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Poser 12 F.A.Q (Last Updated: 2024 Oct 22 2:54 pm)



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Subject: A lot of the lighting nodes don't work


--- ( ) posted Mon, 02 November 2020 at 1:18 PM · edited Wed, 20 November 2024 at 7:41 AM

Is it just me or doesn't the Blinn node work in poser 12?

According to bagginsbill's post from 2010 "For 99% of materials, the best node to use is Blinn" @3708932 I use it a lot anyhow

I cant get Anisotropic or Phong nodes to work either. Glossy and ks_microfacet seems ok though. Here's what it looks like in the material room

blinn.jpg


ghostman ( ) posted Mon, 02 November 2020 at 1:28 PM · edited Mon, 02 November 2020 at 1:30 PM

Those should work in the firefly render engine. For Superfly the Cycles nodes have been updated to a newer version.

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bantha ( ) posted Mon, 02 November 2020 at 1:32 PM

True. BagginsBill's post was about Firefly shaders. Try to work with the Principled Shader BSDF and a Cycles root. you should be able to create very believable materials.


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--- ( ) posted Mon, 02 November 2020 at 1:44 PM · edited Mon, 02 November 2020 at 1:45 PM

Thanks!
Those nodes used to work fine in Poser 11 though. I guess i have some work to do


--- ( ) posted Tue, 03 November 2020 at 11:06 AM · edited Tue, 03 November 2020 at 11:06 AM

Ok I've just looked into my library... and its going to be quite a task. It would be nice if there was a script for the conversion


bagginsbill ( ) posted Tue, 03 November 2020 at 12:56 PM · edited Tue, 03 November 2020 at 12:57 PM

Ugh - there was benefit in using those even in SuperFly. The stupid color chips on the Cycles-specific nodes disappear when you plug something in. As do the numbers.

The FireFly style of parameter was better.


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