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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Weight Mapped V4 - How is it Better, How to Use It?


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Cage ( ) posted Mon, 03 April 2017 at 1:23 PM

We gave all of the actual Poser Place releases very open licenses, so I think anyone can re-host the items, if they so desire. As far as anything I personally posted there goes, it can be re-posted however you like, whether your download includes a license or not.

@adhd3d: If you would like to set up a Poser Place page, that would be great! I don't think there's any great demand for the PP stuff these days, but it's good to keep it available.

@WandW: I can't figure out how to download your file locker items. It looks like they should all be included in the set of zip files I uploaded at Morphography, but... I'm guessing, as I'm not sure what you have there.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Boni ( ) posted Tue, 04 April 2017 at 6:40 AM

Thank you everyone! This is all such great help!!

Boni



"Be Hero to Yourself" -- Peter Tork


WandW ( ) posted Tue, 04 April 2017 at 10:51 AM · edited Tue, 04 April 2017 at 10:52 AM

Cage posted at 11:45AM Tue, 04 April 2017 - #4301429

@WandW: I can't figure out how to download your file locker items. It looks like they should all be included in the set of zip files I uploaded at Morphography, but... I'm guessing, as I'm not sure what you have there.

Hi Cage,

To download them, if you mouse over the block for each file, a download icon should appear at the top left corner of the block. From left to right (on my browser) are:

Outfitter (on your Morphography page)

shvrdavid's hair fitting pose,

V4WM (on your Morphography page)

and your Weight Pose Maker script (the 11/23/11 version)

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


RobZhena ( ) posted Sun, 09 April 2017 at 2:39 PM

estherau posted at 3:38PM Sun, 09 April 2017 - #4300984

there is another weightmapped V4 at ourRenderforever website that doesn't require special outfitter to make the clothes fit.

Thank for this, Esther! She's great and much simpler than the other version.


shante ( ) posted Thu, 13 April 2017 at 5:27 PM

vilters posted at 5:25PM Thu, 13 April 2017 - #3927545

I absolutely have no clue why anybody would want to "rig" shoes/boots.

Take a shoe, boot, position it over the foot/toe, and save it as a "smart" prop of the foot with inherit bends checked ON.

The shoe/boot will follow all movements of the shin, foot, and toe's.

A "smart" prop will follow all movements one group up and one group down.

 

Same for "smart' propping hair.
Smart prop it to the neck, and it will follow all movement of the head, neck and collars.

The group it is parented to plus; One group up, and one group down.

Why make simple things so complicated?????
KISS never fails. :-)

Damn did NOT know you could do that. I have been parenting hair and clothes items for say V2 or V3 to V4 head or cheat or whatever not knowing it was a part up and part down that would work better. Thanks for the insight! Too Soon Old, too late Shmart! 😅


shante ( ) posted Thu, 13 April 2017 at 5:37 PM

Cage posted at 5:36PM Thu, 13 April 2017 - #4301182

I was away from Poser when RDNA shut down. Does anyone know if the Poser Place V4~WM, Outfitter, and other projects are currently available anywhere? If they aren't, those of us from the team who are still in the community should figure out where we can post them.

Cage I know there is also a WM V4 at Renderotica and I think also a WM Antonia there. BTW What ever happened to Antonia after RDNA Closed? She disappeared from the Poserverse w/o a mention. Too bad. She was a nice figure.


Cage ( ) posted Fri, 14 April 2017 at 5:57 PM · edited Fri, 14 April 2017 at 5:59 PM

shante posted at 5:45PM Fri, 14 April 2017 - #4302489

Cage posted at 5:36PM Thu, 13 April 2017 - #4301182

I was away from Poser when RDNA shut down. Does anyone know if the Poser Place V4~WM, Outfitter, and other projects are currently available anywhere? If they aren't, those of us from the team who are still in the community should figure out where we can post them.

Cage I know there is also a WM V4 at Renderotica and I think also a WM Antonia there. BTW What ever happened to Antonia after RDNA Closed? She disappeared from the Poserverse w/o a mention. Too bad. She was a nice figure.

RDNA closed the Antonia forum a couple of years ago, IIRC. The figure has been in decline for some time. I think BlueEcho (now Faery Light) has reopened the Antonia Free Site at a new location, so most of the add-ons and textures are still available, if you can find them.

