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Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)

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Subject: Booleans in Bryce 4


Phantast ( ) posted Mon, 01 October 2001 at 4:58 AM · edited Sun, 04 August 2024 at 11:09 PM

I thought that one of the things in B4 was that you could boolean anything with anything. But if I try to subtract an imported mesh from a primitive, the negative item just disappears and cuts nothing. Is that standard? Is B5 any different?


hogwardenwork ( ) posted Mon, 01 October 2001 at 5:19 AM

Are you grouping the negative and positive objects together? The boolean operation won't work unless you do this. It does work, honest!


ringbearer ( ) posted Mon, 01 October 2001 at 7:08 AM

Did you make the imported mesh solid? Click the "e" button and check the make solid when boolean rendering option. If the imported mesh is made up of several meshes, you may have to make each individual part negative. Make sure your primitive is set to positive. hogwardenwork is right, it does work, honest!! Hope this helps.

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Phantast ( ) posted Wed, 03 October 2001 at 6:51 AM

I forgot the "solid when boolean" option - thanks!


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