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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: superfly renders?


Teyon ( ) posted Fri, 08 April 2016 at 10:45 AM

parkdalegardener posted at 11:45AM Fri, 08 April 2016 - #4264682

Teyon I love the label. hehehehehe

:-) It's the small details that count.


Teyon ( ) posted Sun, 10 April 2016 at 4:36 PM

still working on my scene

bathroom-stuff.png


722 ( ) posted Mon, 11 April 2016 at 12:19 PM

Teyon posted at 12:18PM Mon, 11 April 2016 - #4264999

still working on my scene

bathroom-stuff.png

Dang! Amazingggg!


722 ( ) posted Fri, 15 April 2016 at 11:07 PM

I trying. This is Battle Buddy for the Boy Bot taking way to long.BBot-scene3wr.jpg


seachnasaigh ( ) posted Sun, 17 April 2016 at 2:06 PM · edited Sun, 17 April 2016 at 2:07 PM

Lamps and pixie dust :D Roxie as elf; Posette as pixie...

HWgazebo promo 01 G 1200x750.jpg

HWgazebo promo 04 U 960x600.jpg

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


vincebagna ( ) posted Mon, 18 April 2016 at 4:04 AM

Scene rendered as test for my SuperShaders, light comes from background, no environment sphere.

SuperShaders01.jpg

My Store



722 ( ) posted Tue, 19 April 2016 at 5:51 PM

vincebagna posted at 5:51PM Tue, 19 April 2016 - #4266040

Scene rendered as test for my SuperShaders, light comes from background, no environment sphere.

SuperShaders01.jpg

Amazing!


722 ( ) posted Wed, 20 April 2016 at 12:28 AM

More testing battle buddy and Layersdirty-texture-BB-Buddy3D-3bWR.jpg


vincebagna ( ) posted Thu, 21 April 2016 at 12:59 AM

Another render showing some SuperShaders like Plexiglass, Translucent Cloth, Painted Wood, Broken Glass, Hammered Metal, Satin Bump, Chrome, Antique Brass, Transparent Plastic, Glossy Tiles, Obsidian, and Light Bulb (it's a shader, not a light :) )

Demo03.jpg

Demo03a.jpg

Demo03b.jpg

My Store



seachnasaigh ( ) posted Mon, 13 June 2016 at 10:03 AM · edited Mon, 13 June 2016 at 10:04 AM

Stonemason's Level 019 model: circa 2004, it came with P4, PP (Poser 4 Pro Pack), and P5 materials. Re-MAT-ed with Superfly materials, including lights which actually cast light. This is a screen grab; it's still rendering.

Level 019 - blended maps RN.jpg

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


willdial ( ) posted Mon, 13 June 2016 at 10:32 PM

A little graininess. But, SR4 seems to render faster.

WalkToWork 01a.jpg


hborre ( ) posted Tue, 14 June 2016 at 6:44 AM
Online Now!

Dragons, Castles & Rocketships.jpg

A little something I put together for a contest,


seachnasaigh ( ) posted Sat, 18 June 2016 at 5:31 PM

Stonemason's Level 019 cargo bay doors, circa 2004. Materials tweaked for Superfly.

Level 019 cargo bay doors Superfly 3687.jpg

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


seachnasaigh ( ) posted Fri, 24 June 2016 at 10:23 AM

Superfly adaptation of Uzilite's Liquid Knight armor and of Stonemason's Urban Future building model. The luminous dials and meters on the armor are animated; I also have animated pulsing beacons and flickering strobes for the buildings. I gave the armor green & amber "techno pixie" color scheme.

Liquid Knight on Urban SciFi - main landing - T.jpg

Liquid Knight on Urban SciFi - small pier - U.jpg

Liquid Knight on Urban SciFi - face - C.jpg

Liquid Knight on Urban SciFi - hip - G.jpg

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


jura11 ( ) posted Fri, 24 June 2016 at 8:09 PM

Here are my latest renders

Rendered in Poser 2016 with SuperFly In this render I didn't used EZSkin 3,I've used only stock textures and 3 point light setup with BB EnvSphere with sIBL HDRi applied

Victoria 4 with MDD Elven Realm textures Ali HR-151 Hongyu Sport Baby with Shanna Aerobic textures

Test II PS.jpg

Rendered in Poser 2016 with SuperFly

In this render I've used EZSkin 3,3 point light setup with BB EnvSphere with sIBL HDRi applied