I think people found Antonia hard to work with, with all of the JCMs to accommodate in clothing. Another frequent complaint seemed to be that the face is not as attractive out-of-the-box as with other figures. Folks didn't like that nose. But I use the figure extensively. DieTrying has a couple of excellent free morph sets for Antonia at ShareCG. One of these days, maybe I'll release the Antonia-WM characters I've been working with. I'm fighting with cape and hair dynamics, today, as shown in the attached image.

I had forgotten that some of the Poser Place stuff was put up at Rotica. Wow. So it's still up, somewhere!BG_2017.jpg

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


shante ( ) posted Fri, 14 April 2017 at 11:05 PM

Not sure if I already read this here...brain leak...but canWMV4 also use the 3d party morphs like those like Perfect V4 Set or Meipe or Corva's body fix sets, or Posermatic NGM or NBM or NPM for say Reby Sky? And can the WMV4 be used to create stuff for G4 or A4 and S4 movements. I was just thinking of using the figure when I need extreme body movements and not bother with difficult clothes which have always been a P.I.T.A. for me to work with since they hardly EVER conform properly on the standard V4++ anyway.


Cage ( ) posted Sat, 15 April 2017 at 11:40 AM

I'm not absolutely certain -- it's been five years, and I don't use V4 for anything -- but I think both Phantom3D and Nerd took care to preserve the existing joint centers and orientations when they weight-mapped their versions. If those haven't changed, V4~WM should be able to use and save poses compatible with unweighted V4. I assume that's what you mean by movements, poses and animations?

The V4 mesh wasn't changed by any of the weight-mapping projects (that was forbidden by DAZ), so all shaping morphs should still work as before. Since the joints have been changed from zone-mapping to weight-mapping, JCMs or other joint-corrective morphs may no longer work, but ideally the weighting revisions make those irrelevant anyway.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


shante ( ) posted Sat, 15 April 2017 at 11:49 AM

THANKS FOR SOME CLARITY ON THIS.


Nails60 ( ) posted Sat, 15 April 2017 at 2:29 PM

You can download Antonia from ADH3D's site, and there is a link there to the Antonia site.


WandW ( ) posted Mon, 17 April 2017 at 7:38 AM

Poses need to be adjusted for the Poser Place V4WM, but I believe they do not for the other ones.

If using Outfitter to fit shoes to V4WM, deselect the toe actors, or the shoe will be distorted when conformed. The toes aren't weightmapped anyway...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


shante ( ) posted Mon, 17 April 2017 at 3:52 PM

Will be working with a new unannounced WMV4 Figure for a while so I am going to waylay getting involved with the others out there for now but thanks all for the info and helpful leads.


VolcanicMink ( ) posted Sat, 27 May 2017 at 4:49 PM

vilters posted at 6:45PM Sat, 27 May 2017 - #3927545

I absolutely have no clue why anybody would want to "rig" shoes/boots.

Take a shoe, boot, position it over the foot/toe, and save it as a "smart" prop of the foot with inherit bends checked ON.

The shoe/boot will follow all movements of the shin, foot, and toe's.

A "smart" prop will follow all movements one group up and one group down.

 

Same for "smart' propping hair.
Smart prop it to the neck, and it will follow all movement of the head, neck and collars.

The group it is parented to plus; One group up, and one group down.

Why make simple things so complicated?????
KISS never fails. :-)

Just now happened upon this Vilters, and the answer is: Because that's where the tutorials led us and no one ever told us differently. Thank you so much for posting this! I can begin to regrow some of my hair now!


shante ( ) posted Sat, 27 May 2017 at 7:11 PM

If that is the KISS'n truth then why re there so many shoes made as conformers as well as so many hair props? Personally I hate working with many conforming anything which is probably why I leave most of my figures naked even it it get boring. Occasionally a pair of shapes or hair. I can simply parent will work with. Shit old of rigging but it gets old quick if the figures need to be repsositioned for a series. I hav hundreds of dollars invested in conforming clothes accessories and hair I hate using and positioning many .cr2 figures ca be just as big a pin in the butt is trying to get conforming objects to work they way they were supposedly made to work. No real easy solution just what pain in the butt you are willing to tolerate!


wolf359 ( ) posted Sun, 28 May 2017 at 8:34 AM · edited Sun, 28 May 2017 at 8:35 AM

"I absolutely have no clue why anybody would want to "rig" shoes/boots. Take a shoe, boot, position it over the foot/toe, and save it as a "smart" prop of the foot with inherit bends checked ON. The shoe/boot will follow all movements of the shin, foot, and toe's. A "smart" prop will follow all movements one group up and one group down."


