Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 1:20 pm)
I'd never seen that done with a point light - good work, Connatic.
My first thought is whether the light cast can be adjusted relative to the glow brightness. The light cast onto the floor looks overly bright compared to the pink pixie-like ball of light. This is well worth pursuing; I like the effect.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
The cast glow can indeed be adjusted to change the relativity. There are the atmosphere settings on the light and the actual atmosphere itself. As I experimented I could see the ratio change as I tried different settings. I did not do it enough to recall what yielded the proper balance, but I am sure it can be done. The Attenuation setting on the Edge Blend has a big effect on the balance of the 2 colors added to the light.
I also narrowed the spotlight and it became a tight beam.
Atmosphere also has a Volume Noise which has major effect on this.
It looks a lot more balance with these settings (I use units=feet):
Atmosphere:
Vol Color = pure white
V Density = 0.022
V Stepsize = 0.133
V Noise = 0.13
Point Light:
Attenuation = Inverse Square
Atm Str = 0.07
Intensity = 0.05
Edge Blend Att = 0.3
The Atmosphere Noise only works in conjunction with larger Volume Stepsize settings.
Content Advisory! This message contains nudity
I'd seen that sort of effect in a couple of renders (e.g. Lenny2's "Jewel" and the 'no postwork comment convinced me it had been done using atmosphere). My own attempt ("Will O'The Wisp" - mild nudity warning) fell a bit short of the mark and needed postwork. Your last picture above is exactly what I wanted... but in green/yellow. Thanks for the information on how you did it (using the edge blend seems a great touch!) - I need to fish out the scene file and try using your settings. :)
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).
Quote - Oh, there is one more important condition!!!!! The light itself MUST be in front of something!
It will not show up over the empty Background.
BB's Envirosphere? Or maybe a single sided square with visible in camera unchecked?
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
It was the result of your work. I just copied what you did. I added a prop wall behind her to catch the atmosphere and make the whole effect work. Trying it with a single sided square near her hand wasn't cutting it.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
Thanks again for those settings, and the edge blend idea!
(P.S. Poser 9 render, Auto/Final quality, no other lights, backdrop was plugged into ambient on one of the DAZ environment props)
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).
I had some problems because my point light was directly in front of her arm. I tried changing various things without success, and eventually side-stepped the problem by simply moving the light!
Once again, thanks for the great tip Connatic!
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).
Quote - That looks really good! I posted a 1920x1080 render of mine in the gallery.
Great image - I'm no expert, but a good lighting setup (and I'd now say that a single point plus Connatic's volume settings is a good setup) can work wonders with even the most simple image - somebody's already made a similar comment on your picture!
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).
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Atmosphere - Volume On
volume density = 0.01
volume stepsize = 0.175
The light settings are in the pic.
When I attached Edge Blend to the light Diffuse it made a very interesting effect. Attaching it also to Color makes it even stronger.