Victoria 4 with MDD Elven Realm textures with EZSkin 3 Ali HR-151 EZSkin 3 Hongyu Sport Baby with Shanna Aerobic textures

Postworked in PS

Test IIA PS.jpg

Thanks,Jura


MistyLaraCarrara ( ) posted Mon, 27 June 2016 at 9:58 AM

wishing these renders could expand to full view.

i'm interested to see if the old shadow shmutz is solved. hard to tell in the downsampling >.<



♥ My Gallery Albums    ♥   My YT   ♥   Party in the CarrarArtists Forum  ♪♪ 10 years of Carrara forum ♥ My FreeStuff


MistyLaraCarrara ( ) posted Mon, 27 June 2016 at 10:03 AM

seachnasaigh posted at 11:03AM Mon, 27 June 2016 - #4265970

Lamps and pixie dust :D Roxie as elf; Posette as pixie...

HWgazebo promo 01 G 1200x750.jpg

HWgazebo promo 04 U 960x600.jpg

glowy pixie dust self lit? looks kewl



♥ My Gallery Albums    ♥   My YT   ♥   Party in the CarrarArtists Forum  ♪♪ 10 years of Carrara forum ♥ My FreeStuff


ghostship2 ( ) posted Mon, 27 June 2016 at 10:15 AM

MistyLaraPrincess posted at 9:14AM Mon, 27 June 2016 - #4273892

wishing these renders could expand to full view.

i'm interested to see if the old shadow shmutz is solved. hard to tell in the downsampling >.<

I've been using Superfly for about a week now and cannot see those IDL shadow problems at all with it. It is a completely different way to render a scene and you have to re-learn lighting and mats a bit.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


seachnasaigh ( ) posted Mon, 27 June 2016 at 10:22 AM

@Misty Superfly doesn't have smudgy shadows like Firefly. Your Nemesis will be graininess, as with all physics-based renderers. You have to give the the render enough samples (render time) to get the render to crystallize.

Yes, the pixie and the stream of pixie dust are active lightcasters!

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


jura11 ( ) posted Mon, 27 June 2016 at 5:26 PM

MistyLaraPrincess posted at 11:25PM Mon, 27 June 2016 - #4273892

wishing these renders could expand to full view.

i'm interested to see if the old shadow shmutz is solved. hard to tell in the downsampling >.<

Hi there

Try right click on the image and then you will see dialog Open image in new tab I'm pretty sure I've uploaded them in 1920x1200/1080

Hope this helps

Thanks,Jura


MistyLaraCarrara ( ) posted Wed, 29 June 2016 at 6:23 AM

jura11 posted at 7:21AM Wed, 29 June 2016 - #4273952

MistyLaraPrincess posted at 11:25PM Mon, 27 June 2016 - #4273892

wishing these renders could expand to full view.

i'm interested to see if the old shadow shmutz is solved. hard to tell in the downsampling >.<

Hi there

Try right click on the image and then you will see dialog Open image in new tab I'm pretty sure I've uploaded them in 1920x1200/1080

Hope this helps

Thanks,Jura

that did the trick. thanks!



♥ My Gallery Albums    ♥   My YT   ♥   Party in the CarrarArtists Forum  ♪♪ 10 years of Carrara forum ♥ My FreeStuff


TheRealWorld ( ) posted Wed, 29 June 2016 at 1:48 PM

EldritchCellar posted at 1:26PM Wed, 29 June 2016 - #4241696

Can somebody please god not render women that look like grinning serial killer mannequins or high end premium sex dolls. Lol. At least with limitations in realistic rendering in Firefly you don't fall flat faced into the uncanny valley... with superfly it becomes glaringly apparent that Poser Human models aren't up to the task. Seriously, no insult intended whatsoever, but these images are just plain grotesque. Which in of itself wouldn't be a bad thing if it were intentional... Is it Superfly or just a really expensive sex doll? Lol. real-doll-4.jpg

It's called frustration. You work hard, but come payday, you rush over to those sex-doll websites where you soon come realise you need to work even harder because the price of those things creep-up faster than you can earn it. Lifes a bitch, but for what it's worth, I completely agree with your rant.

That said, I can see the seam on her leg, so you're a fine one to be lecturing people about realism ;-)


EldritchCellar ( ) posted Thu, 30 June 2016 at 3:23 PM

Lol. Thanks. My Poser/Forum frustration neurosis has run its course. Busy with other things.

