Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2025 Jan 05 8:38 am)
No, they don't. The center one will do it too depending on how I angle the camera.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
The normals appear to be facing the correct direction. It could be an issue with either your display drivers, or clipping distance. Check your clipping distance parameters first. You can find them here:
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Looks like I had the clipping start set too small. All fixed. Thanks.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Great to see real experts at work here!
Available on Amazon for the Kindle E-Reader
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And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
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I've renewed my efforts to learn blender. I've been watching tutorials and things are going ok except I'm having a problem while in edit mode with seeing a portion of the lines of an object through other faces despite the shading mode being set to solid. And I can see them through other objects. It's causing me to go crosseyed. I don't see it in the videos so I'm guessing it's some setting I need to change.
Here is what I'm seeing
Here's the direction of the normals
Here is the object properties
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10