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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: SR2 is out


bantha ( ) posted Fri, 22 January 2016 at 12:41 PM · edited Fri, 22 November 2024 at 1:36 AM

SR2 for Poser 11 is out. Check the updates in the Manager.

SR2 Enhancements and Fixes, by Category General

• Paul and Pauline OBJs are now included for Walk Designer.

• Added Talk Designer visemes for Paul.

• Corrected normal calculation to address shading artifact on Pauline's and Paul's back.

• Direct Manipulation Tool: Enabled translate and rotate for Body actor.

• Fixed case where injecting mismatched targetParm types would cause instability.

• Hidden preference ALWAYS_WRITE_FULL_PATHS now forces absolute paths in documents

Content Library

• Library drag & drop: Added info bar to indicate drop targets.

• Enabled drag and drop from search results list.

• Added native drag & drop to enable drop on 3rd party applications (Windows only).

• Enabled preferences slider value display.

• Fixed case where thumbnails were not refreshing properly when replacing an old thumbnail with a new version.

• Library refresh now indexes directories that are updated externally.

• Adding an item to the library now indexes the directory in which the item has been added.

• Adding a runtime triggers top-level indexing so that its items show up in search.

• Enabled prioritized indexing. Now prioritizing indexing of Runtimes which have been indexed the longest time ago (or never).

• Fixed case where Library layout would change after adding new folder.

• Fixed case where selecting subset while adding props to Library would cause instability.

• Improved search results: Now showing found folders.

• Reintroduced "Locate" context menu functionality for search results.

• Search queries can now contain single or double quoted phrases as well as - or ~ for negation.

• Fixed a problem where search results panel wasn't populating fully. This would cause only the top 20 results to show until forcing a resize.

• Fixed case where thumbnails for unselected items were not being shown in Item List view.

• Fixed case where saving figure with strand-based hair would cause instability.

• Re-enabled partner content search (OS X only). Material Room

• Now drawing dotted wires for connections between lighting nodes and non-closure accepting inputs.

• Fixed a problem where animated status of shader node inputs were lost when switching rooms.

Preview Rendering

• Improved drawing performance of subdivided objects.

• Improved OpenGL preview of PhysicalSurface node.

• Improved Raytrace Preview robustness.

Final Rendering

• SuperFly: Non-branched path tracing now renders with correct alpha channel

• SuperFly: Disabling camera visibility for an object now also makes it invisible when seen through transparent surfaces.

• SuperFly: Now ignoring degenerate triangles in tangent space normal map rendering to prevent freeze.

• SuperFly: Increased robustness when rendering the Edge Blend node.

• FireFly: Now correctly dealing with transparency when there are two PoserSurface nodes in a tree where the inactive one is opaque.

• FireFly: Anisotropic node now a closer match to Poser 10/Pro 2014. Figure Creation

• Fitting room: Fixed case where adjusting vertex weights during fitting would cause instability (Poser Pro only).

• Rig Symmetry: Enabled transfer of Force Limits setting.

• Pose Symmetry: Fixed case where Pose Symmetry > Left to Right did not work when IK was off.

• Copy Morphs From: Fixed case where transferring subdivision-level morphs would cause instability (Poser Pro only).

• Fixed case where scuplting subdivision-level morphs would cause mesh corruption (Poser Pro only).

Import/Export

• GoZ: Fixed configuration path folder permissions (Poser Pro only). PoserPython

• Added the following methods to ShaderNodeCompundData type: CreateNode(), DeleteNode(), AttachTreeNodes(), DetachTreeNode().

• Added isControlProp() method to check if a prop is a control prop.

• Fixed error in Documentation.py.

• Added material.DeleteLayer().

• OBJ import: Added option kImOptCodeSCALEABSOLUTE. If the kImOptCodeSCALEABSOLUTE option is non-zero, the percentage will be used as an absolute scale, rather than % of Poser figure size.


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


Jules53757 ( ) posted Fri, 22 January 2016 at 1:52 PM

Thanks for heads up.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


WandW ( ) posted Fri, 22 January 2016 at 4:10 PM

There is a business suit for Paul in the content update... 😃

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


FVerbaas ( ) posted Fri, 22 January 2016 at 4:15 PM · edited Fri, 22 January 2016 at 4:16 PM
Forum Coordinator
infinity10 ( ) posted Fri, 22 January 2016 at 10:19 PM

Thanks for mentioning this.