Bye.



W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD

Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5


My Freestuff and Gallery at ShareCG




ghostship2 ( ) posted Mon, 04 July 2016 at 4:19 PM

Just got P11Pro about two weeks ago when it was on sale. Here is a test render of V3.Studio Test 3.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


jura11 ( ) posted Thu, 14 July 2016 at 9:10 PM · edited Thu, 14 July 2016 at 9:10 PM

This is my latest SuperFly render,took bit longer than I thought so

Test VIIICA.jpg

Thanks,Jura


stallion ( ) posted Fri, 15 July 2016 at 4:30 PM

JediEric.png This is my SuperFly render. I like the way it came out, although I still need some more practice.

You might as well PAY attention, because you can't afford FREE speech


Iuvenis_Scriptor ( ) posted Fri, 22 July 2016 at 2:49 AM · edited Fri, 22 July 2016 at 2:51 AM

I'm rather new to SuperFly, having just spent the first three or four weeks updating my shaders/textures to work well with it and experimenting with render settings to find that perfect balance between speed and quality. I've also been working on a Christopher Reeve face morph for Genesis 1, and this is me testing it out with a straight-on portrait of him. I applied a slight Gaussian blur to even out the slight graininess that GPU rendering tends to yield even at fairly high quality, at least in scenes with a significant amount of indirect lighting.

Chris5.jpg

Feedback is welcome!


willdial ( ) posted Fri, 22 July 2016 at 11:48 PM

I'm getting a little better with Superfly. I surprised how well it works with older figures like Victoria 3.

GND2 11 01a.jpg


emangl ( ) posted Thu, 18 August 2016 at 4:50 PM

Boni posted at 11:49PM Thu, 18 August 2016 - #4239735

Who all recalls the days when a Bryce render took 2 weeks!!!??? We are so spoiled!!

:-)) who remembers the days of the very first 3d-programs where you had to code everything yourself and if you rendered a simple glass sphere it took endless?


Believable3D ( ) posted Tue, 06 September 2016 at 5:52 PM

Thula160906-306samples.jpg

Here's a character I'm working on for the next volume in my medievalesque fantasy series. The face is largely dial tweaks. Skin is modified from the DAZ Maya texture. The hair is a bit of a work in progress in the Poser Hair Room. Rendered in Superfly, no postwork.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


seachnasaigh ( ) posted Sat, 17 September 2016 at 1:05 AM

Weir's office Sep10 C.jpg

approaching the stargate puddle U.jpg

control room pianos - Sep10 G.jpg

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


ghostman ( ) posted Sun, 18 September 2016 at 2:25 AM

Thinking of you_Retake.jpg

"Dream like you'll live forever. Live like you'll die tomorrow."

Join PoserLounge Chat


seachnasaigh ( ) posted Sun, 18 September 2016 at 2:54 AM · edited Sun, 18 September 2016 at 2:55 AM

A_Sunbeam's kitty avatar - only half rendered because I've got construct skies to get rendered. Sunbeam kitty - half rendered.png

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


ghostship2 ( ) posted Sun, 18 September 2016 at 6:20 PM

Pauline.

Pauline1.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


lwperkins ( ) posted Sun, 18 September 2016 at 9:59 PM

Ghostship2 she looks really cute! And I have a couple of questions that you might know the answer to-- first, when I render Pauline I get the SSS making the eyebrows too reddish--it is possible to mask them off with a map and attach that to the SSS node so it won't calculate scattering there?

And a SUPER STUPID QUESTION where on her face map are her lacrimals? or is it on a different map?

if you look at my render you can see they are just sort of default pink..are they part of the "inside eye" blobs?

AmberSun2.jpg

Thank you for any help!


ghostship2 ( ) posted Sun, 18 September 2016 at 10:08 PM

lwperkins posted at 9:03PM Sun, 18 September 2016 - #4283860

Ghostship2 she looks really cute! And I have a couple of questions that you might know the answer to-- first, when I render Pauline I get the SSS making the eyebrows too reddish--it is possible to mask them off with a map and attach that to the SSS node so it won't calculate scattering there?

And a SUPER STUPID QUESTION where on her face map are her lacrimals? or is it on a different map?

if you look at my render you can see they are just sort of default pink..are they part of the "inside eye" blobs?

