Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
Hmm, I'm not familiar with PMDedit, so I can't be of much help. I have my own troubles with PMD injections, with or without scripts, and the manual really doesn't help much.
Have you tried contacting D3D about it?
There were improvements made to PMD since version 5, I dont know if any of those would have broken things, shouldn't have.
~Shane
As an experiment:
Use a pose file that does work and text edit it to inject your new PMD and to set the morphs.
If that does work, then you know that it is the PMDedit script
(which I am guessing is not the problem)
If it does not, then it is likely that the pmd are not backwards compatible.
It would probably be better to stop trying to carry a long baggage train and cut off at P9/PP2012 anyway.
It should be based on this...
{
version
{
number 6
}
injectPMDFileMorphs mymorph.pmd
}
Version should be 6 since binary morphs were introduced then, but I wouldn't think that would make a diffreence.
I'm not aware of any morph changes in Poser 9, but that doesn't mean there weren't any. Does the morph work before you edit it?
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The Wisdom of bagginsbill:
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I personally own and use pp2012
I created a set of morph injections with D3Ds PMDEdit
Apparently the morphs are not working in previous versions....
/sigh
Version number is set to 4.
Is there something else in the .pz2 file that I am missing that is required for the morphs to work with older versions?
Clues - anyone? lol
Any help much appreciated.
I am: aka Velocity3d