What about people who want dressed figures morphed differently from the default shapes?

Some poser users create comics,Sci fi.Fantasy etc featuring heavily muscled males or voluptuous women wearing clothing.

I pretty sure the "Copy morphs from" feature of poser would not work for a smart propped ,over the calf boot of a muscled up Hero Character. So yes ,there remains very valid reasons to have footwear (particularly boots)as conformers.



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shante ( ) posted Mon, 29 May 2017 at 11:43 AM

Works fine if you are using pumps or flats. But, when using boots it is a whole other matter. You have toe, foot, shin, thigh to deal withandI have tried your suggestions and any others offered and it is a paininthe arse trying to get around. Same issue whenusingconforminghairfor onefigureona lther figure. Sometimes the chests the base, sometimes the neck and almost never the head. Oh, it's easy to parent the head of the hair to the character's head but if you need to adjust flow of longhair or other poseable functions it starts to jump off the head like a cat on a hot tin roof! Again, a pain the arse. No need to even discuss conforming clothes! ;P Body shapes are too another curse. Many third party creators do not always take in the full range of body morphs using the ++ functions to to mention extra body morphs for specialized body shapes and movements. 6Yep, another pain the arse.
Naked figures is definitely easier!


wolf359 ( ) posted Mon, 29 May 2017 at 5:12 PM

And if you are doing an animation Static parented props are a No go entirely.



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shante ( ) posted Tue, 30 May 2017 at 11:31 AM

Point. I don't. But I don't have the freaking patience jury rigging a vow prop onto a mac truck for a scene in a series just to turn around to get another view and res crunch it all over again. I wish I knew how to use the more advanced tools in Poser to make all tha shit easier for myself but as you know dude WAY beyond me now. In fact I jhave not been able to do anything poser since May 3, 2 days before my birthday my laptop overheated and shut down. Attempts to restart failed. Buying a new one is not an option now not to mention the freaking loss of stuff on the laptop. Then 3 days later got a bad case of diverticulitis and have been on massive antibiotics since. As I was returning from gastroenterologist en route to go to get cat scans, some son of a bitch used my car stopped at a light as his personal brake pad and ran into me w/o stopping. Dumb old fuck was on a phone. Of course no cops to be found and I had to go get my emergence scans done. The insurance found my 14 year old car with only 61,000+ miles on it totaled. Oh they will fix it but won't be able to allow me to get collision coverage when they rebuild it. Been eating mush and liquid diet all month, have nothing to do all day long except practice my freaking typing skills on this worthless iPad and can't stop hoping no more shoes drop. Happy freaking birthday to me m'fckr!


wolf359 ( ) posted Tue, 30 May 2017 at 12:59 PM

Sorry to hear about this massive string of catastrophic events Carm. Your macbook has died??

Did you get any insurance info on the driver that hit you or did he make a clean get away??



My website

YouTube Channel



shante ( ) posted Tue, 30 May 2017 at 5:20 PM

Reading some info on-line it seems the MacBook has a function that shuts the system down when it overheats to protect components. I tried restarting it right away but apparently it must not have yet been completely cooled off enough to work. Have not tried refiring it yet. Too much stress and not enough brain cells to slog through it. Heavily medicated for pain and infection and the freaking hives I got to deal with as bad reaction to the strong mess, I am sleeping all day. Getting better and hope to soon stop these mixed poisons. Gotta get better at doing freaking back-ups dude. Still can not get myself disciplined enough to do that on a regular basis so I wind up going insane worrying about LOSS of important stuff and that is why I still haven't been able to sit and work on it. Aside from no mind to do it yet, choked with fear everything is gone! The guy had an insurance card that indicated it had expired in 2014 but his assurance he was covered were correct. As soon as I got home I called and he was right so thank God I am covered. But, as I said his will cover all damages -to be completely repaired with new side panels, trunk base, trunk Hood, bumper, lights and all related electrical including rental car until all is made right. But despite it being brought to almost new original state from rear window back I will still not be able to get collision coverage so next time I might need it I'm SOL. BAD MONTH DUDE!


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