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Subject: Freebie that might be useful to help stay organized when working in Blender


Lobo3433 ( ) posted Fri, 13 February 2015 at 3:28 PM · edited Mon, 25 November 2024 at 3:08 PM
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Really this is a simple folder structure that I made for myself to help stay more organized when starting Blender projects and though maybe others might like to try it or add to it to make their own work flow easier.

http://www.renderosity.com/mod/freestuff/?item_id=74975

Hope it comes in handy to someone

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RobynsVeil ( ) posted Sat, 14 February 2015 at 4:09 AM

Downloaded! Thanks, Lobo!

I do something similar, and because I use Blender to make content for Poser, I've usually got a folder to save Wavefront Objects to called OBJs. Also, in the .blend itself, I save the last layer (20?) for a copy of the mesh (to scale down by .1 for export). I'm sure there's a better way: hopefully the team working on Gooseberry are going to come up with something clever -- yet not too convoluted -- that will manage everything easily.

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Lobo3433 ( ) posted Sat, 14 February 2015 at 9:10 AM
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Glad you got it I came across a video some months ago about organizing your work flow with Blender and seem like in Maya when you are starting a new project it creates a bunch of folders for you so you can save your references images and textures and so forth and since I personally have one to many I save stuff to it was sort of scatter all over my drives. This forces me to put all things related to a project I might be working on in one place and has helped me get a bit better organized.

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HMorton ( ) posted Sat, 14 February 2015 at 6:26 PM

Wow, thank you for sharing this, Lobo!


Lobo3433 ( ) posted Sat, 14 February 2015 at 8:40 PM
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Your welcome

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heddheld ( ) posted Sun, 15 February 2015 at 4:49 AM

 note ~ if your working on a "bigger" project  (not worth it if your making a prop for poser ) but a forest ;-) lol

pack all textures into blend when you finish a session  ..... its does make a HUGE blend!!!  you will have dup tex's but you'll never get that awful pink lol

ps I find packing really useful  but I have lots of textures on dvds etc   saves me lots of time in the long run, if you have huge megaterrabyte drives where nothing gets moved about  lol this is maybe pointless for you


davidstoolie ( ) posted Mon, 16 February 2015 at 6:28 PM

Thank you.


pauljs75 ( ) posted Mon, 09 March 2015 at 12:45 AM

Speaking of managing stuff in a pipeline fashion... I saw in 2.74 notes something about saving previews for some assets in a .blend file. I'm assuming in the future we'll be able to see those images when browsing with the append/link option. Much better than only being able to go off of names as it is now. (Hopefully we'll even be able to add text descriptors too.) Which means you can make .blend files more easily usable as asset libraries if you plan in advance.


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