Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
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It's kind of a broad inquiry.... You could use the particle fountain in RDS or C to simulate water spraying up -- if you're looking for water coming from a faucet, you could build a shape in the free-form modeler and twist it and undulate it with deformers. The shader would be what made it feel like water.... As for a stream, maybe a smooth but bubbly landscape object, again undulated with deformers and with moving shaders.... If you'd be a bit more specific, I'm sure somebody could give you specific ideas.... Hope this helps!
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I would like to make an animation of runing water, shooting up, down or a stream, anything would help. Can you point me in the right direction. I use PoserPro / RDS5 / Carrara / 3D Max 2.5 and a old TrueSpace 3.1