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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 6:42 pm)
With a new install of Poser (11.2 to 11.3), there may be re-indexing of the runtimes going on. Do any search, and then let the spinning yellow CD icon finish pulsing (re-indexing) before searching again. It may take a while to complete its re-indexing on a large runtime, and thus your search results will only be partial until it completes.
Learn the Secrets of Poser 11 and Line-art Filters.
HartyBart posted at 9:17AM Thu, 02 April 2020 - #4385202
With a new install of Poser (11.2 to 11.3), there may be re-indexing of the runtimes going on. Do any search, and then let the spinning yellow CD icon finish pulsing (re-indexing) before searching again. It may take a while to complete its re-indexing on a large runtime, and thus your search results will only be partial until it completes.
I've done that - to no avail. It only took about 30 seconds, which cannot be right. I have over a TB of content. I've also made sure that the preference setting is checked to "Indexing Refresh at Launch". The search results for "box" only brings back 20 folders with the word "box" in them - not a single prop, figure, material etc. (all sublibraries are unchecked - tried it with them checked and got the same result) I know there are dozens of "boxes" in the library.
Would removing a runtime, restarting poser, then re-adding back the runtime help?
I came, I rendered, I'm still broke.
HartyBart posted at 9:44AM Thu, 02 April 2020 - #4385202
With a new install of Poser (11.2 to 11.3), there may be re-indexing of the runtimes going on. Do any search, and then let the spinning yellow CD icon finish pulsing (re-indexing) before searching again. It may take a while to complete its re-indexing on a large runtime, and thus your search results will only be partial until it completes.
Something is definately wrong here. I'm sure it's something I'm not doing but, this is going to cost me hours of time to search the folders by hand instead of using the Poser search. It still only brings back a few folders on something like "glass" when I know there's hundreds of materials and poses along with that in their name. I've seen the yellow pulsing cd - but for less than 20 seconds - there's no way it indexed my full library that fast. Is there some trigger that I'm missing?
I came, I rendered, I'm still broke.
sturkwurk posted at 1:01PM Fri, 03 April 2020 - #4385216
ten minutes later - the search results are still the same. (lousy)
Query: Have you tried using a regex to search (e.g. *glove*
, with an asterisk before and after the keyword)? (hoping Bondware's goofball version of Markdown supported that...)
Penguinisto posted at 3:20PM Fri, 03 April 2020 - #4385336
sturkwurk posted at 1:01PM Fri, 03 April 2020 - #4385216
ten minutes later - the search results are still the same. (lousy)
Query: Have you tried using a regex to search (e.g.
*glove*
, with an asterisk before and after the keyword)? (hoping Bondware's goofball version of Markdown supported that...)
Rats, that didn't work at all. "Your search for glove returned no results" (I typed in the asterix, they don't show up here) Thanks for trying!
I came, I rendered, I'm still broke.
I JUST FOUND A WORKAROUND!!!
I run poser on duel monitors. I had a search open, it had only found a few things. Then I switched to the material room - my library changed for that viewport setup I have and suddenly it started finding more results on it's own. I just tested it with a few other keywords, like gloves from before - It works! I change the room and the search springs to life and keeps looking!
I came, I rendered, I'm still broke.
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Any tips to get the improved search engine to work as well as it did just one version back?
I'm probably missing something. My search results vary hugely between not checking any sub libraries and checking them. It's not finding worlds embedded in other words. Like "glove" won't find any "gloves" or XXXGloveXXX - this is going to really hurt my production.
I came, I rendered, I'm still broke.