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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: Genesis 2 Female Imported Animation Always Looks Wrong in Poser


acrionx ( ) posted Sun, 29 November 2015 at 6:47 AM · edited Thu, 13 February 2025 at 12:08 AM

Every time I create an animation for Genesis 2 Female in DAZ Studio 4.8 Pro, export the animation to a BVH file, and then go to into Poser and load G2F and import the BVH file, the animation for G2F always looks wrong in Poser. Anyone know what the proper steps are for importing G2F animations into Poser? It always seems like G2F's hip is stationary while her other body parts are moving when I play the animation in Poser.

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bhoins ( ) posted Mon, 30 November 2015 at 9:59 AM

BVH imports bone movement, not morphs. Also using a third party format is less likely to preserve fidelity.

Using the DSON Importer for Poser will allow you to directly import an animation from DS correctly.


wolf359 ( ) posted Mon, 30 November 2015 at 10:09 AM · edited Mon, 30 November 2015 at 10:10 AM

Hi regretably the BVH export from Daz studio has always been unreliable in my experience.

My Advice is the get the poser format exporter

http://www.daz3d.com/poser-format-exporter-pfe

Note it was free for years and may already be in your Daz account products

but even at $3 USD it will be a bargain for exporting accurate Daz figure animations to animated pose files ( PZ2 for use in poser)

hope this helps



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bhoins ( ) posted Mon, 30 November 2015 at 1:58 PM

Note the Poser Format exporter exports pz2 files, which is not the correct format to use with Genesis 2 for best fidelity.


wolf359 ( ) posted Tue, 01 December 2015 at 8:34 AM

"Note the Poser Format exporter exports pz2 files, which is not the correct format to use with Genesis 2 for best fidelity".

If the OP is creating the animation using the Genesis female in Daz Via aniblocks etc. then the poser format exporter creates a pose file that has a pose for each frame of her animation. unlike BVH this animated pose file (PZ2) is a native poser format and will work with the genesis female who is now in poser via DSON or CR2 export some other method.

I have been using this feature for the last year in my animated feature film project. I have a huge library of animated pose files (PZ2)for genesis (Cr2 exported) in My poser pro 2014 runtime.

If one needs any more "fidelity" than this for the Genesis figure one should just create and render all of her animation in Daz studio.



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bhoins ( ) posted Tue, 01 December 2015 at 8:53 AM

The OP was concerned about fidelity of the animation.

If you are using the DSON importer for Poser to get Genesis into Poser, why not use the format made for Genesis 2 Female?


wolf359 ( ) posted Tue, 01 December 2015 at 9:17 AM · edited Tue, 01 December 2015 at 9:21 AM

**"The OP was concerned about fidelity of the animation.

If you are using the DSON importer for Poser to get Genesis into Poser, why not use the format made for Genesis 2 Female?"**

Good question sir,

My answer is as follows:

"Fidelity" of the animation has very little to do with DSON per say and everything to do with accurately recording the rotational values of the limbs as well as the XYZ values of the "root" of the figure(hip) for a single frame/pose or ,in the case of animation, a series of frames this is what we animators call Character motion retargeting.

the "Holy Grail" of Character animation

This is how My seat of Iclone pro can create very realistic character body motion on one of their native Iclone realtime Characters and "retarget" the motion to a Maya human IK rig,

and Auto Desk Max biped,Daz studio Genesis and yes even a native poser figures BVH Skeleton.

That said if the DSON importer retargets DAZ studio animation Directly to DSON imported genesis Figure in poser then by all mean use it.

But I see no mention of DSON in the original post

but for those who dont care for DSON the poser format exporter will create a custom animated pose file ( Pz2) from the movement data created for the genesis figure in Daz studio

Attached are images of the genesis figure walking with a generic "aniblok"in Daz Studio

the second image is of the same genesis figure walking in poser pro from an animated PZ2 created and saved to my poser runtime from Daz studio via the "poser format exporter"Screen Shot dsaz.jpg



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wolf359 ( ) posted Tue, 01 December 2015 at 9:18 AM

same genesis walking in poser with perfect fidelity to the daz aniblokScreen Shot 1poser pro1.jpg



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