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Animation F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)
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Did you tell it to render as 32-bit deep, so it can have 8 bits alpha to old the transparency, and did you tell it to use theobject mask (or whatever they call it) to set things apart from the background?
Quicktime needs TrueColor+, not just TrueColor. If you keep it as TrueColor it'll be 24-bit and ignores alpha.
Something like that. I don't know the details for C4d but it's probably similar to rendering from others like Carrara when it comes to the image format and depth.
Quote - Did you tell it to render as 32-bit deep, so it can have 8 bits alpha to old the transparency, and did you tell it to use theobject mask (or whatever they call it) to set things apart from the background?
Quicktime needs TrueColor+, not just TrueColor. If you keep it as TrueColor it'll be 24-bit and ignores alpha.
Something like that. I don't know the details for C4d but it's probably similar to rendering from others like Carrara when it comes to the image format and depth.
I tried 32bit, didn't seem to make any difference.
C4D doesn't seem to have 'object mask' unlike Bryce, nor could I find anything like it. It also has no .png option other than the quicktime.png, no idea about TrueColor - plus minus or anything else, couldn't find anything like that.
In the end all I could do was render a single image as .psd, and then get that into PhotoShop and mask off the black invert that - paste and copy the character into a new layer, hide the original layer and then (finally!) save as .png
But that's gonna be hell to do for the whole preceding animation!
There MUST be an easier way?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Content Advisory! This message contains violence
Here is a video I did in Daz Studio. I was gung ho for making it into a full length movie, ut had a hard time with the voice talent. I might go live action though.I won a camera for this from the SyFy channel -- I think. They never told me which entry won the camera.
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Hi,
I have an animation done in C4d rel 10 and I just tried to render the same animation without the wall and the floor, it seemed to go okay, but even rendering as a quicktime.png still left the background as a black sheet, not transparent, as I found when I imported that into After EffectsCS4, and tried to import the floor texture as a separate item and positioned it under the walking character's feet.
You couldn't see most of this new floor because of the black.
Do you think it's possible? Is it something I need to do in AE? or in C4D before rendering?
Or should I be animating in Poser instead of C4D?
Measure your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
Fran's Freestuff
http://franontheedge.blogspot.com/
http://www.FranOnTheEdge.com