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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 28 3:41 pm)



Subject: What are the proper file paths?


MikeGagnon ( ) posted Sun, 20 January 2019 at 1:54 PM · edited Thu, 28 November 2024 at 6:44 PM

Hey there fine Renderosity folks, I’m a professional comic artist with 20 years experience. My website is currently down while I rebuild a new multimedia website which will debut in February. One of the new features will be free resources, such as tutorial videos. Since DAZ is one of the programs Iuse to make comics, I’d like to do a couple tutorial or advice videos featuring the software. I’d like to do a video about creating your own assets and textures, but I myself am not even sure of the proper file path to use. I thought I’d figure it out by installing third party assets, but it seems like 50% of those I’ve downloaded don’t work because those people don’t know the proper file directories either. I know data and runtime etc should be in the content folder, but not sure if things like readme, people, wardrobe etc should be in the same directory or in runtime etc.

What are the best file paths and directories to use? Is there a file tree graphic or something similar somewhere?

If not I’d be happy to create one And post it somewhere for others to use for free, once I know that I have the correct file structure.

Any info anyone can offer would be great and thanks in advance.

More than happy to publicly thank anyone who helps in a video or social media post etc.


skinklizzard ( ) posted Sun, 20 January 2019 at 7:30 PM

when you create custom content with daz, when you save the content out daz deals with the data folder for you based on what you select for vendor name, product and item name.

for textures its not required but the default is to have them under runtime/textures/vendor name/ product/ as long as they are somewhere under the content folder tree when you reference them from daz and save your item then daz should be able to find the relative path provided they are installed to the exact same location under content on the users side. the use of the runtime folder is best though as users may move items around and as long as they don't mess with runtime it should still work fine.

it is common practice to save items under the content folder location that matches their item type, so if it is an item for genesis 8 female, it would go under People/genesis 8 female/ <type of item prop,clothing,pose etc.> /

if its more generic like a prop, environment, lighting, shader it would just go under a folder of that type under content.

so pretty much everything is in a folder path somewhere under content content/type of content/product or vendor name (/product name)

poser is a little different and I don't use it so can't comment much but there pretty much everything goes under runtime.


MikeGagnon ( ) posted Sun, 20 January 2019 at 7:48 PM

This helps, many thanks


donnena ( ) posted Sun, 20 January 2019 at 9:48 PM

http://www.renderosity.com/mod/rrfilelock/download.php?fileid=51915&key=2692 This may help!

;>

Andy!


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