Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2024 Nov 03 9:26 pm)
The hair in your first image looks amazing!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
The first one was the last one I did when it comes to styling hair I am really crap at it lol. Need a lot more practice. The shader seems to work better on a medium to long straightish hair particle system. Once I get better at it and work out what nodes will plug into nicely am hoping to get some very good results. I tried on polygonal type hair as well but the effects were less than poor to say the least. Tried it on the tolouse and some old Swam obj's I had. This is on 2.79 master or 2.79.5 which is the zip file and not the current release.
Incantrix
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Been playing around with the new principled hair BSDF for cycles in the latest Blender zips Works in both 2.79.5 and 2.8. The models didn't import correctly from PP11 or Daz and look a bit odd and no node work done on them just the base textures. The shader does look promising and and will so how far I can push it though.
left Possette Sydney bottom G3
Incantrix