Eternal Hobbyist

 


drafter69 ( ) posted Sat, 23 January 2016 at 12:38 PM

Why is Smith MIcro being so silent about everything? I would have thought they'd send an e-mail to people who purchased the program that SR2 has been released instead of people finding out by accident in a forum group? Odd way to do business???????


estherau ( ) posted Sat, 23 January 2016 at 1:39 PM

SM put this out at rdna:- "I can't sneak anything past you people. We quietly put the updater on DLM and you guy go wild LOL.

The "official" release date is Monday. I was going to wait till then to announce this.

The big news in the content update is Paul gets his business suit. There are also some minor geometry fixes for Pauline's clothes (Extra groups removed) that won't impact morphs.

Yes we finally have the updated EULA. It turns out expressing the true spirit of a "Vendor Resource" is actually quite a challenge to express in legaleese new-speak.

As you saw in the release notes there are a LOT of bugfixes and improvements."

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


GothicTears ( ) posted Sat, 23 January 2016 at 2:57 PM

what about the library,there wasnt a fix for it


Tracybee ( ) posted Sat, 23 January 2016 at 5:55 PM

Sounds like it's almost ready to be sold to customers !


ypvs ( ) posted Sat, 30 January 2016 at 10:47 AM

Thanks for the info.

It might be wishful thinking but the library does seem another step or two quicker

Poser 11 , 180Gb in 8 Runtimes, PaintShop Pro 9
Windows 7 64 bit, Avast AV, Comodo Firewall
Intel Q9550 Quad Core cpu,  16Gb RAM, 250Gb + 250Gb +160Gb HD, GeForce GTX 1060


Nukeboy ( ) posted Fri, 05 February 2016 at 3:05 PM

Just updated and got the following errors: Poser: Error importing the wxPython API DSON (which didn't work previously but only gave one error): ImportError: numpy.core.multiarray failed to import ImportError: DLL load failed: %1 is not a valid Win32 application. ImportError: DLL load failed: %1 is not a valid Win32 application. ImportError: DLL load failed: %1 is not a valid Win32 application. ImportError: DLL load failed: %1 is not a valid Win32 application. ImportError: DLL load failed: %1 is not a valid Win32 application. ImportError: DLL load failed: %1 is not a valid Win32 application. ImportError: DLL load failed: %1 is not a valid Win32 application. ImportError: DLL load failed: %1 is not a valid Win32 application.


hborre ( ) posted Fri, 05 February 2016 at 5:39 PM

Reinstall 34bit DSON. Hopefully it will clear the errors. DSON does come as a 32- and 64-bit application; make sure you install the correct one to match your Poser version.


Nukeboy ( ) posted Fri, 05 February 2016 at 5:58 PM

Thanks, I do have the correct bitness, however, what is the appropriate folder where DSON should be installed (or subfolder, etc.)?


hborre ( ) posted Fri, 05 February 2016 at 7:09 PM

Which Poser Version do you own? If it is only Poser 11, then you should be using DSON 32-bit; Poser 11 Pro, 64-bit. Regardless, DSON should be installed into your Poser.exe folder located in either Program Files/Program Files (x86). The exact path should be: Smith Micro>Poser 11>Runtime>Python>poserScripts>ScriptsMenu.


mackis3D ( ) posted Fri, 05 February 2016 at 8:31 PM

DSON should be in Python->addons and NOT in the path hborre mentions!


Nukeboy ( ) posted Fri, 05 February 2016 at 8:55 PM

mackis3D posted at 6:53PM Fri, 05 February 2016 - #4253463

DSON should be in Python->addons and NOT in the path hborre mentions!

Thanks, because I did install it to the folder hborre recommends. Don't want to hurt anyone's feelings, just want to use G2 stuff in Poser 11.


hborre ( ) posted Fri, 05 February 2016 at 11:20 PM

Now, now, DIM installed this for me and that is the folder of preference. As a matter of fact, DIM installs into both places. Doesn't matter, the script still works either way.


AmbientShade ( ) posted Sat, 06 February 2016 at 12:56 AM

hborre posted at 1:55AM Sat, 06 February 2016 - #4253458

Which Poser Version do you own? If it is only Poser 11, then you should be using DSON 32-bit; Poser 11 Pro, 64-bit.

Poser 11 and Poser 11 Pro are both 64-bit. http://my.smithmicro.com/Poser11andPoserPro11FeatureComparison_v6.pdf



bantha ( ) posted Sat, 06 February 2016 at 1:04 AM

Tracybee posted at 1:03AM Sat, 06 February 2016 - #4250905

Sounds like it's almost ready to be sold to customers !

I don't have that many problems with Poser 11. Sure, there were some bugs and I'm sure that there are some bugs left, but all in all, P11 works for me.


