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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Poser to Brcye?


Bigballa111cmb ( ) posted Mon, 08 October 2001 at 10:13 AM · edited Sun, 01 December 2024 at 2:32 PM

I seen some images have poser in bryce scenes. Is it better to make the image in bryce then save it as a bg. Are bring the poser into bryce. I tryed to bring bryce into poser, and it didn't look right. Help is needed. And how do u bring poser into bryce with the clothes.


chechi53 ( ) posted Mon, 08 October 2001 at 11:20 AM

You do whatever you want in poser, and then export it as a Wavefront .obj, then import it into bryce from bryce. Good Luck


VirtualSite ( ) posted Mon, 08 October 2001 at 3:57 PM

I havent tried this yet, but I understand that if you create a folder with your .obj file and the textures used in the file, it will import into Bryce with the textures intact. As I say, I havent tried this myself yet, but it was mentioned in one of the Poser threads.


Phantast ( ) posted Tue, 09 October 2001 at 5:14 AM

The textures will be only partially intact owing to weaknesses in the Poser .obj export routine. It's possible to leave the textures in Poserruntimetextures as long as you don't mind directing Bryce to this directory when you load.


igohigh ( ) posted Wed, 10 October 2001 at 12:33 PM

Taking Bryce into Poser is the tricky part as just simply making it a background image tends to lead to pixelation and distortion. Better I found to use the Bryce background on a flat square and then size it to fill the screen. This also give the opportunity to use BUMP MAPS for that little 'extra' as well as better control over spatial positioning. Here's one I did using this method x3 (slight nudity!): http://www.smyle.net/~igohigh/tchup800.html First I made the 'dragon's sky' in Bryce4 then applied to a square in Poser and made the Dragon scene. Then, in Photoshop I blended that to become a 'painted wall' texture applied back onto a square (also using bumpmaps) and posed in Eve4 as the painter. This time I rendered the scene and took a Full Screen Capture using a little program called HypherSnap-DX (great little app, and cheap!). ALSO- I prefer to save all these out at PSD or TIFF to maintain max resolution through all the transfers and gain access to the Alpha channels for some of the conversions. Then I once again applied that to yet another square as the Final backdrop for the Final 'Eve4 painter' who sitts on the scaffoling. To round it all off I rendered as screen sized and made a few final "Touch ups" (thus my final name the pic) Reversly there are issues getting Poser into Bryce. There are some good tutorials, one in particular that I just came here just now looking for, but here are some good ones too: http://petersharpe.com/Tutorials.htm


Lost Johnny ( ) posted Wed, 10 October 2001 at 5:04 PM

I have had no trouble importing Poser still objects into Bryce if I use 3DS, one can even import them in a manner which allows for all the body parts to be textured and rendered separately. As for Bryce into Poser, the best bet, I think is to make a Bryce movie, a sky for example and play it as aa AVI in Poser, then have your characters do what they will as though it were a 'blue screen, that's what I do.


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