Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
What software are you using?
I have this product, I believe (Haunted House Pro) and it does not look like that when I load it in Poser 11. Here's what it looks like for me:
Are you using the right version? There are three different zip files. You basically only need one of them. There's a Poser version, a DAZ Studio version, and a plain OBJ version (for use in software other than Poser or DAZ Studio). If you're using Poser, make sure you downloaded and installed the Poser version.
The preview display won't affect the speed at all, it just gives you the closest representation of the scene. On my computer with a non-Nvidia integrated video card, SreeD is the better display. On my other computer with an Nvidia card, OpenGL is the better option. Under that circumstance, Superfly will default to GPU rendering, while non-Nvidia cards and integrated video will default to CPU support.
AMD is integrated here, on my general work desktop, and OpenGL does just fine with Poser 11.
Without Poserman12 posting his system specs, it's difficult to diagnose. I would suspect an older laptop or PC, having trouble with transmaps?
Learn the Secrets of Poser 11 and Line-art Filters.
Nothing to do with OP's question but what's with the egg shaped moon?
Coppula eam se non posit acceptera jocularum.
Interesting effect. Looks like OpenGL's hardware shading is trying to handle a masked displacement that covers and exposes parts of the surface. The hardware shading doesn't do very well.
Here's my Arcade Hotel, which uses a similar technique, in OpenGL with hardware shading on, then rendered in Firefly.
My python page
My ShareCG freebies
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Another newbie q. Anyone know why I get such funky colors in preview? I know after I render they go away, but so many colors? Hard to do any scene work when I can't tell where a part of the object is.