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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 8:41 am)



Subject: Am i missing the point somewhere guys? (& Girls of course) :)


phuturelegend ( ) posted Tue, 25 September 2001 at 8:47 AM · edited Fri, 08 November 2024 at 8:40 AM

OK! Heres what i fail to see, and any answers would be really appreciated....as usual :) I am curtrently using poser4 and mimic to create "talking Heads" to act as ivatars in romotiona CD-ROM's yeh? BUT icant see to figure something out! When i add a texture to say....erm....the hair for example and then i render it it looks fine BUT whn i then try and create a series of keyframes to make an animation it loses that texture. Maybe im just not understand asis should, but its really really hard to learn i think :O( I want to be a master and i want it now (stamps his feet). 2 - Lets supposing im using "Posette"/ Nude female and ive creted a pose that im happy with yeh? Ok, what i want to do now is somehow create my own texture so that i can paint onto her body or smething and then make an animation out of it which obvioulsy has that texture throughout. How do i access the texture file so that i can export it into Photoshop, paint my own colours etc onto it and then re-import it back into Poser and apply it. I seem to be posting a few questions on here recently and i just hope nobody gets sick of me! Sorry to be a pain anyway..........but thanks to all those who take the time out to reply and stuff, itsd great :) Ive used forumns before, and at the risk of sounding like a right muppet.....this one is slighlty different, everyone actually wants to help you if they can.......fantastic....many thanks! :O)


Kelderek ( ) posted Tue, 25 September 2001 at 8:55 AM

The texture file is located in the folder poserruntimetextures. Make a copy of it, open it in Photoshop and do any adjustments you want. Save it and load this new texture as the texture used by the character you are working with in Poser, using the "Materials" dialogue in the Render menu.


phuturelegend ( ) posted Tue, 25 September 2001 at 9:00 AM

Kelderek.....thanks a lot! Will that texture then be mapped in every frame of the animation or is that only good for creating 1 still frame for an image etc? Cheers If anyone else knows the answer to this then please let me know :))


Kelderek ( ) posted Tue, 25 September 2001 at 9:09 AM

The texture will stay with the figure until it is changed again or until you delete it from the scene without saving it.


DraX ( ) posted Tue, 25 September 2001 at 9:15 AM

The main question here, is do you have ProPack, and if so, make sure you don't have the material set as animateable.


PhilC ( ) posted Tue, 25 September 2001 at 9:20 AM

As part of the animation set up dialog you have the option to set the quality to current display, render or sketch settings. It is possible that you have it set to display rather than render.
philc_agatha_white_on_black.jpg


Kelderek ( ) posted Tue, 25 September 2001 at 9:23 AM

Correction: ...delete the FIGURE from the scene without saving it... Sorry, was typing too fast there!


phuturelegend ( ) posted Tue, 25 September 2001 at 9:40 AM

file_213609.jpg

Ok Thanks guys Is there anyway of editing the texture and then importing it rather than having to back up the default texture first and then placing the edited version in the texture folder with the same name? I can see that being a complete nightmare to keep track of when your playing around with it a lot? O(


Crescent ( ) posted Tue, 25 September 2001 at 10:19 AM

Yes you can. You simply save the texture somewhere on your hard drive then assign the material map to the figure. On the menu bar, go to Render: Materials (I think this is it, I don't have Poser on this computer - it is the last option on the Render menu.) On the upper right part of the box, you can select the body part, and in the middle left part of the box you can indicate the texture map and where it can be found. When you take a look at the screen, you see it's pretty easy to figure out.


hauksdottir ( ) posted Wed, 26 September 2001 at 12:01 AM

Don't call us "girls", and we might be more willing to help. Carolly


phuturelegend ( ) posted Wed, 26 September 2001 at 4:50 AM

Carroly! It was meant in good taste,hence the reason i was acknowledged the fact that there where boh men and women making great art. So, chill out and stop being so argumentative hey? If your getting that stressed outr with poser that you feel the need to post silly replies to peoples genuine call for help then i suggest you take up stamp collecting or train spotting. :) Cya


hauksdottir ( ) posted Wed, 26 September 2001 at 9:23 PM

To those of us who have been discriminated against, or worse, "girls" is as offensive as any other opprobrious term of diminuation and disrespect. I suggest that you grow up, learn to spell, and learn some manners. Carolly


phuturelegend ( ) posted Thu, 27 September 2001 at 3:41 PM

Instant Message from hauksdottir: OK, we'll respect each other as artists and adults. (Sent 9/27 07:05)


phuturelegend ( ) posted Thu, 27 September 2001 at 3:43 PM

Sounds good to me Carolly, thats what i said right from the moment you said you were offended lol :O) No hard feelings!


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