that people can use the figure in their renders at release. The main push needs to come from the maker because they have the larger reach, you won't get anything accomplished from a forum that not everyone visits. And you'll certainly be hard pressed to get any momentum going a year after the release, when other figures are on the scene that are getting the support that the figure could have had an opportunity to get.


WandW ( ) posted Fri, 14 March 2014 at 1:51 PM

Well stated, M_M...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


EClark1894 ( ) posted Fri, 14 March 2014 at 2:05 PM · edited Fri, 14 March 2014 at 2:07 PM

I don't think any particular figure can lay claim to the Queen Victoria crown just yet, including Genesis/V6. No, Roxy won't lay claim to it either,  but  I'm not trying to push Roxie to the top.  Just keep her in the game.  And it's not like DAZ hasn't had missteps or I wouldn't have a V4, V4.1 and V4.2 in my runtime or a new version of Studio out every other week.




Male_M3dia ( ) posted Fri, 14 March 2014 at 2:19 PM · edited Fri, 14 March 2014 at 2:21 PM

Quote - I don't think any particular figure can lay claim to the Queen Victoria crown just yet, including Genesis/V6. No, Roxy won't lay claim to it either,  but  I'm not trying to push Roxie to the top.  Just keep her in the game.  

Yes, but it's hard to keep her in the game if no one knows she's in the stadium.

Every figure has issue and problems; however, those other figures at least had some type of marketing push and committment behind them, rather than just saying "Here.".

How do you expect people to switch and use your character, if they have absolutely no idea who she is and what she does? And how do you expect to invest, when they see the maker not really standing behind it?


pumeco ( ) posted Fri, 14 March 2014 at 3:02 PM · edited Fri, 14 March 2014 at 3:06 PM

QUOTE:******
"How do you expect people to switch and use your character, if they have absolutely no idea who she is and what she does? And how do you expect to invest, when they see the maker not really standing behind it?"***

Agreed, and that's the difference between DAZ and Smith Micro, it's why Victoria rules in popularity and poor Roxie is practically unheard of.  It's something they need to work on assuming they'd even want to.  For all we know they could be sat in their boardroom right now, laughing their heads off at out suggestions.  Let's face it, Smith Micro are big for a reason, they knew how to get there.

Anyway, I'll have to drop out of this debate now, I can't believe how much time I've spent here in the last few days.  One thing I'm really curious about, though, is "Avanquest Software", what's that all about?

On Amazon UK, Poser is listed as being produced by "Avanquest Software".  Is that another change-over or just a distributor thing?


Netherworks ( ) posted Fri, 14 March 2014 at 3:07 PM

Well, it's not a typo

http://www.avanquest.com/UK/software/poser-pro-2014-501151

I am guessing a distributor or partner.

.


EClark1894 ( ) posted Fri, 14 March 2014 at 3:28 PM

Quote - ***


Anyway, I'll have to drop out of this debate now, I can't believe how much time I've spent here in the last few days.

Shhh! That was the point of the thread.




pumeco ( ) posted Fri, 14 March 2014 at 3:30 PM

Ah, cheers!


pumeco ( ) posted Fri, 14 March 2014 at 3:31 PM

**
@EClark**
lol


EClark1894 ( ) posted Fri, 14 March 2014 at 3:54 PM

Quote - How do you expect people to switch and use your character, if they have absolutely no idea who she is and what she does? And how do you expect to invest, when they see the maker not really standing behind it?

I don't. I've said repeatedly... Roxie is a tool for me to learn with. Yes, I'm making things for her, I'm learning. I'm not in it to make a buck, I'm in it to learn. I hope Roxie will hang around for a couple of more generations. I think I'm starting to get the hang of some of this stuff and i'd like to see where I can take it.




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