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DAZ|Studio F.A.Q (Last Updated: 2024 Oct 21 9:46 pm)
First of all, promo render was done in Poser and certain effects are not easiy duplicated in DS
The shaders were optimized for Poser and DS does not translate specularity properly.
If you want highlights, use white for specular color instead of gray and raise gloss to 80 with specular of 40
Next, you have to ask yourself "where is light coming from?"
obviously Is coming thru window, so put light there.
Light bounces off all surfaces, so use UberEnvironment to make indirect lighting.
After correct shaders, this scene uses one distant light coming in thru window.
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I bought Laundry Room by TruForm.
Can you suggest what type of lighting is used to get it like in the promo?
I tried different lighting but the washing machine turns out gray and the walls sometimes come out very pixelated looking and grayish. almost like lots of little boxes on it.
thanks