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Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)

 

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Subject: Runing water tutorial or help?


exec ( ) posted Fri, 28 September 2001 at 3:34 PM · edited Sat, 10 August 2024 at 7:17 AM

I would like to make an animation of runing water, shooting up, down or a stream, anything would help. Can you point me in the right direction. I use PoserPro / RDS5 / Carrara / 3D Max 2.5 and a old TrueSpace 3.1


AzChip ( ) posted Tue, 02 October 2001 at 3:11 PM

It's kind of a broad inquiry.... You could use the particle fountain in RDS or C to simulate water spraying up -- if you're looking for water coming from a faucet, you could build a shape in the free-form modeler and twist it and undulate it with deformers. The shader would be what made it feel like water.... As for a stream, maybe a smooth but bubbly landscape object, again undulated with deformers and with moving shaders.... If you'd be a bit more specific, I'm sure somebody could give you specific ideas.... Hope this helps!


exec ( ) posted Wed, 03 October 2001 at 7:00 PM

Thanks, AzChip Here is what I'm hoping for: I was trying to get a stream of water runing down a slope or even a small water falls. Could someone point me in the right direction or perhap a tutorial on water animation. Thanks, exec


litst ( ) posted Thu, 04 October 2001 at 2:23 PM

file_215559.jpg

Hi, I'm not sure if it's what you need, but here's a technique . First i've used a terrain for the mountains . I've exported the terrain grayscale image and edited it in Photoshop . I've done a posterize function to make the terrain heights more readable, added a layer and painted the river on it . Notice how it starts on the brightest shade and ends on the darkest one . I've deleted my terrain layer to have the river in black on a white background . Then, back in Carrara, i've edited the shader of the terrain : i've put a multi-channel mixer, with my mountain shader in one source, a water shader in the other and the river texture map as the blender . As i've used the "water : waves" function for the bump of the water, i'd be able to animate the flow of the river . Here it is, i hope this helps . litst


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