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


jimros ( ) posted Mon, 08 February 2016 at 12:09 AM

Poser 11 Works fine for me also. Very happy with it.


wfbp1w ( ) posted Wed, 10 February 2016 at 4:49 PM

Is the” misaligned genesis 2 mouth” fixed also? If yes that would be a reason to buy Poser 11


hborre ( ) posted Thu, 11 February 2016 at 7:52 AM

Screencap on the 'misaligned Genesis 2 Mouth'. If I think what it is, there is a solution @ RuntimeDNA. For the life of me, I can't remember the thread offhand. The problem is generated by the DAZ Generation X script and the solution is a small file edit.


WandW ( ) posted Thu, 11 February 2016 at 8:23 AM

hborre posted at 9:22AM Thu, 11 February 2016 - #4254392

Screencap on the 'misaligned Genesis 2 Mouth'. If I think what it is, there is a solution @ RuntimeDNA. For the life of me, I can't remember the thread offhand. The problem is generated by the DAZ Generation X script and the solution is a small file edit.

Here 'tis... http://forum.runtimedna.com/showthread.php?102493-Genesis-2-Poser-11-Misaligned-Mouth-Fix

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


hborre ( ) posted Thu, 11 February 2016 at 9:46 AM

Thanks WandW. I may have favorite the thread but I'm not at my home computer right now.


wfbp1w ( ) posted Fri, 12 February 2016 at 4:15 PM

Thanks WandW for the info, but I think I will stay with Poser 2014 until a simple to use fix is out


mackis3D ( ) posted Sun, 14 February 2016 at 8:29 PM · edited Sun, 14 February 2016 at 8:30 PM

Sr2 "• Fixed case where thumbnails were not refreshing properly when replacing an old thumbnail with a new version."

I still get only black thumbnails if I save new materials and those aren't visible in the library at all, only if I locate to the folder.

And if I save a pose it uses a view from a camera that I don't use - so the figure with the pose it's only partial visible.

Anyone else having the same experiences or am I doing something wrong?


Nukeboy ( ) posted Sat, 28 May 2016 at 12:11 PM

Still can't get DSON importer to work with Poser 11. I get the following error message: "Traceback (most recent call last): File "C:UsersPublicDocumentsMy DAZ 3D LibraryRuntimelibrariesCharacterDAZ PeopleDarius 6.py", line 1, in import dson.dzdsonimporter ImportError: No module named dson.dzdsonimporter." Tried both locations hborre and makis3d mentioned. My Poser 11 install is in C:program filessmith microposer 11.

Any help would be appreciated.


mackis3D ( ) posted Tue, 31 May 2016 at 10:05 AM

@Nukeboy: which path do you have in

Scripts->DSON Support->Importer Preferences

used for

Writable Runtime Folder

?

It should be that one, where Poser can create the companion files under an automatically created folder named auto_adapted.


procchi ( ) posted Tue, 02 August 2016 at 5:44 PM

Okay - I'm having a major issue I updated to Poser 11 Pro. Just did a fresh install of DSON 1.2.012.

Tried to import a figure - I get the following Error window : Traceback (most recent call last): File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpy__init__.py", line 8, in import crust File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpycrust.py", line 15, in import editwindow File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpyeditwindow.py", line 8, in from wx import stc File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxstc.py", line 10, in import stc ImportError: DLL load failed: The specified module could not be found. Traceback (most recent call last): File "C:UsersPublicDocumentsMy DAZ 3D LibraryRuntimelibrariesCharacterDAZ PeopleVictoria 6.py", line 2, in dson.dzdsonimporter.loadCompanionDSONFile( sys.argv[0] ); File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpy__init_.py", line 8, in import crust File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpycrust.py", line 15, in import editwindow File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpyeditwindow.py", line 8, in from wx import stc File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxstc.py", line 10, in import _stc ImportError: DLL load failed: The specified module could not be found.

Looking at the advice to Nukeboy, I tried to set the Writable Runtime Folder to C:/Users/Public/Documents/My DAZ 3D Library/Runtime and got the following error text: Traceback (most recent call last): File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpy__init__.py", line 8, in import crust File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpycrust.py", line 15, in import editwindow File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxpyeditwindow.py", line 8, in from wx import stc File "C:Program FilesSmith MicroPoser 11RuntimePythonlibsite-packageswx-2.9.1-mswwxstc.py", line 10, in import _stc ImportError: DLL load failed: The specified module could not be found.

Obviously I am having some problems. Any Idea?


procchi ( ) posted Wed, 03 August 2016 at 4:15 AM

And so I took the nuclear option to my problem - Uninstall DSON Uninstall Poser 11 Reinstall Poser 11 Reinstall DSON

It is not throwing the errors - though the first import is taking a long time..


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