Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 11:21 pm)
If you want to use multiple transmap texture files on a single Material zone.
Use a Blender node. From Transparency, create a Blender node
Connect Transmap 1 to Input 1 of the Blender node
Connect Transmap 2 to input 2 of the Blender node
Blender set to 0.000 and Input 1 will be used for transparency
Blender set to 1.000 and Input 2 will be used for transparency
Setting the Blender between 0.000 and 1.000 will mix Input 2 with Input 1
Hope this helps? Euh, load Transmaps at GC 1.000
Poser11 has layered texture possibilities, but only for the SuperFly render engine.
You can just plug in your map to the transparency node and set value to 1. Not sure how you can save it so you can reuse it without overriding though. Usually, you will just click the + sign in the material room and save the whole thing or just one node, but when you load that mat again, it is going to override everything there. Check out ArtBees Missing Poser Manuals as it may help or wait until one of the gurus comes along.
Have a creative day!
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I want to make a transparency mat that can be used with several texture options. How do I do this without getting rid of the existing texture? I don't want to have a bajillion mat files lol