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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 05 6:14 pm)
I think you have your workflow backwards.
Most people would start in Daz, and send that to either:
Bryce, Vue, or Carrara.
I can't imagine why you would try to do it the other way around. Its a bit like buying a house, so you can tear it apart to get wood planks.
Truth has no value without backing by unfounded belief.
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Sometimes (and I stress somtimes) there is a language issue with the software.
What I mean is if you are running the Japanese language version of Winodws, a program configured for an English version of Windows can have issues. I have seen this happen usually with keyboard mappings and programs not configured for different character sets.
That being said, Stanley is most likely right and it's your RAM. Your scene might be too big / complicated and Bryce is attempting to reach for resources which are just not available.
32 bit programs, such as Bryce, can only use 2GB of RAM, there is a cheat available if your software is Large Address Aware, Bryce is not, nor can it be made to be without a major rewrite of the software.
Now comes the fun part, when you open DAZ Studio from within Bryce, they both are limited to the SAME 2GB of RAM that Bryce is using, so even having a 64 bit computer, with 128GB of RAM will not help you in this case.
So what you are, most likely, running into is a memory limitation of 32 bit software, trying to do to much.
As a suggestion, if you wish to use Bryce, render your Bryce scene as a background. Get a copy of PW Catch, and follow the directions of how to set up the scene in DS. PW Catch will, in most cases, allow you to take a render, or Photo and use it as a background, and a ground plane, with a shadow and reflection catcher, and a foreground scene in which to place the rest of your scene within DAZ Studio. It does this using significantly less RAM than trying render the combined scene. (Going eiher from DS to Bryce or especially trying to go from Bryce to DS using the bridge.)
In win7 you can use readyboost to supplement your ram if you don't have the means to buy more ram. This means use a fast usb drive to supplement your ram. If you do have the means do upgrade your ram and operating system to win7 64bit to work on complex scenes and have multiple programs open in a bridge.
Quote - In win7 you can use readyboost to supplement your ram if you don't have the means to buy more ram. This means use a fast usb drive to supplement your ram. If you do have the means do upgrade your ram and operating system to win7 64bit to work on complex scenes and have multiple programs open in a bridge.
32 bit can still only address no more than 4GB regardless, even on a 64 bit computer, running a 64 bit OS even if you have 8TB of RAM. Bryce can only address 2 GB of RAM and if you open DS from Bryce, that still has to fit within those same 2GB. Windows will spool and use that full 4 GB of RAM, presuming it has free HD space.
Bryce is not Large Address Aware, which means the flag was not set at compile time. However, it can set using one of the free tools available. Bryce can then go to about 3.2 to 3.5 GB. Here's a video that may be of help [http://www.youtube.com/watch?v=UDZmETVO15c] Bryce Memory Shortage – and what you can do about it. I've tested from Bryce 4 upwards to 7.1.
Quote - Bryce is not Large Address Aware, which means the flag was not set at compile time. However, it can set using one of the free tools available. Bryce can then go to about 3.2 to 3.5 GB. Here's a video that may be of help [http://www.youtube.com/watch?v=UDZmETVO15c] Bryce Memory Shortage – and what you can do about it. I've tested from Bryce 4 upwards to 7.1.
There are some hard coded sections of Bryce which prevents it from actually being Large Address Aware. Forcing the flag can cause crashes.
Thank you bhoins. Please explain. I've been using Bryce 7.1 Pro exclusively with the LAA flag set for 3+ years, the earlier versions down to 4 at rare times but also set to LAA. The only parts I can imagine crashing with the LAA set is the IL which I haven't used a lot and Displacement in the Mat Lab only works if Priority is set to low, otherwise Bryce crashes LA aware or not. If there are some catches in the code, I would very much like to know where.
Quote - Thank you bhoins. Please explain. I've been using Bryce 7.1 Pro exclusively with the LAA flag set for 3+ years, the earlier versions down to 4 at rare times but also set to LAA. The only parts I can imagine crashing with the LAA set is the IL which I haven't used a lot and Displacement in the Mat Lab only works if Priority is set to low, otherwise Bryce crashes LA aware or not. If there are some catches in the code, I would very much like to know where.
I don't know where they all are, I just know that there are hard coded memory limits, and forcing LAA for a program with such issues causes those programs to be less stable. (I do know one of them is in the Texture import.) Note I don't write software for a living, but I do test it for a living. :) You may not have had issues, but that doesn't mean others won't.
Quote - > Quote - In win7 you can use readyboost to supplement your ram if you don't have the means to buy more ram. This means use a fast usb drive to supplement your ram. If you do have the means do upgrade your ram and operating system to win7 64bit to work on complex scenes and have multiple programs open in a bridge.
32 bit can still only address no more than 4GB regardless, even on a 64 bit computer, running a 64 bit OS even if you have 8TB of RAM. Bryce can only address 2 GB of RAM and if you open DS from Bryce, that still has to fit within those same 2GB. Windows will spool and use that full 4 GB of RAM, presuming it has free HD space.
4 GB RAM Max with a 3GB switch in Windows meaning a large address aware app like Daz Studo will see a max of 3GB RAM even when 4GB is installed just FYI.
This is how it works in case you want to read
http://knowledge.autodesk.com/support/autocad/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-enable-a-3GB-switch-on-Windows-Vista-Windows-7-or-Windows-XP-s.html
Blender may be another option but it's a jack of many trades and requires you to get to know the interface pretty well before you can render Yosimite valley. Bryce seems to be falling further from Daz3d's rader latley so I'd be suprised if we see a re-write of it anytine soon.
Quote - > Quote - 32 bit can still only address no more than 4GB regardless, even on a 64 bit computer, running a 64 bit OS even if you have 8TB of RAM. Bryce can only address 2 GB of RAM and if you open DS from Bryce, that still has to fit within those same 2GB. Windows will spool and use that full 4 GB of RAM, presuming it has free HD space.
4 GB RAM Max with a 3GB switch in Windows meaning a large address aware app like Daz Studo will see a max of 3GB RAM even when 4GB is installed just FYI.
Correct. And note that you have to turn on the 3GB switch on a 32 bit version of Windows. Just having a program that is Large Address Aware is not, in and of itself, enough to have a 32 bit program use more than 2GB of RAM.
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Does carrara can do scenes and be sent to daz each other?
And vue can do scenes,too.
But vue just can be sent to poser and plants,objects and so on need be purchased!