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Vue F.A.Q (Last Updated: 2024 Oct 17 8:34 am)
Some quick observations from the clothe challenge : - It is much more difficult to recreate procedural patterns on clothes. The mapping (Object or World) needs to be cylindrical at times, standards other times, depending on the orientation of the pattern to get the best effect. - The settings for the standard 'rubber' material (available in the Basics folder) is a great start for shimering materials. - The 'frog eye' (available when opening the frog object and saving the texture) is a good start for black leather/latex. The rest is a matter of textures and highlights. - In every case, the scale of the texture has to be carefully adjusted to get realistic effects. I suspect this will be always the case when applying those materials elsewhere. - I could not reproduce a satisfying 'fur' material.... anyone up to it ? :)
Another note about the 'squares' material. I tried to produce that effect playing qith the color functions of a single material - never got anywhere like that. I finally got the desired effect by mixing a material with vertical stripes and one with horizontal stripes. Go figure...
Hey, this really looks great... Now, here's a question for you... In set 3, the squares seem to expand in the top as they're being pulled and yet that doesn't happen in real life... Anyway to minimize that?? Not that it's a major big deal, but that's just something that leaped out when I'm looking at these details...
Tradivoro : believe or not, this IS the optimised version of the texture :) I had a terrible time with distortions on clothes. One way to reduce that would be to map in Object space (versus World space as I did) but then, you have a lot of seams appearing between the chest and the two shoulders as the 3 parts of the shirt are taken as 3 objects by Vue. I didn't find a way to take care of that yet. It looks like the best way to put patterns on clothes is still a good UV mapping.Procedural textures remain best with generic materials.
agiel, those look simply great! I was doing a bunch of experimenting with this challenge about a week ago but have had company for a few days and no spare time. This is VERY encouraging and enlightening and I suspect I will be doodling with this aspect of Vue long after the challenge has passed. I love every one of those, even with the distortion on set 3. Thanks for sharing. Bravo! Larry F
If it's a knit kind of material, it will expand and stretch as needed, too. So it might be a knit. :) Laurent, these are really awesome and I'm very impressed! This challenge is sure showing us how versatile the material editor can be. I'm going to try getting the plaid the way you got it; it looks great. Well all of these look really good. They seriously look like actual fabric! Way to go! :D
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