Virtual World Dynamics F.A.Q (Last Updated: 2024 Nov 25 10:48 pm)
I did some experiments today. If I only set the Genesis 2 figure as collision and press record, it works fine. If I only set the prop as collision and press record, I get the error after a variable number of frames. Apparently there is something wrong with this prop. It is from a free set I got at ShareCG, so not surprising there might be something wrong with it.
But the prop is not actually moving at all. I can uncheck use animation for the prop and only record the animation for Genesis 2 and then I can get it to work.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I am trying to do a hair animation with one figure (DAZ Genesis 2), Leyton Hair and another static collision object (prop). I set the Genesis 2 as a collision object, the the prop as a collision object, then add the Leyton hair. I have a 600 frame animation where the Genesis 2 character is moving but the prop is completely static. I set up the hair in the usual way. Then I start a dynamic simulation. It starts along fine. I can see frames advancing in DS and the selection keeps toggling back and forth between the Genesis 2 and the prop. Somewhere between 40 and 120 frames into the animation I get this error:
Any idea what I can do about this. I'm using DS 4.9.4.117 and I have the most recent VWD cloth and Bridge as of a few days ago.