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Freestuff F.A.Q (Last Updated: 2025 Feb 17 4:09 am)
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Torquinox posted at 9:57PM Fri, 14 February 2020 - #4380497
Looks good! How large and what format for displacement maps?
One too fifty megabytes with I changed the tilling to be an effective size around 4k I didn't see much reason to use the (50mb one Top Right in the image) And will probably go with the low res one to not effect render times as much.
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Update:
Daz sphere converted to Sub-D 2x division granite shadier 2x tiles
Water is a plane with 8x Subdivision with custom morphs I made.
Displacement map is 1MB TGA 32 bit at 5x tiling
Added this render: Bump Map 187KB and texture map 87kb
Examples use the same render and texture settings with different morph values.
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Can this be done with the Poser Hi-RES square?
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
ThunderStone posted at 11:20AM Mon, 17 February 2020 - #4380766
Can this be done with the Poser Hi-RES square?
Displacement maps could be used with any square, however morph targets have to have the same number of vertices.
Consider supporting my work on Patreon
felldude posted at 2:30PM Mon, 17 February 2020 - #4380782
ThunderStone posted at 11:20AM Mon, 17 February 2020 - #4380766
Can this be done with the Poser Hi-RES square?
Displacement maps could be used with any square, however morph targets have to have the same number of vertices.
Soooo can it be used within Poser? If not, what do you recommend?
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
ThunderStone posted at 12:14AM Tue, 18 February 2020 - #4380808 Soooo can it be used within Poser? If not, what do you recommend?
Well this is a WIP, the previous water prop I created was in Daz...I am not an expert on converting daz to poser and have not used poser in many years. But Im sure it could be done, just likely not by me.
Consider supporting my work on Patreon
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So the idea is to use a plane with 8x subdivision (Around 8MB)
Now the possibility's for morphs just with an 8x plane are insane, and its easy to get distracted, as you can make anything from drapes to terrain props and thousands of more things with just a plane.
But for now I am focusing on water.
For reference the sphere is Daz sphere converted to Sub-D 2x division granite shadier 2x tiles
The displacement maps are around 60mb each and set at 5x tiling with -100 +100 sub-d 1 displacement
Render is sun and sky only.
Test 1 Four corners displacement maps only.![disp.png](https://live.cdn.renderosity.com/forum/threads/2943147/file_76dc611d6ebaafc66cc0879c71b5db5c.png)
Test 2 Morphs only.![morph.png](https://live.cdn.renderosity.com/forum/threads/2943147/file_9872ed9fc22fc182d371c3e9ed316094.png)
Test 3 Morphs plus four displacement maps at each corner.![morph&disp.png](https://live.cdn.renderosity.com/forum/threads/2943147/file_bd4c9ab730f5513206b999ec0d90d1fb.png)
Consider supporting my work on Patreon