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Poser Python Scripting F.A.Q (Last Updated: 2024 Sep 18 2:50 am)

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Subject: Select Node(s) In The Material Room ?


3dcheapskate ( ) posted Wed, 20 April 2016 at 11:20 PM · edited Thu, 28 November 2024 at 11:42 AM

I've checked the Shader Tree Methods and Shader Node Methods sections of the PoserPython manual and can't see any way to select a node or group of nodes.

I'm writing wacros to add useful node groups, and want to ensure that all the nodes I create are selected so that they can be easily repositioned by hand.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Tue, 26 April 2016 at 10:26 PM

Nobody ?


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



PhilC ( ) posted Wed, 27 April 2016 at 11:53 AM

I do not believe that option is available.


3dcheapskate ( ) posted Wed, 27 April 2016 at 9:06 PM

Thanks Phil, that was the conclusion I'd come to - but since I often overlook things I thought it best to ask.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



markschum ( ) posted Mon, 16 May 2016 at 2:43 PM

you need to access the shadertree method and work through the nodes. there is no way I know to select a group of nodes.

I have a couple scripts that add nodes to the shadertree to do like tatoo overlays.


3dcheapskate ( ) posted Mon, 16 May 2016 at 11:13 PM

The selection of nodes does appear to be a UI-only thing, as gadgetgirl suggested here https://community.hivewire3d.com/threads/poserpython-selecting-node-s-in-the-material-room.811/. Bagginsbill also confirmed what you and PhilC said, i.e. that there's no way to do it https://forum.smithmicro.com/topic/138/poserpython-can-i-set-material-room-nodes-as-selected

(*Link legitimately included on this basis)


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



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