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DAZ|Studio F.A.Q (Last Updated: 2025 Jan 25 8:29 am)
Generally morphs like this are either a FBM or PBM which is Full body morph or Partial Body Morph. A PBM would split the morphs into usually a head and body morph.
I suspect this one is a FBM which isnt as easy as you would think to dial back to Genesis feet there are some processes using Z brush that work detailed here :http://www.daz3d.com/forums/viewreply/82975/. THis works by combining the parts of the morph you want while leaving the rest of Genesis at default.
But unfortunately there's no easy fix, its generally best done at the creator level. And is something to look out for when you buy a product.
The readme lists the files included - look for files in the dataDAZ 3DGenesisBaseMorphs folder (usually in a sub-folder, as here) to get an idea of what morphs are included (the .dsf files). Here we have HFS_Races_CatfolkBase.dsf HFS_Races_CatfolkBrstBis.dsf HFS_Races_CatfolkEarsSmall.dsf HFS_Races_CatfolkEyes.dsf HFS_Races_CatfolkF.dsf HFS_Races_CatfolkM.dsf HFS_Races_CatfolkRoar.dsf Which looks like a base shape, with modifiers for male and female, some breast fixes, a roar morph, and morphs for the ears and eyes. It doesn't look as if there are separate head and body morphs, so I think you would have to use a modeller to create your own partial morph and rig it up yourself. Sorry not to have better news.
Thanks, for the replies.
Yeah, I figured that there wasn't going to be an easy solution for this. Too bad for me, because these catfolks are absolutely beautiful. And I'd be the first to recommend them to anyone, unless you want people feet instead of kitt-cat feet. But it is time to start broadening my horizons into Hexagon, z-brush, and modo, while paying better attention to PBMs and FBMs.
There's just so much to learn.
X
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I recently puchased the HFS Races: Catfolks--excellent set, by the way--everything works great. However, I was wondering if I could reset the lower-body of the genesis model. What I mean is, when you click on the "Catfolk male preset," there's no way--that I can see--to reset the legs to resemble those of a human. It seems as if it were an 'all or none' type deal. What I'd like, is to have the upper-body resemble the cat while the lower-body remains unchanged. Is this even possible?
I've thought of a work-around that involves combining two genesis figures, but things get tricky when it comes to animating.
Any thoughts on this?
Regards,
Xavier