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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Nov 17 7:07 pm)

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Subject: Need Colour Ramp Node for Poser Cycles in next version


infinity10 ( ) posted Sun, 20 October 2019 at 10:31 AM · edited Wed, 04 December 2024 at 6:01 AM

A lot of useful Cycles shader trees from Blender3D tutorials can be manually copied into Poser Material Room, BUT FOR THE COLOUR RAMP NODE.

So, please can we include a colour ramp node in the Poser Material Room which can be used with the Poser Cycles Root Node. Thank You.

Eternal Hobbyist

 


hborre ( ) posted Sun, 20 October 2019 at 11:21 AM
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That would be definitely a very big plus for the material room and cycles. Too bad someone couldn't figure out a compound node that would substitute in the meantime.


Miss B ( ) posted Sun, 20 October 2019 at 12:16 PM

Oh, while they're at it, if they can duplicate the Blender Cycles Principled BSDF node, that would really be a huge plus for SuperFly users.

It's a Cycles Shader:

PrincipledBSDFShader-1.jpg

It looks like this:

PrincipledBSDFShader-2.jpg

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


RedPhantom ( ) posted Sun, 20 October 2019 at 4:47 PM
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The physical surface root node is close to the principled shader node. It's not exact, but not bad. But yes, we do need the color ramp


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Miss B ( ) posted Sun, 20 October 2019 at 8:32 PM

True, I've used the Physical Surface Root node a few times, and it is pretty close. I just happen to like the Principled Shader node as well.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


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