AmberSun2.jpg

Thank you for any help!

Bopperthisjs has a new EZSkin3 plug-in that does SSS and gets around the eyebrows proceduraly using a red filter.

http://www.sharecg.com/v/85846/browse/9/Plug-in/Cycle-based-plug-in-for-EZskin3-poser11-only

I'm not sure where her lacrimal gland is on the texture maps someone else might know but it's is probably one of those blobs on the eye texture map.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


ghostship2 ( ) posted Sun, 18 September 2016 at 10:39 PM

Now that I can look at it the lacrimal is on the same texture as the eyes. It's not a separate zone either.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


lwperkins ( ) posted Sun, 18 September 2016 at 10:40 PM

OK I wasn't crazy to not find them, and THANK YOU for the link! That will help tremendously! <3


Teyon ( ) posted Thu, 29 September 2016 at 4:43 PM

Quick head render. Please forgive the lack of eyeballs. I haven't modeled those yet. skin2.png


Teyon ( ) posted Thu, 29 September 2016 at 6:26 PM

Better lighting. light.PNG


Boni ( ) posted Fri, 30 September 2016 at 7:51 AM

Wow, talk about eye candy. You all have some amazing renders here. Keep them coming!!

Boni



"Be Hero to Yourself" -- Peter Tork


Teyon ( ) posted Sun, 02 October 2016 at 6:11 PM · edited Sun, 02 October 2016 at 6:11 PM

Thanks Boni. 16K and three texture maps (color, roughness, normal)


Festiwebtele ( ) posted Fri, 01 November 2019 at 7:55 PM

Hi everyone! Need HELP! I am doing an animation serie with Poser (I am working on episode 5) and I decided to use Superfly renders instead of firefly. I am trying to convert my characters to Superfly and I have a big ploblem with the EYES. I use a V4 character (Sasha-16) and I try almost everything. I loaded Shaders ,try to find nodes,name it. Thanks for your help!!Image1.jpguperTopaze.pngtesttop.pngTopaze error.png


ironsoul ( ) posted Sat, 02 November 2019 at 5:42 AM

Snarly Gribbly's EZSkin 3 can convert and correct Firefly V4 shaders to Superfly including the eye. Not sure the best download link but is free, and a quick "Google" should find it.



Festiwebtele ( ) posted Sat, 02 November 2019 at 7:04 AM

I try EZskin 3. My character was not supported (Bilwom4b) .So I had to assigned each parts manually and the Iris problem remain. I check on the net for nodes setting for the eyes and found Nothing :-/


seachnasaigh ( ) posted Sat, 02 November 2019 at 8:40 AM

Festiwebtele posted at 8:37AM Sat, 02 November 2019 - #4368959

I try EZskin 3. My character was not supported (Bilwom4b) .

That OBJ is for V4.

More Superfly renders...

Christmas_Lantern_Tink 1200.jpg

ClyIII_close_0121.jpg

Tink carhop Sfly PhysSurf.jpg

Tink and the jukebox Firefly 2000x1250.jpg

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


seachnasaigh ( ) posted Sat, 02 November 2019 at 8:45 AM

Lothlorien low close Firefly 2000x2000.jpg

have a seat have a sip - G  23May2018.jpg

pondering the stargate - Sep09 G.jpg

Dystopia Superfly 8a frame075 C.jpg

Faerie Door 2560x1600 T.jpg

AJ Treehouse 2 promo U.jpg

Futuristic Train interior pano C.jpg

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


ironsoul ( ) posted Sat, 02 November 2019 at 8:52 AM

Bilmwom4b should be ok - see below. There is a file in the installation called "legacy figures definition.defs" that contains the set-up. Its necessary to load the file into EZSkin before the program will recognise V4, I don't know if you did this but it is a thought.

image.png



Festiwebtele ( ) posted Sat, 02 November 2019 at 3:54 PM

Thanks a lot :-) I used ezSkin on a v4 and it look great. There must be someting wrong with my character. I am now loading Sasha-16 and I hope to keep the sames nodes in rebuilding my character from the base.crash.jpgtestV4.png


ghostship2 ( ) posted Sat, 02 November 2019 at 9:12 PM

@festiwebtele have you tried my free eye shaders for V4? https://www.sharecg.com/v/88803/browse/6/Texture/Ghostship-Eyes-REV2 Eye example 1.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


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