Mon, Dec 23, 10:31 AM CST

Renderosity Forums / Blender



Welcome to the Blender Forum

Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon

Blender F.A.Q (Last Updated: 2024 Dec 23 6:26 am)

Welcome to the Blender Forum!


   Your place to learn about Blender, ask questions,
   exchange ideas, and interact with the other Blender users!


   Gallery | Freestuff | Tutorials

 

Visit the Renderosity MarketPlace. Your source for digital art content!

 





Subject: Modify Clothes OBJ to use in Poser


hamiltonpl ( ) posted Wed, 30 November 2016 at 6:52 PM · edited Mon, 09 December 2024 at 9:36 AM

I can bring in an OBJ that is referenced in a CR2 POSER file and subdivide the mesh to create more detail etc. for texturing.

However, when I ADD detail - like a collar to the mesh - export / import it back into POSER the new detail is not there. If I import the OBJ into a Poser scene as a prop - I see the detail.

Is there a way that you ware supposed to properly JOIN the meshes together so that POSER will recognize it as a conforming piece of clothing? I am pretty sure I am missing a step here. thanks.

Windows 10 - Poser Pro 2012 - 64Bit - 24GB RAM - 4 x 3.40 GHZ processor



Lobo3433 ( ) posted Wed, 30 November 2016 at 8:37 PM
Forum Moderator

Hello hamiltonpl

The reason you will not see the collar on the original mesh is that it is th CR2 is pointing to the original obj you exported so you would need to if I am not mistaken import Obj into Poser as a prop and then save the prop inside of Poser with its own name and that should create its own CR2 or you can create a Blank CR2 and then edit it to point to your new mesh there are numerous tutorials on OBJ to CR2 for Poser and several tools as well I am not familiar with all of them but I think that part of the process requires using the set up room in Poser I know that one of the easier tools for this is a tools sold here by Philc's OBJtoCR2 on this page https://www.renderosity.com/mod/bcs/?uid=162 but there also free tools that can achieve this but take a bit more tweaking I hope this helps some hopefully another of our members will chime in with even more info

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



hamiltonpl ( ) posted Wed, 30 November 2016 at 8:50 PM

I am using an existing CR2 so that the Shirt will conform properly to the FIgure it is meant for. If I use a blank, CR2 then I am not sure that will happen. Granted I am trying to accomplish this with some short cuts. Maybe that is not possible. It's just funny to me that subdividing the mesh to create more faces and more detail works just fine.

Windows 10 - Poser Pro 2012 - 64Bit - 24GB RAM - 4 x 3.40 GHZ processor



Lobo3433 ( ) posted Wed, 30 November 2016 at 9:40 PM
Forum Moderator

OK so did the original shirt have a collar? If not and you added more polys to the new obj then you will have to treat it as new clothing prop which would entail rigging it to the character model one other possibility and there is a good video tutorial where you could treat the collar as a morph instead this tutorial is for Daz but many of the steps are similar to poser https://www.youtube.com/watch?v=npue0bHmjkk another set of tutorials that I would highly recommend by Tony Vilters are these and you might find them actually more useful for what you might be trying to accomplish https://www.youtube.com/channel/UCiiFNpMB2ENEiUuctAUObmg

I hope they help

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



ShawnDriscoll ( ) posted Fri, 02 December 2016 at 2:21 AM

I think I've run into problems where OBJ info was embedded in a CR2. I keep the files separate from each other mostly. Poser doesn't like any shortcuts taken.

www.youtube.com/user/ShawnDriscollCG


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.